Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 10582542458540804589 1854 shadizar the Trooper (level 9, -1/68 HPs) Began as a Djinni Conjurer on Jan 26, 2024. Slain by an ogre ... wielding a +0 giant club (33 damage) ... on level 5 of the Dungeon. The game lasted 00:11:41 (5877 turns). shadizar the Trooper (Djinni Conjurer) Turns: 5877, Time: 00:11:42 Health: -1/68 AC: 2 Str: 9 XL: 9 Next: 34% Gold: 220 EV: 15 Int: 21 God: SH: 0 Dex: 18 rFire + + + j - staff of earth rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (boots unavailable) Will ..... l - amulet of the acrobat Stlth ++ c - ring of protection from fire HPRegen 0.31/turn k - ring "Plog" {rCorr Str+3 Int-3 Dex+6 SInv} MPRegen 0.00/turn %: acrobat, infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 220 gold pieces. Inventory: Missiles r - a throwing net Armour a - a +0 robe (worn) Magical Staves j - a staff of earth (weapon) Jewellery c - a ring of protection from fire (left hand) k - the ring "Plog" (right hand) {rCorr Str+3 Int-3 Dex+6 SInv} (You found it on level 3 of the Dungeon) [ring of dexterity] Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. l - an amulet of the acrobat (around neck) Scrolls b - a scroll of blinking {unknown} e - 8 scrolls of identify {unknown} g - 2 scrolls of revelation {unknown} m - a scroll of teleportation {unknown} n - 2 scrolls of enchant armour {unknown} s - a scroll of torment {unknown} Potions d - 3 potions of curing {unknown} f - a potion of degeneration {unknown} h - a potion of enlightenment {unknown} i - a potion of lignification {unknown} o - 4 potions of ambrosia {unknown} p - 4 potions of heal wounds {unknown} q - a potion of haste {unknown} Skills: + Level 7.1 Fighting + Level 6.4 Dodging - Level 1.5 Stealth + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 6.6 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d11 6% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 6% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Scorch Fire 68% 2d7 1% 2 g - Inner Flame Hex/Fire 34% N/A 1% 3 h - Brom's Barrelling Bo Conj/Erth 51% 2d7 6% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Dithmenos Uskayaw Zin Annotations: D:3 1 runed translucent door, heinrich's ghost, amateur GnWn Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm is almost dead. The ribbon worm is knocked back by the mystic blast. The mystic blast hits the ogre. The ogre is moderately wounded. The ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. You kill the ribbon worm! Unknown command. Okay, then. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is heavily wounded. The ogre is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is severely wounded. The ogre's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is almost dead. The ogre is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The ogre is no longer more vulnerable to fire. The ogre hits you with a +0 giant club!! You die... >......... #..##..#.. .........# #..###.... .........###+##..###.... ..............#..####... .................####### ................## .........###+..## ....†.†..# #.### ......O@.+... .........#### .$.......# .........# .........# ########## You could see an ogre. Vanquished Creatures Pikel (D:4) Eustachio (D:4) Menkaure (D:4) Edmund (D:4) A phantom (D:4) 4 lemures (D:4) 3 elf zombies (Ossuary) 4 scorpions A howler monkey (D:4) A centaur zombie (Ossuary) 2 orc priests (D:4) A hound (D:4) 2 human zombies (Ossuary) An orc wizard (D:4) 2 hound zombies (Ossuary) 3 mummies 4 gnolls 4 adders 8 adder zombies (Ossuary) 2 ribbon worms 14 orcs 15 bats 7 endoplasms A giant cockroach (D:3) 8 goblins 3 hobgoblins 2 jackals (D:5) A quokka (D:3) 2 ball pythons (D:3) 3 gnoll zombies (Ossuary) 4 jackal zombies (Ossuary) 4 