Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 8125572623359085744 60 shadizar the Magician (level 4, -4/31 HPs) Began as a Djinni Ice Elementalist on Mar 23, 2024. Slain by an ogre ... wielding a +0 giant club (30 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (1614 turns). shadizar the Magician (Djinni Ice Elementalist) Turns: 1614, Time: 00:02:16 Health: -4/31 AC: 2 Str: 7 XL: 4 Next: 25% Gold: 114 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: freezing walls, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom Armour a - a +0 robe (worn) Jewellery e - a ring of wizardry Scrolls b - a scroll of vulnerability {unknown} c - 2 scrolls of identify {unknown} Potions d - a potion of lignification {unknown} f - a potion of might {unknown} g - a potion of invisibility {unknown} h - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Frozen Ramparts Ice 40% 1d7 6% 3 c - Ozocubu's Armour Ice 20% N/A 6% 3 d - Summon Ice Beast Ice/Summ 20% N/A 6% 3 e - Slow Hex 80% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 *=:*? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club You freeze the ogre. The ogre is moderately wounded. The wall freezes the ogre! The ogre barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) You freeze the ogre. The ogre is heavily wounded. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) You freeze the ogre. The ogre is severely wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #. #. #. .. #.# .# # ###.##.###.# . .......... ## . ..####...... .+.....!...'.......# ##........ #....O.# ....... #.#.@### ### ...o.#.##.#..# .. ...##.......# .# #..#####.#....... .# #..# #.######## .#####..#####.# ..............# .####...####### .# #.....# You could see an ogre. Vanquished Creatures An adder (D:2) 4 dart slugs A ribbon worm (D:2) 3 bats (D:2) 3 endoplasms 2 giant cockroaches (D:2) 5 goblins A hobgoblin (D:2) 2 jackals (D:1) 2 quokkas 4 ball pythons A frilled lizard (D:2) 5 kobolds 3 rats (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | shadizar set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Found Nodghi's Magic Scroll Emporium. 95 | D:1 | Found Silugg's Assorted Antiques. 201 | D:1 | Reached XP level 2. HP: 3/21 MP: 0/0 354 | D:1 | Found Futtery's General Store. 565 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 565 | D:1 | Learned a level 1 spell: Slow 579 | D:1 | Found Xotaecui's Jewellery Shoppe. 682 | D:1 | Found Fucist's Book Shoppe. 1201 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1608 | D:3 | Noticed an ogre 1614 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, serial_shops, shop, shop, shop, nicolae_shop_waterfront, shop, st_stairs_3 D:2: layout_rooms D:3: layout_loops_corners, lemuel_blue_sif_altar, gup_sewer_entry_pipe, wad_floor_pattern_2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | 1 || 4 Cast: Freeze | 51 | 18 || 69 Frozen Ramparts | | 1 || 1 Armour: Robe | 36 | 4 || 40 Dodge: Dodged | 26 | 11 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1613 | 1564 | 49 | 0 | 1303 | 3 | 537.7 | Dungeon | 1613 | 1564 | 49 | 0 | 1303 | 3 | 537.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 896 daAuts D:2: 641 daAuts D:3: 75 daAuts