Dungeon Crawl Stone Soup version 0.31-a0-1616-gbeaec30b81 (webtiles) character file. Game seed: 6978131711878968398 41 shadizar the Magician (level 3, 0/28 HPs) Began as a Djinni Fire Elementalist on Jan 10, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (1177 turns). shadizar the Magician (Djinni Fire Elementalist) Turns: 1177, Time: 00:01:58 Health: 0/28 AC: 2 Str: 13 XL: 3 Next: 75% Gold: 65 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . c - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: mighty, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery f - a +6 ring of strength (left hand) Scrolls g - a scroll of fog {unknown} h - a scroll of poison {unknown} j - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of brilliance {unknown} d - a potion of lignification {unknown} e - a potion of enlightenment {unknown} i - 2 potions of might k - a potion of haste {unknown} Skills: * Level 2.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Shock Conj/Air 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. There is an escape hatch in the ceiling here. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The jackal bites you. * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. Unknown command. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The jackal completely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. You die... .#...).###.# #.#.# #...# #.# .##..### #.# #.#.###.#######.# .##..#####.###.#.##..........# ###............#.##..######### ....######.#####.##..# ###.# #.# #.##..# #.# #.## #.....# #.# ###..######...# #.####.......h@.)..# #............)....## ##.....##.######.## #.######.# #.# #.# #.# #.# #.######.# #.# ####........######.# ......###..........# ......###.########## You could see a jackal. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 endoplasms 6 goblins A hobgoblin (D:2) 3 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 4 frilled lizards 2 kobolds 3 rats 29 creatures vanquished. Vanquished Creatures (others) 15 foxfires (D:1) 15 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | shadizar set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 152 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 176 | D:1 | Reached skill level 1 in Fighting 802 | D:2 | Reached XP level 3. HP: 21/28 MP: 0/0 802 | D:2 | Learned a level 1 spell: Shock 1122 | D:2 | Found Cus Gymy's Antique Weapon Boutique. 1175 | D:1 | HP: 1/28 [jackal (2)] 1177 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, corexii_leaking_fountain D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, serial_shops, shop_statue Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 18 Cast: Foxfire || 11 Scorch || 25 Use: Potion || 1 Armour: Robe || 26 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1175 | 1165 | 10 | 0 | 969 | 2 | 587.5 | Dungeon | 1175 | 1165 | 10 | 0 | 969 | 2 | 587.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 797 daAuts D:2: 377 daAuts