Dungeon Crawl Stone Soup version 0.32-a0-19-g28bc0835a1 (webtiles) character file. Game seed: 18410158147743560939 88 shadizar the Magician (level 4, 0/34 HPs) Began as a Djinni Conjurer on Jan 17, 2024. Slain by an orc priest ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:40 (1669 turns). shadizar the Magician (Djinni Conjurer) Turns: 1669, Time: 00:02:41 Health: 0/34 AC: 3 Str: 6 XL: 4 Next: 81% Gold: 46 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons j - the +5 spear of Certain Death {flame, Fly rC- Int+2 Stlth+} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. Fly: It grants you flight. Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) h - a +0 helmet (worn) Scrolls b - 2 scrolls of immolation {unknown} d - a scroll of torment {unknown} i - a scroll of identify {unknown} Potions c - 2 potions of invisibility {unknown} e - a potion of degeneration {unknown} f - a potion of curing {unknown} g - a potion of might {unknown} Skills: + Level 2.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 e - Summon Small Mammal Summ 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits something. Something hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits something. Something hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. Something hits you but does no damage. The orc priest hits you but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. Something hits you. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 club. You die... .... .".... .......###### .......o)...# .......####.# ##...######.######### ..................... ###.....##..{######## #####.####o@....... #..############ ###'#.....# #.....###.# #.........##### #.....†.#.#...# #.....#...#...# #.....#.#.#..)# ...###.#...#...# You could see an orc priest. Vanquished Creatures 4 adders A dart slug (D:2) 3 orcs (D:3) 5 bats 4 endoplasms A giant cockroach (D:1) 7 goblins 3 hobgoblins (D:1) 3 jackals (D:2) 3 ball pythons 2 frilled lizards 7 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 87 | D:1 | You are sucked into a shaft and drop 1 floor! 121 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 160 | D:1 | Reached skill level 1 in Fighting 383 | D:1 | Found a faded altar of an unknown god. 427 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 427 | D:1 | Learned a level 1 spell: Summon Small Mammal 802 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 950 | D:2 | Found Sextig's Weapon Boutique. 1634 | D:3 | Identified the +5 spear of Certain Death {flame, Fly rC- | Int+2 Stlth+} 1669 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_rooms, ebering_ecumenical_altar_box, minmay_pentomino_t2 D:2: layout_loops_corners, serial_shops, shop D:3: layout_basic, mainiacjoe_overflow_six_doors_small, minmay_pentangle Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.7 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 44 || 107 Armour: Robe | 8 | 22 || 30 Dodge: Dodged | 2 | 6 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1668 | 1590 | 78 | 0 | 1396 | 3 | 556.0 | Dungeon | 1668 | 1590 | 78 | 0 | 1396 | 3 | 556.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1054 daAuts D:1: 492 daAuts D:3: 121 daAuts