Dungeon Crawl Stone Soup version 0.32-a0-19-g28bc0835a1 (webtiles) character file. Game seed: 11005486870111385034 87 shadizar the Magician (level 4, -5/33 HPs) Began as a Djinni Conjurer on Jan 17, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:53 (1592 turns). shadizar the Magician (Djinni Conjurer) Turns: 1592, Time: 00:03:54 Health: -5/33 AC: 2 Str: 6 XL: 4 Next: 80% Gold: 80 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . k - staff of conjuration rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons j - a +0 vampiric whip Armour a - a +0 robe (worn) Magical Staves k - a staff of conjuration (weapon) Jewellery b - a ring of willpower (left hand) n - a +5 ring of evasion Scrolls e - a scroll of silence {unknown} f - a scroll of summoning {unknown} g - 2 scrolls of immolation {unknown} h - a scroll of amnesia {unknown} l - a scroll of vulnerability {unknown} m - a scroll of identify {unknown} Potions c - a potion of brilliance {unknown} d - a potion of enlightenment {unknown} i - a potion of degeneration {unknown} o - a potion of attraction {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes Level 0.0 Charms * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations Level 0.0 Transmutations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 2% 2 c - Fulminant Prism Conj/Alch 18% 3d10 17% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 17% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail of protection (moderately wounded, 81% to hit) You feel a surge of power! The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! The mystic blast hits the orc priest! The orc priest is almost dead. The orc priest is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail of protection (almost dead, 100% to hit) You feel a surge of power! The magic dart hits the orc priest. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. You resist with some effort. Okay, then. The orc priest looks encouraged for a moment. Your magical contamination has completely faded away. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... ....)..# ......# ..... .... .o## #))# #..# ...#####..# .......@..## #.##.##....#### ............# .....#......# # .....#........###.# .....###....)##...# ..... #####.#..# .....# ##...## ......#####..#..######## You could see an orc priest. Vanquished Creatures An orc wizard (D:2) A ribbon worm (D:2) A dart slug (D:2) 6 orcs 6 endoplasms 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins 2 jackals (D:3) 2 quokkas 5 ball pythons 6 bats 4 frilled lizards 4 kobolds 2 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 143 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 386 | D:1 | Reached skill level 1 in Fighting 517 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 517 | D:1 | Learned a level 1 spell: Kiss of Death 892 | D:2 | Found a faded altar of an unknown god. 892 | D:2 | Noticed Sigmund 1348 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1592 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, nicolae_the_louvre D:2: cheibrodos_helix_gallery, layout_rooms, chequers_ecumenical_altar_simple_redux, uniq_sigmund D:3: layout_rooms, gammafunk_temple_overflow_pools, lemuel_round_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 62 | 26 || 88 Searing Ray | 11 | 4 || 15 Iskenderun's Myst | | 1 || 1 Armour: Robe | 29 | 5 || 34 Dodge: Dodged | 17 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1593 | 1584 | 9 | 0 | 1226 | 3 | 531.0 | Dungeon | 1593 | 1584 | 9 | 0 | 1226 | 3 | 531.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 874 daAuts D:2: 606 daAuts D:3: 112 daAuts