kobolds 6 kobold zombies (Ossuary) 8 orc zombies (Ossuary) 10 rats 135 creatures vanquished. Vanquished Creatures (others) 21 foxfires (D:4) 9 fulminant prisms (D:4) 30 creatures vanquished. Grand Total: 165 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 161 | D:1 | Reached skill level 1 in Fighting 236 | D:1 | Found a faded altar of an unknown god. 297 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 297 | D:1 | Learned a level 1 spell: Foxfire 816 | D:2 | Reached skill level 2 in Fighting 1149 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1542 | D:3 | Found a glowing silver altar of Zin. 1552 | D:3 | Identified the ring "Plog" {rCorr Str+3 Int-3 Dex+6 SInv} 1898 | D:3 | Found a runed translucent door. 1902 | D:3 | Noticed heinrich's ghost (amateur GnWn) 2015 | D:3 | Found a shadowy altar of Dithmenos. 2183 | D:3 | Found a hide-covered altar of Uskayaw. 2522 | D:4 | Reached skill level 3 in Fighting 2522 | D:4 | Reached XP level 5. HP: 11/40 MP: 0/0 2522 | D:4 | Learned a level 2 spell: Scorch 2897 | D:4 | Reached XP level 6. HP: 24/47 MP: 0/0 2905 | D:4 | Reached skill level 4 in Fighting 2954 | D:4 | Noticed Menkaure 3002 | D:4 | Noticed Edmund 3036 | D:4 | Found a sand-covered staircase. 3042 | Ossuary | Entered an ossuary 3259 | Ossuary | Reached skill level 5 in Spellcasting 3259 | Ossuary | Reached skill level 5 in Conjurations 3259 | Ossuary | Reached skill level 5 in Hexes 3259 | Ossuary | Reached skill level 5 in Summonings 3259 | Ossuary | Reached skill level 5 in Necromancy 3259 | Ossuary | Reached skill level 5 in Translocations 3259 | Ossuary | Reached skill level 5 in Fire Magic 3259 | Ossuary | Reached skill level 5 in Ice Magic 3259 | Ossuary | Reached skill level 5 in Air Magic 3259 | Ossuary | Reached skill level 5 in Earth Magic 3259 | Ossuary | Reached skill level 5 in Alchemy 3301 | Ossuary | Reached XP level 7. HP: 22/53 MP: 0/0 3301 | Ossuary | Learned a level 3 spell: Inner Flame 3784 | Ossuary | Reached skill level 5 in Fighting 4301 | D:4 | Killed Edmund 4302 | D:4 | Reached XP level 8. HP: 21/60 MP: 0/0 4687 | D:4 | Noticed Eustachio 4824 | D:4 | Noticed Pikel 4832 | D:4 | Killed Pikel 4833 | D:4 | Reached skill level 6 in Fighting 4833 | D:4 | Reached skill level 5 in Dodging 4843 | D:4 | Reached XP level 9. HP: 13/67 MP: 0/0 4843 | D:4 | Learned a level 4 spell: Brom's Barrelling Boulder 5223 | D:4 | Killed Menkaure 5501 | D:4 | Killed Eustachio 5638 | D:5 | Entered Level 5 of the Dungeon 5679 | D:5 | Reached skill level 7 in Fighting 5877 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, basic_ecumenical_altar D:2: cheibrodos_helix_gallery, layout_loops_ring, minmay_misc_feat_roman, minmay_misc_feat_columns, hangedman_decor_push D:3: layout_basic, nicolae_uskayaw_dance_hall, mainiacjoe_overflow_chevrons, old_standard_altar, ebering_ghost_reflecting_pool, roderic_batcave, minivault_11 D:4: layout_loops_corners, lemuel_tele_altar, gup_ossuary_entry_pyramid, uniq_eustachio, uniq_edmund, uniq_pikel, uniq_menkaure D:5: layout_basic, mainiacjoe_overflow_brackets, hangedman_glass_teeth, minmay_bent, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 6 7 | 7.1 Spellcasting | 4 5 6 | 6.6 Conjurations | 4 5 6 | 6.6 Hexes | 4 5 6 | 6.6 Summonings | 4 5 6 | 6.6 Necromancy | 4 5 6 | 6.6 Translocations | 4 5 6 | 6.6 Fire Magic | 4 5 6 | 6.6 Ice Magic | 4 5 6 | 6.6 Air Magic | 4 5 6 | 6.6 Earth Magic | 4 5 6 | 6.6 Alchemy | 4 5 6 | 6.6 Dodging | 4 5 6 | 6.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | | 1 || 1 Cast: Magic Dart | 51 | 121 | 47 || 219 Foxfire | | 13 | || 13 Searing Ray | | 8 | 7 || 15 Iskenderun's Myst | | 2 | 23 || 25 Scorch | | | 57 || 57 Fulminant Prism | | | 9 || 9 Armour: Robe | 2 | 38 | 36 || 76 Dodge: Dodged | 2 | 57 | 54 || 113