Dungeon Crawl Stone Soup version 0.30-a0-939-gc8157cb160 (webtiles) character file. Game seed: 3223697256330347025 281199 shadizar the Marksgargoyle (level 20, -20/136 HPs) Began as a Gargoyle Hunter on Mar 25, 2023. Was a High Priest of Okawaru. Demolished by a vault warden ... wielding a +0 war axe (36 damage) ... on level 4 of the Vaults. The game lasted 02:00:45 (36251 turns). shadizar the Marksgargoyle (Gargoyle Hunter) Turns: 36251, Time: 02:00:46 Health: -20/136 AC: 35 Str: 12 XL: 20 Next: 50% Magic: 0/26 EV: 25 Int: 10 God: Okawaru [*****.] Gold: 1519 SH: 18 Dex: 22 Spells: 19/19 levels left rFire + + . SeeInvis . t - +9 hand crossbow of Profit {speed, rElec Int-3 Dex+3} rCold + + . Faith . K - +2 kite shield rNeg + + + Spirit + z - +2 leather armour of the Candlemaker {Rampage Slay+3} rPois ∞ Reflect . b - +4 helmet "Xeawun" {-Cast rElec rPois Regen+ Slay+5} rElec + Rampage + o - scarf {rC+ rF+} rCorr . NoCast + M - +2 pair of gloves of Tulips {Rampage Stlth+} Will +.... Q - +0 pair of boots "Sacli" {rElec rN++ Str-3 Stlth+} Stlth ++++++++ s - amulet of guardian spirit HPRegen 1.22/turn f - +4 ring of slaying MPRegen 0.20/turn d - ring "Qypoul" {Wiz rF+ rC+ rN+} @: heroic, flying A: sickness immunity, AC +15, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance }: 2/15 runes: decaying, gossamer a: Renounce Religion, Heroism, Finesse, Duel You were on level 4 of the Vaults. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 7 branches of the dungeon, and saw 34 of its levels. You visited the Abyss 1 time. You also visited: Sewer and Gauntlet. You collected 3287 gold pieces. You spent 1768 gold pieces at shops. Inventory: Hand Weapons e - a +0 demon whip of electrocution i - the +7 trident of Lyseivept {vamp, rPois rC+ Str+4 Int+3} (You found it on level 3 of the Swamp) Str: It affects your strength (+4). Int: It affects your intelligence (+3). rC: It protects you from cold. rPois: It protects you from poison. t - the +9 hand crossbow of Profit (weapon) {speed, rElec Int-3 Dex+3} (Okawaru gifted it to you on level 12 of the Dungeon) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Armour a - the +1 pair of gloves "Toumosef" {-Tele rElec rF+ Slay+3} (You acquired it on level 1 of the Swamp) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. b - the +4 helmet "Xeawun" (worn) {-Cast rElec rPois Regen+ Slay+5} (Okawaru gifted it to you on level 2 of the Spider Nest) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. o - a scarf of resistance (worn) r - the +2 cloak "Aneturch" {rPois Will+ Regen+} (You found it on level 3 of the Swamp) rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Will: It increases your willpower. z - the +2 leather armour of the Candlemaker (worn) {Rampage Slay+3} (You bought it in a shop on level 4 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Rampage: It bestows one free step when moving towards enemies. J - the +0 tower shield of Irphe {rN+ Str+2 Int+2} (You took it off a daeva on level 2 of the Abyss) Str: It affects your strength (+2). Int: It affects your intelligence (+2). rN: It protects you from negative energy. K - a +2 kite shield (worn) M - the +2 pair of gloves of Tulips (worn) {Rampage Stlth+} (You found it in a Gauntlet) Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. Q - the +0 pair of boots "Sacli" (worn) {rElec rN++ Str-3 Stlth+} (You found it in a Gauntlet) Str: It affects your strength (-3). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. Jewellery d - the ring "Qypoul" (right hand) {Wiz rF+ rC+ rN+} (You bought it in a shop on level 2 of the Orcish Mines) [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. f - a +4 ring of slaying (left hand) l - a ring of positive energy q - a ring of see invisible s - an amulet of guardian spirit (around neck) U - a ring of resist corrosion Wands c - a wand of mindburst (26) h - a wand of iceblast (7) w - a wand of quicksilver (17) G - a wand of paralysis (16) L - a wand of flame (38) N - a wand of polymorph (17) Scrolls B - 3 scrolls of identify E - 2 scrolls of blinking F - 22 scrolls of teleportation H - 2 scrolls of magic mapping Potions g - 16 potions of curing