Dungeon Crawl Stone Soup version 0.32-a0-986-ga09f62fbf4 (webtiles) character file. Game seed: 11195362930772773094 4048 shadizar the Thaumaturge (level 10, 0/65 HPs) Began as a Djinni Conjurer on Apr 21, 2024. Was a Believer of Makhleb. Shot with a sling bullet by Joseph (18 damage) ... on level 9 of the Dungeon. The game lasted 00:09:48 (9011 turns). shadizar the Thaumaturge (Djinni Conjurer) Turns: 9011, Time: 00:09:48 Health: 0/65 AC: 8 Str: 6 XL: 10 Next: 48% Gold: 1638 EV: 12 Int: 24 God: Makhleb [**....] SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . j - +0 steam dragon scales rPois ∞ A - +0 helmet rElec . r - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Minor Destruction You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Bailey. You collected 1638 gold pieces. Inventory: Hand Weapons p - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (You took it off a goblin on level 4 of the Dungeon) rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Armour a - a +0 robe j - +0 steam dragon scales (worn) r - a +1 cloak (worn) A - a +0 helmet (worn) Wands i - a wand of charming (5) n - a wand of flame (9) t - a wand of digging (7) z - a wand of acid (6) Scrolls b - a scroll of identify c - 4 scrolls of teleportation e - 2 scrolls of fog o - 6 scrolls of blinking Potions d - a potion of attraction f - 2 potions of degeneration g - a potion of mutation {unknown} k - 2 potions of magic l - a potion of haste {unknown} m - a potion of might {unknown} u - a potion of invisibility w - a potion of resistance Skills: + Level 2.3 Fighting + Level 2.3 Armour + Level 3.5 Dodging + Level 2.8 Stealth + Level 11.2 Spellcasting + Level 11.2 Conjurations + Level 11.2 Hexes + Level 11.2 Summonings + Level 11.2 Necromancy + Level 11.2 Translocations + Level 11.2 Fire Magic + Level 11.2 Ice Magic + Level 11.2 Air Magic + Level 11.2 Earth Magic + Level 11.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 e - Freeze Ice 100% 1d10 1% 1 f - Mercury Vapours Alch/Air 100% N/A 1% 2 g - Inner Flame Hex/Fire 61% N/A 1% 3 h - Passwall Erth 61% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Sewer (visited) Bailey (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 ( D:8 :: Annotations: D:9 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Joseph!! Joseph is heavily wounded. You hear a shout! x2 Joseph says, "It's nothing personal, but I have to kill you." Joseph shoots a sling bullet. The sling bullet closely misses you. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph shoots a sling bullet. The sling bullet hits you. Unknown command. Joseph shoots a sling bullet. The sling bullet barely misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is severely wounded. You hear a shout! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph shoots a sling bullet. The sling bullet hits you! Unknown command. Joseph shoots a sling bullet. The sling bullet hits you! Your fulminant prism crackles loudly. Joseph shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is almost dead. Unknown command. Joseph shoots a sling bullet. The sling bullet hits you!! You die... #......#..#.......... .......#..#.......... ..........#......... ...................^ ####............########.. #............#....$.... #............#..(..@... #.......###..#.....#### #.......###..@.....# #<...........#.....# ##############.....# ......# ......# .......# ..)!...# ###### You could see Joseph. Vanquished Creatures Menkaure (D:4) A steam dragon (D:8) A water moccasin (D:7) 3 ice beasts 3 sky beasts 5 orc warriors An ogre (D:5) 3 phantoms 7 kobold brigands 4 bullfrogs 2 scorpions A gnoll sergeant (D:7) 6 wights (D:7) 5 howler monkeys 5 bombardier beetles 3 orc priests 4 hounds 4 iguanas 4 orc wizards (D:8) Robin (D:4) 8 gnolls 11 adders 4 shadow imps A white imp (D:7) 2 ufetubi (D:6) A ribbon worm (D:6) 14 dart slugs 18 orcs 14 bats 15 endoplasms 10 giant cockroaches 12 goblins 6 hobgoblins 17 kobolds 2 quokkas (D:1) 3 training dummies (D:7) 15 ball pythons 12 frilled lizards 4 rats 233 creatures vanquished. Vanquished Creatures (others) 9 fulminant prisms 9 creatures vanquished. Grand Total: 242 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 139 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 165 | D:1 | You are sucked into a shaft and drop 1 floor! 