Dungeon Crawl Stone Soup version 0.32-a0-732-ga344392067 (webtiles) character file. Game seed: 10999269707730408040 1846 shadizar the Thaumaturge (level 9, -2/57 HPs) Began as a Djinni Conjurer on Mar 16, 2024. Was an Initiate of Makhleb. Slain by a two-headed ogre ... wielding a +0 giant club (34 damage) ... on level 6 of the Dungeon. The game lasted 00:09:13 (6772 turns). shadizar the Thaumaturge (Djinni Conjurer) Turns: 6772, Time: 00:09:14 Health: -2/57 AC: 5 Str: 12 XL: 9 Next: 34% Gold: 216 EV: 12 Int: 24 God: Makhleb [......] SH: 18 Dex: 12 rFire + + + (no weapon) rCold . . . b - +2 tower shield {rC+ rF+} rNeg . . . i - +2 robe {rF+} rPois ∞ m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... r - amulet of reflection Stlth ++ u - +5 ring of evasion HPRegen 0.29/turn v - +6 ring of strength MPRegen 0.00/turn %: reflection, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 216 gold pieces. Inventory: Armour b - a +2 tower shield of resistance (worn) f - a +8 chain mail of ponderousness i - a +2 robe of fire resistance (worn) m - a +0 helmet (worn) o - +0 fire dragon scales Jewellery e - a ring of resist corrosion r - an amulet of reflection (around neck) u - a +5 ring of evasion (left hand) v - a +6 ring of strength (right hand) Wands j - a wand of flame (9) x - a wand of light (10) Scrolls c - 3 scrolls of revelation k - a scroll of blinking l - 3 scrolls of summoning n - 2 scrolls of teleportation q - a scroll of poison w - a scroll of enchant armour Potions a - 4 potions of heal wounds d - 3 potions of brilliance g - 3 potions of curing {unknown} h - a potion of resistance {unknown} p - a potion of attraction {unknown} s - a potion of lignification {unknown} t - a potion of might {unknown} z - a potion of cancellation {unknown} A - a potion of invisibility {unknown} Skills: - Level 1.4 Fighting - Level 3.1 Dodging - Level 1.7 Stealth + Level 2.8 Shields - Level 9.2 Spellcasting - Level 9.2 Conjurations - Level 9.2 Hexes - Level 9.2 Summonings - Level 9.2 Necromancy - Level 9.2 Translocations - Level 9.2 Fire Magic - Level 9.2 Ice Magic - Level 9.2 Air Magic - Level 9.2 Earth Magic - Level 9.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 100% 2d8 4% 2 c - Fulminant Prism Conj/Alch 26% 3d13 28% 4 d - Iskenderun's Mystic Conj/Tloc 53% 2d11 28% 4 e - Slow Hex 100% N/A 2% 1 f - Jinxbite Hex 100% N/A 4% 2 g - Call Canine Familiar Summ 53% N/A 9% 3 h - Volatile Blastmotes Fire/Tloc 100% 2d18 9% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Elyvilon Hepliaklqana Makhleb Qazlal Trog Yredelemnul The Shining One Shops: D:6 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray misses the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre misses you. The two-headed ogre barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) Unknown command. Unknown command. Unknown command. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # # #.....# ###############.....## ..............+...... .......########.....# ######.# #..........# # #.###..........# # #..##......O...# # ##.##......@...# #.............# ####.....###### #.)...# #.....# #..# #.....# #..# #.....# #..# ######..### #..# #.........# #..