Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (webtiles) character file. Game seed: 7541084099857639956 789 shadizar the Magician (level 8, -25/52 HPs) Began as a Djinni Conjurer on Mar 31, 2024. Killed from afar by a white draconian stormcaller (34 damage) ... with a blast of cold ... on level 1 of the Abyss. The game lasted 00:05:42 (4551 turns). shadizar the Magician (Djinni Conjurer) Turns: 4551, Time: 00:05:42 Health: -25/52 AC: 5 Str: 6 XL: 8 Next: 12% Gold: 251 EV: 11 Int: 25 God: SH: 0 Dex: 12 rFire + + . v - staff of death rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ z - +1 helmet {Int+3} rElec . (no cloak) rCorr . p - +0 pair of gloves SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ A - ring of see invisible HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-26 HP) @: enlightened, flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the Abyss 1 time. You also visited: Sewer. You collected 251 gold pieces. Inventory: Hand Weapons y - the +9 dagger "Comoim" {venom, Dex+2} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). Armour a - a +0 robe (worn) p - a +0 pair of gloves (worn) z - a +1 helmet of intelligence (worn) Magical Staves c - a staff of alchemy v - a staff of death (weapon) Jewellery A - a ring of see invisible (left hand) Wands o - a wand of polymorph (10) Scrolls d - 2 scrolls of teleportation g - 2 scrolls of noise i - 2 scrolls of fear {unknown} k - a scroll of brand weapon {unknown} m - a scroll of vulnerability {unknown} n - 2 scrolls of enchant weapon {unknown} r - a scroll of enchant armour {unknown} w - a scroll of amnesia {unknown} Potions j - a potion of attraction s - 2 potions of might {unknown} t - a potion of invisibility {unknown} u - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 2.6 Dodging + Level 2.0 Stealth + Level 7.1 Spellcasting + Level 7.1 Conjurations + Level 7.1 Hexes Level 0.0 Charms + Level 7.1 Summonings + Level 7.1 Necromancy + Level 7.1 Translocations Level 0.0 Transmutations + Level 7.1 Fire Magic + Level 7.1 Ice Magic + Level 7.1 Air Magic + Level 7.1 Earth Magic + Level 7.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d53% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Call Imp Summ 88% N/A 1% 2 g - Teleport Other Tloc 44% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:1 [ D:4 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Blink to where? Press: ? - help, Dir - move target You can't see that place. [the floor.] Okay, then. As you read the scroll labelled VISIUN NAFFUNN, it crumbles to dust. It was a scroll of blinking. You are suddenly pulled into a different region of the Abyss! A thrashing horror comes into view. The thrashing horror attacks as it pursues you! The thrashing horror misses you. The thrashing horror barely misses you. The thrashing horror tramples you. You hold your ground! The thrashing horror tramples you. You hold your ground! The thrashing horror attacks as it pursues you! The thrashing horror tramples you but does no damage. The thrashing horror tramples you. You hold your ground! The thrashing horror attacks as it pursues you! The thrashing horror completely misses you. The thrashing horror tramples you but does no damage. The thrashing horror tramples you! * * * LOW HITPOINT WARNING * * * You are shoved backwards! Okay, then. Okay, then. The thrashing horror tramples you but does no damage. The thrashing horror misses you. The thrashing horror misses you. The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror closely misses you. The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! A white draconian stormcaller comes into view. It is wielding a +0 whip. The white draconian stormcaller roars! The white draconian stormcaller utters an invocation to Qazlal. The white draconian stormcaller breathes frost at you. The blast of cold hits you!! You feel a terrible chill! Ouch! That really hurt! You die... ##### #### #####.#....... #.@#.###.# ...# #.....k..## ...# #.....#...###.# .## ##..#.#..q....# .# ..###....#k#.