Dungeon Crawl Stone Soup version 0.32-a0-32-g978bd804de (webtiles) character file. Game seed: 419925841824817757 541 shadizar the Trooper (level 7, -5/53 HPs) Began as a Djinni Conjurer on Jan 20, 2024. Slain by Maggie ... wielding a +0 war axe (13 damage) ... on level 6 of the Dungeon. The game lasted 00:09:30 (4555 turns). shadizar the Trooper (Djinni Conjurer) Turns: 4555, Time: 00:09:31 Health: -5/53 AC: 3 Str: 6 XL: 7 Next: 52% Gold: 190 EV: 11 Int: 22 God: SH: 3 Dex: 11 rFire + + . w - staff of conjuration rCold x . . b - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . u - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying, mesmerised, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons k - the +2 hand axe "Luscheafa" {drain, rN+ SInv} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. SInv: It lets you see invisible. s - a +2 flail of draining Armour a - a +0 robe (worn) b - a +0 buckler (worn) g - an orb of mayhem u - a +0 cloak (worn) Magical Staves j - a staff of death w - a staff of conjuration (weapon) Scrolls c - a scroll of fear d - a scroll of vulnerability {unknown} e - 4 scrolls of identify {unknown} m - a scroll of noise {unknown} n - a scroll of enchant armour {unknown} r - 2 scrolls of poison {unknown} v - a scroll of teleportation {unknown} Potions f - a potion of magic {unknown} h - a potion of berserk rage {unknown} i - a potion of cancellation {unknown} l - a potion of heal wounds {unknown} p - a potion of enlightenment {unknown} t - 2 potions of attraction {unknown} Skills: * Level 4.9 Fighting - Level 3.2 Dodging - Level 2.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 80% 2d7 3% 2 c - Fulminant Prism Conj/Alch 20% 3d12 24% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 24% 4 e - Necrotise Necr 100% 1d9 2% 1 f - Jinxbite Hex 54% N/A 3% 2 g - Frozen Ramparts Ice 54% 1d9 8% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Zin Shops: D:2 ( Annotations: D:2 Sigmund D:6 Maggie Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Maggie is severely wounded. * * * LOW HITPOINT WARNING * * * Maggie mumbles some strange words. Maggie draws you further into her thrall. Okay, then. The searing ray hits Maggie. Maggie is severely wounded. * * * LOW HITPOINT WARNING * * * You block Maggie's attack. The searing ray hits Maggie. Maggie is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Maggie closely misses you. It was a potion of curing. You feel better. Maggie casts a spell. Maggie draws you further into her thrall. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 war axe and wearing +0 acid dragon scales (almost dead, mesmerising, 82% to hit) You feel a surge of power! You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Maggie hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 war axe and wearing +0 acid dragon scales (almost dead, mesmerising, 82% to hit) You feel a surge of power! The searing ray hits Maggie! Maggie is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Maggie hits you with a +0 war axe! You die... .....# #.!..# #. #....$.#.# .... ... .. # ##..# .. ... ##.#...# .# ...# #....@.##.##...# ##...@.#........ #......<...##... #............... ...............(#. ....#..........## ....#..##.......# ....... #......## #...... ......... ...#....#....... You could see Maggie (mesmerising). Vanquished Creatures An ogre (D:5) A phantom (D:5) 2 jellies An iguana (D:5) Natasha (thrice) (D:4) 3 orc wizards (D:5) 3 gnolls (D:3) 2 adders A shadow imp (D:5) 3 orcs 7 endoplasms 3 giant cockroaches (D:1) 10 hobgoblins 9 jackals 8 kobolds 3 quokkas 9 ball pythons 4 bats 3 frilled lizards 7 goblins 9 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 289 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 508 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 508 | D:1 | Learned a level 1 spell: Necrotise 837 | D:1 | Found a faded altar of an unknown god. 1158 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1251 | D:2 | Found Haebrigargh's Antique Weapon Shop. 1305 | D:2 | Identified the +2 hand axe "Luscheafa" {drain, rN+ SInv} 1348 | D:2 | Noticed Sigmund 1843 | D:3 | Found a glowing silver altar of Zin. 1939 | D:3 | Reached skill level 1 in Fighting 1939 | D:3 | Reached XP level 5. HP: 30/37 MP: 0/0 1939 | D:3 | Learned a level 2 spell: Jinxbite 2452 | D:4 | Noticed Natasha 2461 | D:4 | Killed Natasha 2912 | D:4 | Noticed Natasha 2919 | D:4 | Killed Natasha 2920 | D:4 | Reached XP level 6. HP: 33/45 MP: 0/0 2980 | D:4 | Noticed Natasha 2983 | D:4 | Killed Natasha 3144 | D:5 | Entered Level 5 of the Dungeon 3549 | D:5 | Reached XP level 7. HP: 32/52 MP: 0/0 3549 | D:5 | Learned a level 3 spell: Frozen Ramparts 4535 | D:6 | Noticed Maggie 4555 | D:6 | Slain by Maggie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, corexii_leaking_fountain, minmay_splitting_lines D:2: layout_basic, serial_shops, shop, minmay_misc_feat_room, wad_floor_pattern_untrapped, uniq_sigmund D:3: layout_basic, lemuel_round_altar D:4: layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_ford_a, serial_library_hellmonk_open_cross, minmay_misc_feat_rugged, uniq_natasha D:5: layout_cave_pods D:6: layout_cave_pools, mainiacjoe_overflow_small_starburst, mainiacjoe_overflow_brackets, uniq_blork_the_orc, uniq_maggie, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.2 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Fighting | 1 2 4 | 4.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 67 | 108 | 26 || 201 Searing Ray | | 23 | 6 || 29 Frozen Ramparts | | | 1 || 1 Use: Scroll | | | 2 || 2 Potion | | | 1 || 1 Armour: Robe | 8 | 15 | 19 || 42 Dodge: Dodged | 14 | 11 | 5 || 30 Block: Buckler | 3 | 4 | 2 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4554 | 4365 | 189 | 0 | 3732 | 6 | 759.0 | Dungeon | 4554 | 4365 | 189 | 0 | 3732 | 6 | 759.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1263 daAuts D:4: 935 daAuts D:1: 899 daAuts D:3: 756 daAuts D:2: 673 daAuts D:6: 25 daAuts