Dungeon Crawl Stone Soup version 0.32-a0-673-g3729bd50f8 (webtiles) character file. Game seed: 7741233392243232106 257 shadizar the Magician (level 6, -6/40 HPs) Began as a Djinni Conjurer on Mar 10, 2024. Shot with an arrow by a centaur (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:10 (2047 turns). shadizar the Magician (Djinni Conjurer) Turns: 2047, Time: 00:02:10 Health: -6/40 AC: 2 Str: 6 XL: 6 Next: 39% Gold: 155 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . k - staff of conjuration rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... n - amulet of regeneration Stlth ++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Armour a - a +0 robe (worn) e - an orb of guile Magical Staves k - a staff of conjuration (weapon) Jewellery c - an amulet of reflection n - an amulet of regeneration (around neck) Scrolls d - a scroll of vulnerability {unknown} f - a scroll of blinking {unknown} h - a scroll of summoning {unknown} i - 2 scrolls of poison {unknown} l - 4 scrolls of revelation {unknown} m - a scroll of fog {unknown} r - a scroll of teleportation {unknown} Potions b - 2 potions of haste {unknown} g - a potion of ambrosia {unknown} j - a potion of degeneration {unknown} o - a potion of berserk rage {unknown} p - a potion of brilliance {unknown} q - 3 potions of curing {unknown} s - 2 potions of mutation {unknown} t - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.9 Spellcasting + Level 5.9 Conjurations + Level 5.9 Hexes + Level 5.9 Summonings + Level 5.9 Necromancy + Level 5.9 Translocations + Level 5.9 Fire Magic + Level 5.9 Ice Magic + Level 5.9 Air Magic + Level 5.9 Earth Magic + Level 5.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 9% 4 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 9% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Lesser Beckoning Tloc 62% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Annotations: D:4 2 transporters, Nilihum's ghost, novice CoAr Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll shouts! The gnoll shouts! There is a stone staircase leading up here. Found a stone staircase leading up. Found a stone staircase leading down. You see here a +1 whip of venom. There is a fountain of clear blue water here. Found an escape hatch in the ceiling. A centaur comes into view. A centaur is nearby! You feel a surge of power! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You feel a surge of power! The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow completely misses you. You feel a surge of power! The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, 89% to hit) You feel a surge of power! The searing ray hits the centaur but does no damage. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ### #.> #### ##.# ####.. ..... #..# #..... c....########.## #.ß... ........##....#####).... ......c........##.####.. .....##......#.#...# #.. ....# #......#...#.###.. .....# #@.....###...#.... ...... #............#.⌠.# .......##............#...# ........#.............#...# .......................#...# ..................#.....#..## ...≈≈.................#.....#..<# ≈...≈........##.##............... ..............#.##.####.......... You could see a centaur. Vanquished Creatures A phantom (D:4) A scorpion (D:4) Jessica (D:3) An iguana (D:4) 4 adders A ribbon worm (D:2) 4 ball pythons 2 bats 3 endoplasms 4 giant cockroaches A goblin (D:3) 4 hobgoblins 2 jackals (D:1) A quokka (D:4) 5 frilled lizards 4 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 208 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 315 | D:1 | You are sucked into a shaft and drop 1 floor! 353 | D:2 | Found a glowing silver altar of Zin. 694 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 694 | D:2 | Learned a level 1 spell: Kiss of Death 1220 | D:3 | Noticed Jessica 1223 | D:3 | Killed Jessica 1224 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 1667 | D:4 | Noticed a phantom 1673 | D:4 | Killed a phantom 1674 | D:4 | Reached skill level 5 in Spellcasting 1674 | D:4 | Reached skill level 5 in Conjurations 1674 | D:4 | Reached skill level 5 in Hexes 1674 | D:4 | Reached skill level 5 in Summonings 1674 | D:4 | Reached skill level 5 in Necromancy 1674 | D:4 | Reached skill level 5 in Translocations 1674 | D:4 | Reached skill level 5 in Fire Magic 1674 | D:4 | Reached skill level 5 in Ice Magic 1674 | D:4 | Reached skill level 5 in Air Magic 1674 | D:4 | Reached skill level 5 in Earth Magic 1674 | D:4 | Reached skill level 5 in Alchemy 1674 | D:4 | Reached XP level 5. HP: 32/35 MP: 0/0 1674 | D:4 | Learned a level 2 spell: Lesser Beckoning 1688 | D:4 | Identified the +8 halberd "Ajokust" {venom, rElec rC+ rN+} 1720 | D:4 | Noticed Nilihum's ghost (novice CoAr) 1754 | D:4 | Found a transporter. 1754 | D:4 | Found a transporter. 1875 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 2047 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_corners, serial_shops, nicolae_shop_peninsula, amcnicky_mini_corridor_feature D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, minmay_misc_feat_cross, uniq_jessica D:4: layout_rooms, nicolae_uskayaw_suspiria, gammafunk_ghost_gnarly_gnolls, minivault_19, nicolae_elevator_lobby_asterisk Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.9 Conjurations | 4 5 | 5.9 Hexes | 4 5 | 5.9 Summonings | 4 5 | 5.9 Necromancy | 4 5 | 5.9 Translocations | 4 5 | 5.9 Fire Magic | 4 5 | 5.9 Ice Magic | 4 5 | 5.9 Air Magic | 4 5 | 5.9 Earth Magic | 4 5 | 5.9 Alchemy | 4 5 | 5.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 33 || 84 Searing Ray | 1 | 6 || 7 Armour: Robe | 2 | 9 || 11 Dodge: Dodged | 2 | 8 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2045 | 1989 | 56 | 0 | 1768 | 4 | 511.2 | Dungeon | 2045 | 1989 | 56 | 0 | 1768 | 4 | 511.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 714 daAuts D:2: 629 daAuts D:4: 386 daAuts D:1: 315 daAuts