Dungeon Crawl Stone Soup version 0.32-a0-814-g0968bab981 (webtiles) character file. Game seed: 7553480236367541068 96 shadizar the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Mar 22, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (1688 turns). shadizar the Magician (Djinni Conjurer) Turns: 1688, Time: 00:01:08 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 98% Gold: 92 EV: 11 Int: 28 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a +6 ring of intelligence (left hand) Scrolls b - a scroll of teleportation {unknown} c - a scroll of vulnerability {unknown} d - 2 scrolls of fog {unknown} e - 3 scrolls of identify {unknown} f - a scroll of brand weapon {unknown} k - a scroll of revelation {unknown} Potions g - a potion of haste {unknown} h - 2 potions of curing {unknown} j - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 9% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is almost dead. The gnoll barely misses you. The magic dart hits the gnoll. You kill the gnoll! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 83% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... #####..##.#.##.##....... #.........#.##..+......# #.#######.#....##).....# ####.###..##......# ..#.#....##......# ####.#...#.###....... #....#####.# #....... #....'.....###......# #...@######.........# #..$g# #........#### #.......# #........# #...)...# #........# #.......# #......### #.).....# #......# #.......# #......# ........# ######## ######## You could see a gnoll. Vanquished Creatures 2 adders (D:2) 3 gnolls (D:2) 3 dart slugs 2 ribbon worms (D:2) A bat (D:2) 2 endoplasms 3 giant cockroaches 4 goblins 4 hobgoblins A quokka (D:1) 2 ball pythons 4 frilled lizards 7 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 225 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 265 | D:1 | Found a faded altar of an unknown god. 570 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 570 | D:1 | Learned a level 1 spell: Summon Small Mammal 1267 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1323 | D:2 | Found a broken altar of Ashenzari. 1688 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, dreamdust_ecumenical_altar_statues, chequers_serial_rivers_micro_a D:2: minmay_evil_eye, layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 71 | 35 || 106 Searing Ray | | 1 || 1 Armour: Robe | 7 | 6 || 13 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1687 | 1672 | 15 | 0 | 1491 | 2 | 843.5 | Dungeon | 1687 | 1672 | 15 | 0 | 1491 | 2 | 843.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 965 daAuts D:2: 722 daAuts