# You could see a two-headed ogre. Vanquished Creatures Sigmund (D:2) Menkaure (D:4) A sky beast (D:6) 2 ice beasts 3 black bears (D:5) An ogre (D:5) A centaur (D:5) A phantom (D:5) 2 bombardier beetles 4 hounds A gnoll bouda (D:6) 2 orc priests (D:5) 2 sleepcaps Jessica (D:2) 3 iguanas 2 orc wizards (D:5) 15 gnolls 5 adders 5 dart slugs A ribbon worm (D:2) 10 orcs 13 endoplasms 2 giant cockroaches 10 goblins 9 hobgoblins 5 jackals 3 quokkas 5 ball pythons 3 bats 3 frilled lizards 3 kobolds 5 rats 125 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 132 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 314 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 314 | D:1 | Learned a level 1 spell: Slow 1034 | D:2 | Noticed Sigmund 1155 | D:2 | Noticed Jessica 1159 | D:2 | Killed Jessica 1160 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1499 | D:2 | Killed Sigmund 1500 | D:2 | Reached skill level 5 in Spellcasting 1500 | D:2 | Reached skill level 5 in Conjurations 1500 | D:2 | Reached skill level 5 in Hexes 1500 | D:2 | Reached skill level 5 in Summonings 1500 | D:2 | Reached skill level 5 in Necromancy 1500 | D:2 | Reached skill level 5 in Translocations 1500 | D:2 | Reached skill level 5 in Fire Magic 1500 | D:2 | Reached skill level 5 in Ice Magic 1500 | D:2 | Reached skill level 5 in Air Magic 1500 | D:2 | Reached skill level 5 in Earth Magic 1500 | D:2 | Reached skill level 5 in Alchemy 1500 | D:2 | Reached XP level 5. HP: 23/35 MP: 0/0 1500 | D:2 | Learned a level 2 spell: Jinxbite 1500 | D:2 | Reached XP level 6. HP: 26/40 MP: 0/0 2458 | D:3 | Found a white marble altar of Elyvilon. 2753 | D:3 | Found a glowing golden altar of the Shining One. 2893 | D:3 | Found a faded altar of an unknown god. 3137 | D:3 | Found a basalt altar of Yredelemnul. 3637 | D:4 | Reached XP level 7. HP: 39/45 MP: 0/0 3637 | D:4 | Learned a level 3 spell: Call Canine Familiar 3854 | D:4 | Noticed Menkaure 3867 | D:4 | Killed Menkaure 4115 | D:4 | Found a stormy altar of Qazlal. 4351 | D:5 | Entered Level 5 of the Dungeon 4403 | D:5 | Reached XP level 8. HP: 36/50 MP: 0/0 5025 | D:5 | Found a burning altar of Makhleb. 5102 | D:5 | Became a worshipper of Makhleb the Destroyer 5203 | D:5 | Found a staircase to the Ecumenical Temple. 5441 | D:5 | Found a hazy altar of Hepliaklqana. 5486 | D:5 | Reached XP level 9. HP: 30/55 MP: 0/0 5486 | D:5 | Learned a level 3 spell: Volatile Blastmotes 5635 | D:5 | Found a bloodstained altar of Trog. 6403 | D:6 | Reached skill level 1 in Fighting 6403 | D:6 | Reached skill level 1 in Shields 6589 | D:6 | Found Zatwen's Magic Scroll Shoppe. 6762 | D:6 | Noticed a two-headed ogre 6772 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_1, aquarium_view_2d, aquarium_balcony_5a, minmay_cupped D:2: layout_basic, uniq_sigmund, uniq_jessica D:3: layout_loops_corners, kennysheep_ying_yang, lemuel_round_altar, lemuel_doored_altar, hellmonk_ecumenical_altar_pennies_from_heaven D:4: layout_cave_pools, mainiacjoe_overflow_six_doors_small, grunt_ministairs_7, uniq_menkaure D:5: layout_layer_cave, trog_ov_bears_minmay, lightli_temple_of_fire, mainiacjoe_overflow_paths, temple_pool_b D:6: layout_basic, kennysheep_windowed_goal Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.2 Conjurations | 4 5 6 7 8 9 | 9.2 Hexes | 4 5 6 7 8 9 | 9.2 Summonings | 4 5 6 7 8 9 | 9.2 Necromancy | 4 5 6 7 8 9 | 9.2 Translocations | 4 5 6 7 8 9 | 9.2 Fire Magic | 4 5 6 7 8 9 | 9.2 Ice Magic | 4 5 6 7 8 9 | 9.2 Air Magic | 4 5 6 7 8 9 | 9.2 Earth Magic | 4 5 6 7 8 9 | 9.2 Alchemy | 4 5 6 7 8 9 | 9.2 Fighting | 1 | 1.4 Dodging | 3 | 3.1 Shields | 2 | 2.8 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | | 1 || 1 Cast: Magic Dart | 56 | 84 | 145 || 285 Searing Ray | | 1 | 11 || 12 Fulminant Prism | | 3 | 4 || 7 Iskenderun's Myst | | 2 | 25 || 27 Use: Scroll | | | 12 || 12 Armour: Robe | 4 | 7 | 22 || 33 Dodge: Dodged | 3 | 5 | 20 || 28 Block: Other | | | 2 || 2 Tower shield | | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6770 | 6652 | 118 | 0 | 5651 | 6 | 1128.3 | Dungeon | 6770 | 6652 | 118 | 0 | 5651 | 6 | 1128.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1606 daAuts D:2: 1319 daAuts D:3: 1185 daAuts D:1: 1105 daAuts D:4: 886 daAuts D:6: 667 daAuts