Dungeon Crawl Stone Soup version 0.32-a0-705-g60f233581c (webtiles) character file. Game seed: 17983050672908597036 1064 shadizar the Thaumaturge (level 8, -9/52 HPs) Began as a Djinni Conjurer on Mar 14, 2024. Shot with an arrow by a centaur (12 damage) ... on level 5 of the Dungeon. The game lasted 00:06:03 (4930 turns). shadizar the Thaumaturge (Djinni Conjurer) Turns: 4930, Time: 00:06:04 Health: -9/52 AC: 3 Str: 6 XL: 8 Next: 52% Gold: 176 EV: 11 Int: 23 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of positive energy HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-10 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 176 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 helmet (worn) Jewellery j - a ring of positive energy (left hand) Wands s - a wand of paralysis (7) Scrolls b - 2 scrolls of noise {unknown} d - 2 scrolls of blinking {unknown} e - a scroll of amnesia {unknown} f - a scroll of enchant weapon {unknown} i - a scroll of teleportation {unknown} l - 4 scrolls of identify {unknown} p - a scroll of poison {unknown} q - a scroll of enchant armour {unknown} t - a scroll of immolation {unknown} u - 4 scrolls of revelation {unknown} x - a scroll of fog {unknown} Potions c - a potion of berserk rage {unknown} g - 2 potions of invisibility {unknown} h - a potion of degeneration {unknown} k - a potion of magic {unknown} n - a potion of enlightenment {unknown} o - 2 potions of heal wounds r - a potion of brilliance {unknown} v - a potion of lignification {unknown} w - 2 potions of curing {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.6 Dodging - Level 1.5 Stealth - Level 8.0 Spellcasting - Level 8.0 Conjurations - Level 8.0 Hexes - Level 8.0 Summonings - Level 8.0 Necromancy - Level 8.0 Translocations - Level 8.0 Fire Magic - Level 8.0 Ice Magic - Level 8.0 Air Magic - Level 8.0 Earth Magic - Level 8.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 2% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Ensorcelled Hibernat Hex/Ice 92% N/A 1% 2 g - Jinxbite Hex 92% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Sewer (visited) Altars: Cheibriados Okawaru Yredelemnul Zin Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur shoots an arrow. The arrow hits you! The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (moderately wounded, 89% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. It was a potion of heal wounds. You feel much better. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (moderately wounded, 89% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ####ß######.# #.# ß_.._.._ß##.# #.##.#### #≈.....≈##..# #.##....# #≈≈..§≈§##..# #.#####<# ##§≈§≈§##..#####.# #.# .##≈§≈##........c# #.# ..##†##..#######.# #.# #.......## #..# #.# ###.†#### #.@# #.# #.## #..# #.# ###.# ##..# #.# ..... #...# #.# ##### ##.######.# # #.######.#......# # #.......#.###### .. #.######.#.# ### #...# You could see a centaur. Vanquished Creatures Pargi (Sewer) A kobold brigand (Sewer) A gnoll sergeant (D:4) 5 scorpions A bombardier beetle (D:4) A hound (D:4) A jelly (Sewer) 4 orc priests A sleepcap (D:2) An iguana (D:4) An orc wizard (D:3) A scorpion zombie (D:4) A hound zombie (D:4) 5 gnolls (D:4) 4 adders 2 river rats (D:3) A shadow imp (D:5) A white imp (D:4) 2 dart slugs 2 ribbon worms 4 orcs 9 endoplasms 4 giant cockroaches 5 goblins 8 hobgoblins 16 kobolds 6 quokkas 12 ball pythons 9 bats 4 frilled lizards 5 rats 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 436 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 436 | D:1 | Learned a level 1 spell: Kiss of Death 1198 | D:2 | Reached XP level 4. HP: 11/31 MP: 0/0 2203 | D:3 | Reached skill level 5 in Spellcasting 2203 | D:3 | Reached skill level 5 in Conjurations 2203 | D:3 | Reached skill level 5 in Hexes 2203 | D:3 | Reached skill level 5 in Summonings 2203 | D:3 | Reached skill level 5 in Necromancy 2203 | D:3 | Reached skill level 5 in Translocations 2203 | D:3 | Reached skill level 5 in Fire Magic 2203 | D:3 | Reached skill level 5 in Ice Magic 2203 | D:3 | Reached skill level 5 in Air Magic 2203 | D:3 | Reached skill level 5 in Earth Magic 2203 | D:3 | Reached skill level 5 in Alchemy 2203 | D:3 | Reached XP level 5. HP: 30/35 MP: 0/0 2203 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2499 | D:3 | Reached XP level 6. HP: 35/40 MP: 0/0 2509 | D:3 | Found a glowing drain. 2582 | Sewer | Entered a sewer 2744 | Sewer | Noticed Pargi 2749 | Sewer | Killed Pargi 2813 | Sewer | Reached XP level 7. HP: 13/41 MP: 0/0 2813 | Sewer | Learned a level 2 spell: Jinxbite 3143 | D:3 | Found Umae's Armour Shop. 3866 | D:4 | Found an iron altar of Okawaru. 3988 | D:4 | Reached XP level 8. HP: 35/50 MP: 0/0 4114 | D:4 | Found a basalt altar of Yredelemnul. 4429 | D:4 | Found a staircase to the Ecumenical Temple. 4617 | D:5 | Entered Level 5 of the Dungeon 4726 | D:5 | Found a snail-covered altar of Cheibriados. 4726 | D:5 | Found a glowing silver altar of Zin. 4801 | D:5 | Reached skill level 1 in Fighting 4801 | D:5 | Reached skill level 1 in Armour 4930 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, st_stairs_5 D:2: cheibrodos_old_hovel, layout_basic, mrwooster_statue_mirror, kennysheep_generic_room_16 D:3: layout_loops_corners, serial_shops, nicolae_shop_just_a_little_nook, gup_sewer_entry_bowl, patterned_corridor D:4: layout_loops_ring, okawaru_trees_2, lemuel_zombie_altar_yredelemnul, minmay_temple_entry_proselytizer, lightli_minifort D:5: minmay_bubble_buster, layout_loops_ring, lemuel_round_altar, gammafunk_temple_overflow_claw Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.0 Conjurations | 4 5 6 7 8 | 8.0 Hexes | 4 5 6 7 8 | 8.0 Summonings | 4 5 6 7 8 | 8.0 Necromancy | 4 5 6 7 8 | 8.0 Translocations | 4 5 6 7 8 | 8.0 Fire Magic | 4 5 6 7 8 | 8.0 Ice Magic | 4 5 6 7 8 | 8.0 Air Magic | 4 5 6 7 8 | 8.0 Earth Magic | 4 5 6 7 8 | 8.0 Alchemy | 4 5 6 7 8 | 8.0 Fighting | 1 | 1.0 Armour | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 81 | 70 | 114 || 265 Searing Ray | 1 | 7 | 10 || 18 Kiss of Death | | 2 | || 2 Iskenderun's Myst | | | 5 || 5 Use: Potion | | | 1 || 1 Armour: Robe | 7 | 20 | 30 || 57 Dodge: Dodged | 16 | 23 | 19 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4928 | 4786 | 142 | 0 | 3832 | 6 | 821.3 | Dungeon | 4561 | 4419 | 142 | 0 | 3544 | 5 | 912.2 | Sewer | 366 | 366 | 0 | 0 | 288 | 1 | 366.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1153 daAuts D:3: 1146 daAuts D:2: 1068 daAuts D:1: 880 daAuts Sewer: 366 daAuts D:5: 312 daAuts