Dungeon Crawl Stone Soup version 0.32-a0-986-ga09f62fbf4 (webtiles) character file. Game seed: 14767165622919303455 62 shadizar the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Apr 21, 2024. Slain by Sigmund ... wielding a +0 heavy scythe (17 damage) ... on level 4 of the Dungeon. The game lasted 00:01:05 (1612 turns). shadizar the Magician (Djinni Conjurer) Turns: 1612, Time: 00:01:07 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 28% Gold: 169 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of silence {unknown} d - a scroll of enchant armour {unknown} f - a scroll of vulnerability {unknown} Potions c - a potion of lignification {unknown} e - a potion of invisibility {unknown} g - a potion of cancellation {unknown} h - a potion of haste {unknown} Skills: + Level 3.1 Dodging + Level 2.4 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Summon Small Mammal Summ 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [* D:4 * Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You bump into the rock wall. The endoplasm misses you. You bump into the rock wall. You feel less confused. Sigmund screams, "Only death can liberate you!" Sigmund closely misses you. The endoplasm hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 heavy scythe and wearing a +0 robe (lightly wounded, 75% to hit) The searing ray hits the endoplasm. The endoplasm is heavily wounded. The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. You feel a terrible chill! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund says, "Now you see me, now you don't..." Sigmund hits you from afar with a +0 heavy scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.## #.# #.# #.## . #... ..##### #### ....... ..!....######### .......@.@.....# ......########.##### ..... #####.....####### .... #.....###.......# ... #.##### #.§...≈.. .. #.## #.......# . ###..### #...∩.... ##......####........ +............≈...#.. You could see Sigmund. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs (D:4) 2 bats (D:1) 3 endoplasms 3 giant cockroaches 7 goblins 4 hobgoblins 2 quokkas (D:1) A ball python (D:4) 2 frilled lizards 4 kobolds 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 202 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 301 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 301 | D:1 | Learned a level 1 spell: Summon Small Mammal 790 | D:2 | Found Giocitun's Antique Armour Boutique. 915 | D:2 | Found Naxyacet's General Store. 1188 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1204 | D:2 | You are sucked into a shaft and drop 2 floors! 1216 | D:4 | Found Noipok's Elemental Accessories. 1601 | D:4 | Noticed Sigmund 1612 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, hangedman_abyss_or_decor_stabs D:2: layout_basic, serial_shops, shop, shop, minivault_11 D:4: layout_loops_corners, temple_doors_e, nicolae_elemental_shop, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | 15 || 70 Searing Ray | | 1 || 1 Armour: Robe | | 3 || 3 Dodge: Dodged | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1611 | 1589 | 22 | 0 | 1439 | 3 | 537.0 | Dungeon | 1611 | 1589 | 22 | 0 | 1439 | 3 | 537.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 634 daAuts D:2: 569 daAuts D:4: 407 daAuts