m - 4 potions of invisibility n - 4 potions of berserk rage p - 6 potions of ambrosia u - 6 potions of resistance x - 8 potions of haste D - 3 potions of cancellation I - 14 potions of might Miscellaneous y - a phial of floods C - a tin of tremorstones (2/2) O - a condenser vane V - a condenser vane W - a tin of tremorstones (2/2) Skills: + Level 18.1(23.1) Fighting - Level 3.2(8.2) Maces & Flails + Level 19.2(24.2) Ranged Weapons + Level 17.2(22.2) Armour + Level 12.8(17.8) Dodging - Level 8.3(13.3) Stealth + Level 14.0(19.0) Shields - Level 8.1 Invocations - Level 2.5 Evocations You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 26% 1 Freeze Ice 0% 1d3 26% 1 Necrotise Necr 0% 1d4 26% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 34% 2 Lesser Beckoning Tloc 0% N/A 34% 2 Static Discharge Conj/Air 0% 2-2/arc 34% 2 Frozen Ramparts Ice 0% 1d1 56% 3 Gell's Gravitas Tloc 0% N/A 56% 3 Hailstorm Conj/Ice 0% 3d3 56% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 56% 3 Kindle Blastsparks Fire/Tloc/Air 0% 2d10 56% 3 Spider Form Tmut/Pois 0% N/A 56% 3 Teleport Other Tloc 0% N/A 56% 3 Vhi's Electric Charge Tloc/Air 0% N/A 56% 3 Anguish Hex/Necr 0% N/A 91% 4 Dispel Undead Necr 0% 3d6 91% 4 Passage of Golubria Tloc 0% N/A 91% 4 Arcjolt Conj/Air 0% 1d10 99% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Plasma Beam Fire/Air 0% 2x1d11 99% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 99% 5 Orb of Destruction Conj 0% 9d5 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Summon Small Mammal Summ Unusable N/A N/A 1 Cigotuvi's Dreadful Rot Necr/Pois/Air Unusable N/A N/A 2 Summon Guardian Golem Hex/Summ Unusable N/A N/A 3 Tukima's Dance Hex Unusable N/A N/A 3 Animate Dead Necr Unusable N/A N/A 4 Death Channel Necr Unusable N/A N/A 6 Haunt Necr/Summ Unusable N/A N/A 7 Spellforged Servitor Conj/Summ Unusable N/A N/A 7 Infestation Necr Unusable N/A N/A 8 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:6 Lair (5/5) D:8 Swamp (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (4/5) D:14 Crypt (0/3) Vaults:3 Sewer (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 [ D:5 ? D:6 *[ Orc:2 (!(= Vaults:2 =( Vaults:3 ( Annotations: D:8 3 runed translucent doors, Nepie's ghost, novice GrFi; emiel's ghost, novice DsBe Lair:5 1 runed translucent door, emiel's ghost, journeyman DsBe Swamp:4 exclusion: oklob plant Spider:3 3 runed translucent doors, tilp's ghost, adept MeFi Vaults:2 Zenata Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +15) You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You shoot a bolt. Non-targeted confused fire: t) +9 hand crossbow of Profit {speed, rElec Int-3 Dex+3} Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a great orb of eyes (almost dead) You shoot a bolt. Unknown command. Non-targeted confused fire: t) +9 hand crossbow of Profit {speed, rElec Int-3 Dex+3} Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a great orb of eyes (almost dead) You shoot a bolt. The vault warden misses you. The great orb of eyes gazes at you. Your mind is blasted! * * * LOW HITPOINT WARNING * * * Unknown command. You feel much better. You feel less confused. The vault warden hits you with a +0 war axe!! * * * LOW HITPOINT WARNING * * * The great orb of eyes bites you but does no damage. Fire: t) +9 hand crossbow of Profit {speed, rElec Int-3 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - great orb of eyes Aim: a great orb of eyes (almost dead, 93% to hit) You shoot a bolt. The bolt hits the great orb of eyes!! You kill the great orb of eyes! Okawaru accepts your kill. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Fire: t) +9 hand crossbow of Profit {speed, rElec Int-3 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - vault warden Aim: a vault warden, wielding a +0 war axe, wearing a +0 chain mail and wearing a +0 kite shield (heavily wounded, strong, 84% to hit) You shoot a bolt. The bolt hits the vault warden! The vault warden is heavily wounded. Your hands slow down. The vault warden hits you with a +0 war axe!!! You die... #... #... .. +..# ..# #..# #..## .. #..##....##.. #........... #.......... #@.# ...# #p.# ..# #))###.p###.. #....