Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 11518898030959396522 60 shadizar the Magician (level 4, -1/33 HPs) Began as a Djinni Conjurer on Jan 26, 2024. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:09 (1571 turns). shadizar the Magician (Djinni Conjurer) Turns: 1571, Time: 00:01:10 Health: -1/33 AC: 2 Str: 6 XL: 4 Next: 24% Gold: 189 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 189 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves g - a +3 leather armour Jewellery h - a ring of positive energy Scrolls d - a scroll of blinking {unknown} f - a scroll of immolation {unknown} i - a scroll of teleportation {unknown} Potions c - a potion of heal wounds {unknown} e - 2 potions of curing {unknown} Skills: + Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes Level 0.0 Charms * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations Level 0.0 Transmutations * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 e - Shock Conj/Air 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll shouts! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The magic dart hits the gnoll. The gnoll is almost dead. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... # ... ###########..##. #...g..g........ #.#########..### #g# # #.# #.#####.## #>...@g..# #...........# #.#####........ # #.......# ####....# ....# ..... .... You could see a gnoll. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 endoplasms 2 giant cockroaches 7 goblins A hobgoblin (D:2) 6 kobolds 3 quokkas (D:1) 2 ball pythons 7 bats A frilled lizard (D:1) 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 113 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 222 | D:1 | Found a faded altar of an unknown god. 245 | D:1 | Found Doixip's Weapon Emporium. 303 | D:1 | Reached skill level 1 in Fighting 560 | D:1 | Reached XP level 3. HP: 20/27 MP: 0/0 560 | D:1 | Learned a level 1 spell: Shock 1119 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1570 | D:3 | HP: 1/33 [gnoll/+0 club (5)] 1571 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, serial_shops, shop, basic_ecumenical_altar, hex_large, minmay_pentomino_r2 D:2: layout_loops_ring D:3: layout_loops_ring, mainiacjoe_overflow_paths, nicolae_qazlal_beasts_of_the_sky, corexii_corridor_pit, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 18 || 80 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 4 | 3 || 7