Dungeon Crawl Stone Soup version 0.32-a0-986-ga09f62fbf4 (webtiles) character file. Game seed: 4837689646811548626 44 shadizar the Magician (level 3, 25/25 HPs) Began as a Djinni Alchemist on Apr 21, 2024. Got out of the dungeon alive. The game lasted 00:01:19 (1504 turns). shadizar the Magician (Djinni Alchemist) Turns: 1504, Time: 00:01:20 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 85% Gold: 15 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - a scroll of blinking {unknown} d - a scroll of noise {unknown} h - a scroll of acquirement {unknown} i - a scroll of identify {unknown} Potions e - a potion of enlightenment {unknown} f - a potion of haste {unknown} g - 2 potions of curing {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 b - Mercury Vapours Alch/Air 30% N/A 6% 2 c - Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 d - Olgreb's Toxic Radia Alch 15% N/A 36% 4 e - Sticky Flame Fire/Alch 15% 2d5 36% 4 f - Shock Conj/Air 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sting hits the ball python. The ball python is poisoned. The ball python is heavily wounded. The frilled lizard hisses angrily. The sting hits the ball python. The ball python looks even sicker. You kill the ball python! Your Dodging skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a ball python corpse. The sting misses the frilled lizard. The sting hits the frilled lizard. The frilled lizard is poisoned. The frilled lizard is heavily wounded. A frilled lizard is nearby! The sting misses the frilled lizard. The frilled lizard bites you but does no damage. A frilled lizard is nearby! The sting hits the frilled lizard. The frilled lizard looks even sicker. You kill the frilled lizard! Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a book of Touch. You reach down and open the door. There is an open door here. Found a faded altar of an unknown god. What level of the Dungeon? (default 9, ? - help) There is an open door here. You reach down and open the door. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #...#..##.#.##..#.........# #..###.#ß.#.ß#.###.##...... #..###.##.#.##.###.##...... #...#..#ß.#.ß#..#..##...... #......##.#.##.....##.....> #.######ß...ß########.....# #.#ß#ß#ß#...#ß#ß#ß# #...... #.#...............###...... #.'.###...@...###.'.#...... ###...............#........ #ß#ß#ß#...#ß#ß#ß###...... #######ß...ß###########... #.....##.#.##.....# #... #..#..#ß.#.ß#..#..# #... #.###.##.#.##.###.# #.## #.###.#ß.#.ß#.###.# #.# #..#..##.#.##..#..# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 4 ball pythons 3 endoplasms (D:1) 3 giant cockroaches 3 goblins 2 hobgoblins (D:2) 2 jackals (D:2) A quokka (D:2) 2 bats (D:1) 9 frilled lizards A kobold (D:1) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Alchemist began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 254 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 888 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 888 | D:2 | Learned a level 1 spell: Shock 1091 | D:2 | Found Guecuet's Jewellery Boutique. 1404 | D:2 | Found a faded altar of an unknown god. 1504 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_lakefront_shop, nicolae_shop_behind_doors, shop, ebering_ecumenical_altar_abandoned Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 64 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1504 | 1415 | 89 | 0 | 1206 | 2 | 752.0 | Dungeon | 1504 | 1415 | 89 | 0 | 1206 | 2 | 752.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 595 daAuts