#..# . #. #######..#.. # # #...##.# ##.#..#. ..### # You could see a white draconian stormcaller (catching breath), a lindwurm (summoned) and a rime drake (summoned). Vanquished Creatures 2 brain worms (Sewer) A scorpion (D:4) 4 bombardier beetles An orc priest (D:3) 2 hounds Natasha (thrice) (D:2) An iguana (D:5) An orc wizard (D:3) 9 adders 5 river rats (Sewer) 2 white imps 2 dart slugs 3 ribbon worms 8 orcs 11 endoplasms 7 giant cockroaches 5 goblins 8 hobgoblins 6 jackals 9 kobolds 6 quokkas 10 ball pythons 4 bats 6 frilled lizards 12 rats 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Found Nutwijaa's Armour Shoppe. 126 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 344 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 344 | D:1 | Learned a level 1 spell: Kiss of Death 917 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1225 | D:2 | Noticed Natasha 1230 | D:2 | Killed Natasha 1231 | D:2 | Reached skill level 5 in Spellcasting 1231 | D:2 | Reached skill level 5 in Conjurations 1231 | D:2 | Reached skill level 5 in Hexes 1231 | D:2 | Reached skill level 5 in Summonings 1231 | D:2 | Reached skill level 5 in Necromancy 1231 | D:2 | Reached skill level 5 in Translocations 1231 | D:2 | Reached skill level 5 in Fire Magic 1231 | D:2 | Reached skill level 5 in Ice Magic 1231 | D:2 | Reached skill level 5 in Air Magic 1231 | D:2 | Reached skill level 5 in Earth Magic 1231 | D:2 | Reached skill level 5 in Alchemy 1231 | D:2 | Reached XP level 5. HP: 30/35 MP: 0/0 1231 | D:2 | Learned a level 2 spell: Call Imp 1317 | D:2 | Noticed Natasha 1323 | D:2 | Killed Natasha 1564 | D:2 | Noticed Natasha 1568 | D:2 | Killed Natasha 1697 | D:2 | Found a faded altar of an unknown god. 1784 | D:3 | Reached XP level 6. HP: 27/40 MP: 0/0 1910 | D:3 | Found a glowing drain. 1928 | Sewer | Entered a sewer 2405 | Sewer | Reached XP level 7. HP: 36/45 MP: 0/0 2405 | Sewer | Learned a level 3 spell: Teleport Other 3249 | D:3 | Identified the +9 dagger "Comoim" {venom, Dex+2} 4058 | D:4 | Found Agantudd's Weapon Shoppe. 4288 | D:5 | Entered Level 5 of the Dungeon 4297 | D:5 | Reached XP level 8. HP: 44/51 MP: 0/0 4317 | D:5 | Reached skill level 1 in Fighting 4317 | D:5 | Reached skill level 1 in Armour 4439 | Abyss:1 | Cast into level 1 of the Abyss (orc) 4440 | Abyss:1 | Found a corrupted altar of Lugonu. 4467 | Abyss:1 | Noticed a wretched star 4514 | Abyss:1 | Noticed a thrashing horror 4548 | Abyss:1 | Noticed a white draconian stormcaller 4550 | Abyss:1 | Noticed a rime drake 4550 | Abyss:1 | Noticed a lindwurm 4551 | Abyss:1 | Killed from afar by a white draconian stormcaller Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, serial_shops, nicolae_square_shop D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, uniq_natasha D:3: layout_rooms, portal_sewer_entry_f D:4: layout_loops_cross, kennysheep_windowed_goal D:5: layout_basic, minmay_temple_entry_statues, kennysheep_small_spiral Abyss:1: base: D:3 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.1 Conjurations | 4 5 6 7 | 7.1 Hexes | 4 5 6 7 | 7.1 Summonings | 4 5 6 7 | 7.1 Necromancy | 4 5 6 7 | 7.1 Translocations | 4 5 6 7 | 7.1 Fire Magic | 4 5 6 7 | 7.1 Ice Magic | 4 5 6 7 | 7.1 Air Magic | 4 5 6 7 | 7.1 Earth Magic | 4 5 6 7 | 7.1 Alchemy | 4 5 6 7 | 7.1 Fighting | 1 | 1.1 Armour | 1 | 1.1 Stealth | 2 | 2.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | | 17 || 17 Cast: Magic Dart | 59 | 93 | 108 || 260 Searing Ray | 1 | 2 | || 3 Iskenderun's Myst | | 7 | 12 || 19 Use: Scroll | | | 10 || 10 Potion | | | 4 || 4 Armour: Robe | 8 | 12 | 38 || 58 Dodge: Dodged | 13 | 13 | 29 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4539 | 4443 | 96 | 0 | 3630 | 7 | 648.4 | Dungeon | 3522 | 3426 | 96 | 0 | 2921 | 5 | 704.4 | Abyss | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | Sewer | 917 | 917 | 0 | 0 | 709 | 1 | 917.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 955 daAuts D:4: 931 daAuts Sewer: 917 daAuts D:1: 822 daAuts D:3: 744 daAuts Abyss:1: 99 daAuts D:5: 68 daAuts