Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 14750702616144424939 335810 shadizar the Sorcerer (level 23, -6/176 HPs) Began as a Djinni Earth Elementalist on Feb 4, 2024. Was the Champion of Makhleb. Mangled by a shadow dragon (13 damage) ... on level 5 of the Vaults. The game lasted 01:16:59 (30960 turns). shadizar the Sorcerer (Djinni Earth Elementalist) Turns: 30960, Time: 01:17:00 Health: -6/176 AC: 25 Str: 13 XL: 23 Next: 23% Gold: 2878 EV: 16 Int: 40 God: Makhleb [******] SH: 16 Dex: 19 rFire + + . F - staff "Veosajer" {Str+3 Conj Fire} rCold + + . I - +3 kite shield {AC+3} rNeg + . . Q - +1 ice dragon scales rPois ∞ w - +2 helmet {Int+3} rElec . e - +0 cloak of Apathy {rPois rF+ Will+ Dex+2} rCorr + l - +2 pair of gloves {Stlth+} SInv . (boots unavailable) Will +++.. E - amulet of Etiat {Fly rF+ Regen+ Int+3 Dex+3} Stlth + V - ring of Plog {Ice rN+ rCorr MP+9} HPRegen 1.29/turn X - ring "Xauth" {rCorr Str+3 Int+6} MPRegen 0.00/turn %: infuse magic (-7 HP) @: about to teleport, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 }: 1/15 runes: serpentine a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb You were on level 5 of the Vaults. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 6 branches of the dungeon, and saw 32 of its levels. You also visited: Sewer and Gauntlet. You collected 4771 gold pieces. You spent 1893 gold pieces at shops. Inventory: Armour e - the +0 cloak of Apathy (worn) {rPois rF+ Will+ Dex+2} (You acquired it on level 8 of the Dungeon) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison Will+: It increases your willpower. l - a +2 pair of gloves of stealth (worn) m - the +0 hat "Xomnugg" {rF+ rN+ Will- Dex+3} (You acquired it on level 6 of the Dungeon) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. w - a +2 helmet of intelligence (worn) I - a +3 kite shield of protection (worn) Q - +1 ice dragon scales (worn) Magical Staves p - a staff of earth A - a staff of air F - the staff "Veosajer" (weapon) {Str+3 Conj Fire} (You found it in a Gauntlet) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. M - a staff of cold Jewellery b - a ring of resist corrosion c - an amulet of the acrobat j - a ring of ice u - a +6 ring of strength y - a +5 ring of evasion E - the amulet of Etiat (around neck) {Fly rF+ Regen+ Int+3 Dex+3} (You found it in a Gauntlet) [amulet of regeneration] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. J - a ring of protection from fire T - the ring "Boschip" {rC+ rCorr Str+2} (You found it on level 15 of the Dungeon) [ring of resist corrosion] Str+2: It affects your strength (+2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. U - the ring "Wezxes" {rPois rN+ SInv} (You found it on level 15 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison rN+: It protects you from negative energy. SInv: It lets you see invisible. V - the ring of Plog (left hand) {Ice rN+ rCorr MP+9} (You took it off a centaur warrior on level 15 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. X - the ring "Xauth" (right hand) {rCorr Str+3 Int+6} (You took it off a tengu conjurer on level 15 of the Dungeon) [ring of resist corrosion] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. Wands a - a wand of quicksilver (18) h - a wand of paralysis (8) n - a wand of flame (51) v - a wand of mindburst (21) B - a wand of roots (28) Scrolls d - 2 scrolls of poison i - 17 scrolls of teleportation k - a scroll of enchant armour q - a scroll of torment z - 10 scrolls of fog C - a scroll of enchant weapon L - 3 scrolls of revelation N - a scroll of silence P - a scroll of brand weapon S - 3 scrolls of blinking Potions f - 4 potions of resistance g - 8 potions of brilliance o - 4 potions of enlightenment r - a potion of might s - 4 potions of ambrosia t - 6 potions of curing x - a potion of invisibility D - a potion of cancellation G - 3 potions of haste H - 4 potions of heal wounds R - a potion of mutation Miscellaneous K - a sack of spiders O - a lightning rod (4/4) Skills: + Level 18.9 Fighting + Level 10.9 Armour - Level 16.0 Dodging - Level 1.5 Stealth + Level 12.6 Shields * Level 21.1 Spellcasting * Level 21.1 Conjurations * Level 21.1 Hexes Level 0.0 Charms * Level 21.1 Summonings * Level 21.1 Necromancy * Level 21.1 Translocations Level 0.0 Transmutations * Level 21.1 Fire Magic * Level 21.1 Ice Magic * Level 21.1 Air Magic * Level 21.1 Earth Magic * Level 21.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Passwall Erth 100% N/A 0% 3 c - Stone Arrow Conj/Erth 100% 3d13 0% 3 d - Petrify Alch/Erth 100% N/A 0% 4 e - Brom's Barrelling Bo Conj/Erth 100% 2d11 0% 4 f - Summon Small Mammal Summ 100% N/A 0% 1 g - Call Imp Summ 100% N/A 0% 2 h - Swiftness Air 100% N/A 0% 3 i - Sigil of Binding Hex 100% N/A 0% 3 j - Irradiate Conj/Alch 71% 3d35 1% 5 k - Yara's Violent Unrav Hex/Alch 59% 3d22 1% 5 l - Starburst Conj/Fire 84% 6d21 1% 6 m - Plasma Beam Fire/Air 71% 2x1d88 1% 6 n - Enfeeble Hex 59% N/A 1% 7 o - Monstrous Menagerie Summ 59% N/A 1% 7 p - Ozocubu's Refrigerat Ice 71% 4d23 1% 7 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Swamp (0/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Sewer (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:2 : D:5 ! D:10 [ Orc:2 !:(* Snake:2 =:= Snake:4 * Vaults:3 [ Portals: Trove: D:14 (give +3 gold dragon scales) Annotations: D:9 1 runed translucent door, Suckerboh's ghost, novice MiFi Lair:4 3 runed translucent doors, Jolax's ghost, journeyman DEEE; Kenran's ghost, journeyman HOCA; Odimp's ghost, journeyman KoWn Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A white very ugly thing comes into view. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Starburst (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a strong surge of power! The bolt of fire hits the dread lich!! The dread lich resists. The dread lich is heavily damaged. The bolt of fire hits the yaktaur captain!!! The yaktaur captain is almost dead. The bolt of fire hits the shadow dragon!!! The shadow dragon is almost dead. The bolt of fire hits the golden dragon!! The golden dragon resists. The golden dragon is severely wounded. * * * LOW HITPOINT WARNING * * * The yaktaur captain shoots a bolt. You block the bolt. A yaktaur comes into view. It is wielding a +0 dagger of electrocution. The dread lich mumbles some strange words. The dread lich flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A tengu reaver comes into view. It is wielding a +2 long sword of freezing and wearing a +3 ring mail of fire resistance. The golden dragon bites you. * * * LOW HITPOINT WARNING * * * You block the golden dragon's attack. x2 The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. A flayed ghost comes into view. The shadow dragon bites you. * * * LOW HITPOINT WARNING * * * The shadow dragon claws you! You die... ####.#........### .....cu.cQW.).... ......).p<<...... .......