361 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 361 | D:2 | Learned a level 1 spell: Freeze 1260 | D:1 | Reached XP level 4. HP: 22/31 MP: 0/0 1482 | D:1 | Found a faded altar of an unknown god. 1952 | D:3 | Reached skill level 5 in Spellcasting 1952 | D:3 | Reached skill level 5 in Conjurations 1952 | D:3 | Reached skill level 5 in Hexes 1952 | D:3 | Reached skill level 5 in Summonings 1952 | D:3 | Reached skill level 5 in Necromancy 1952 | D:3 | Reached skill level 5 in Translocations 1952 | D:3 | Reached skill level 5 in Fire Magic 1952 | D:3 | Reached skill level 5 in Ice Magic 1952 | D:3 | Reached skill level 5 in Air Magic 1952 | D:3 | Reached skill level 5 in Earth Magic 1952 | D:3 | Reached skill level 5 in Alchemy 1952 | D:3 | Reached XP level 5. HP: 28/35 MP: 0/0 1952 | D:3 | Learned a level 2 spell: Mercury Vapours 2642 | D:4 | Noticed Menkaure 2644 | D:4 | Noticed Robin 2650 | D:4 | Killed Menkaure 2650 | D:4 | Killed Robin 2651 | D:4 | Reached XP level 6. HP: 2/40 MP: 0/0 3149 | D:4 | Noticed a sky beast 3154 | D:4 | Killed a sky beast 3155 | D:4 | Reached XP level 7. HP: 40/45 MP: 0/0 3155 | D:4 | Learned a level 3 spell: Inner Flame 3620 | D:5 | Entered Level 5 of the Dungeon 4089 | D:5 | Reached XP level 8. HP: 47/50 MP: 0/0 4963 | D:6 | Found a glowing drain. 4974 | Sewer | Entered a sewer 5507 | Sewer | Reached XP level 9. HP: 52/55 MP: 0/0 5507 | Sewer | Learned a level 3 spell: Passwall 5969 | D:6 | Found a staircase to the Ecumenical Temple. 5998 | Temple | Entered the Ecumenical Temple 6053 | Temple | Became a worshipper of Makhleb the Destroyer 6698 | D:7 | Reached skill level 10 in Spellcasting 6698 | D:7 | Reached skill level 10 in Conjurations 6698 | D:7 | Reached skill level 10 in Hexes 6698 | D:7 | Reached skill level 10 in Summonings 6698 | D:7 | Reached skill level 10 in Necromancy 6698 | D:7 | Reached skill level 10 in Translocations 6698 | D:7 | Reached skill level 10 in Fire Magic 6698 | D:7 | Reached skill level 10 in Ice Magic 6698 | D:7 | Reached skill level 10 in Air Magic 6698 | D:7 | Reached skill level 10 in Earth Magic 6698 | D:7 | Reached skill level 10 in Alchemy 6868 | D:7 | Found a flagged portal. 6871 | D:7 | Reached * piety under Makhleb 6881 | Bailey | Entered a bailey 7191 | Bailey | Reached XP level 10. HP: 52/60 MP: 0/0 7196 | Bailey | Found an iron altar of Okawaru. 7391 | D:7 | Reached skill level 1 in Fighting 7391 | D:7 | Reached skill level 1 in Armour 7453 | D:7 | HP: 3/62 [gnoll sergeant/+3 spear of distortion (10)] 7753 | D:7 | Found Adwegemp's Firing Range. 8314 | D:8 | Found Qoucysidd's Book Boutique. 8408 | D:8 | Reached ** piety under Makhleb 8617 | D:8 | Found Cibaplot's Book Shoppe. 8627 | D:8 | Found a blossoming altar of Fedhas. 8997 | D:9 | Noticed Joseph 9011 | D:9 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, chequers_ecumenical_altar_grove, reono_crystal_passage, amethyst_killhole D:2: layout_basic D:3: layout_loops_cross D:4: layout_cave_pods, roderic_batcave, uniq_robin, uniq_menkaure D:5: layout_basic D:6: layout_loops_ring, cheibrodos_sewer_entry_sluice D:7: layout_loops_ring, enter_bailey_4, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, minivault_4, nicolae_shop_firing_range D:8: layout_gridville, fedhas_altar_3, serial_shops, nicolae_shop_back_alley_shop, shop D:9: layout_stronghold, hangedman_minor_magic, uniq_joseph Temple: mainiacjoe_temple_starburst Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 8 10 11 | 11.2 Conjurations | 4 5 6 7 8 10 11 | 11.2 Hexes | 4 5 6 7 8 10 11 | 11.2 Summonings | 4 5 6 7 8 10 11 | 11.2 Necromancy | 4 5 6 7 8 10 11 | 11.2 Translocations | 4 5 6 7 8 10 11 | 11.2 Fire Magic | 4 5 6 7 8 10 11 | 11.2 Ice Magic | 4 5 6 7 8 10 11 | 11.2 Air Magic | 4 5 6 7 8 10 11 | 11.2 Earth Magic | 4 5 6 7 8 10 11 | 11.2 Alchemy | 4 5 6 7 8 10 11 | 11.2 Fighting | 2 | 2.3 Armour | 2 | 2.3 Stealth | 2 | 2.8 Dodging | 3 | 3.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | | | 6 || 6 Cast: Magic Dart | 48 | 67 | 252 | 42 || 409 Searing Ray | | 2 | 2 | || 4 Mercury Vapours | | 1 | | || 1 Iskenderun's Myst | | | 68 | 28 || 96 Fulminant Prism | | | 2 | 7 || 9 Use: Potion | | 2 | 1 | 1 || 4 Scroll | | | | 15 || 15 Armour: Robe | 6 | 11 | 38 | 11 || 66 Steam dragon scal | | | | 6 || 6 Dodge: Dodged | 1 | 13 | 40 | 9 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9011 | 8651 | 360 | 0 | 7200 | 12 | 750.9 | Dungeon | 7739 | 7486 | 253 | 0 | 6335 | 9 | 859.9 | Temple | 108 | 1 | 107 | 0 | 0 | 1 | 108.0 | Sewer | 757 | 757 | 0 | 0 | 563 | 1 | 757.0 | Bailey | 405 | 405 | 0 | 0 | 302 | 1 | 405.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1299 daAuts D:2: 1047 daAuts D:6: 989 daAuts D:7: 946 daAuts D:4: 910 daAuts D:8: 844 daAuts D:1: 841 daAuts D:3: 821 daAuts Sewer: 757 daAuts Bailey: 405 daAuts Temple: 108 daAuts D:9: 37 daAuts