Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 7706141567110341808 85 shadizar the Magician (level 4, -3/36 HPs) Began as a Djinni Conjurer on Jan 21, 2024. Killed from afar by Ijyb (20 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:02:34 (2038 turns). shadizar the Magician (Djinni Conjurer) Turns: 2038, Time: 00:02:36 Health: -3/36 AC: 0 Str: 6 XL: 4 Next: 75% Gold: 123 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ e - +0 helmet rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: corroded, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) e - a +0 helmet (worn) Scrolls d - 6 scrolls of identify {unknown} g - 2 scrolls of poison {unknown} Potions c - a potion of ambrosia f - a potion of curing {unknown} h - a potion of enlightenment {unknown} Skills: * Level 3.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 24% 4 e - Kiss of Death Conj/Necr 84% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of acid. Ijyb shouts! The magic dart hits Ijyb but does no damage. Ijyb zaps a wand. The bolt of acid hits you! The acid corrodes you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of acid (75% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of acid (lightly wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. Unknown command. Unknown command. Unknown command. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You're too confused to move! Ijyb closely misses you. You closely miss Ijyb. Ijyb is lightly wounded. You feel less invigorated. You feel less confused. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! You die... ##...#.# ##..#.# ######....# ..........# #########(..# ............+ .....#....## ##########....<# .......@.......# .....#..g##....# ...)..[....[...# .....#.........# .....#........... .... #............ ... #............ ... ##.#......... You could see Ijyb. Vanquished Creatures 3 adders 3 dart slugs 2 ribbon worms (D:2) An endoplasm (D:1) 4 giant cockroaches A hobgoblin (D:1) 7 jackals (D:1) 2 quokkas 4 ball pythons 6 bats 4 frilled lizards 3 goblins (D:1) 6 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 167 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 208 | D:1 | Reached skill level 1 in Fighting 399 | D:1 | HP: 1/23 [jackal (2)] 415 | D:1 | Reached XP level 3. HP: 25/28 MP: 0/0 415 | D:1 | Learned a level 1 spell: Kiss of Death 1327 | D:2 | Reached XP level 4. HP: 32/35 MP: 0/0 1876 | D:2 | Found Xeatt's Jewellery Shop. 2031 | D:3 | Noticed Ijyb 2038 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_loops_corners, serial_shops, shop D:3: layout_basic, serial_curves, eino_curves_03, eino_curves_02, eino_curves_03, eino_curves_04, hellmonk_no_cap, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.6 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 1 || 2 Cast: Magic Dart | 87 | 26 || 113 Searing Ray | 2 | 2 || 4 Use: Potion | 1 | 1 || 2 Armour: Robe | 17 | 5 || 22 Dodge: Dodged | 30 | 3 || 33