sexinstructor the Dungeon (0, 50, D) a sack of spiders (0, 51, D) a crystal ball of energy (1, 33, D) a crystal ball of energy (1, 34, D) a +4 lajatang of speed (1, 50, D) the cursed +1 ring mail "Umpocvo" {Regen+ Dex+3} It affects your dexterity (+3). It increases your rate of regeneration. It has a curse placed upon it. (1, 52, D) a phantom mirror (2, 14, D) a crystal ball of energy (2, 16, D) an uncursed staff of energy (2, 32, D) a sack of spiders (2, 33, D) a +5 blowgun (2, 34, D) a +3 spear of piercing (2, 51, D) a book of Debilitation (2, 52, D) a book of Flames (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +2 chain mail of fire resistance (3, 32, D) an uncursed staff of earth (3, 33, D) a book of Frost (3, 34, D) the +12 scimitar of Departure {slice, rC- MR+ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (3, 50, D) an uncursed ring of fire (3, 51, D) an uncursed staff of poison (3, 52, D) an uncursed staff of energy (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed staff of conjuration (4, 15, D) a cursed amulet of inaccuracy (4, 32, D) a +1 fustibalus of flaming (4, 33, D) a +2 leather armour of fire resistance (4, 34, D) a +1 rapier of protection (4, 50, D) a +0 quarterstaff (4, 51, D) a phial of floods (4, 52, D) a +0 buckler of protection (4, 60, D) 27 arrows a +0 club a +0 longbow (5, 14, D) an uncursed staff of death (5, 15, D) a phantom mirror (5, 33, D) a phial of floods (5, 34, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (5, 50, D) a lightning rod (4/4) (5, 51, D) the cursed +0 falchion "Cezu" {slice, Fragile rF+ rN+ Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from fire. It protects you from negative energy. It will be destroyed if unequipped. It has a curse placed upon it. (5, 52, D) a cursed staff of summoning (5, 64, D) a +0 lajatang of speed a +0 robe (5, 66, D) an arrow (6, 14, D) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (6, 15, D) a cursed staff of air (6, 16, D) a +7 blowgun (6, 33, D) a manual of Polearms (6, 34, D) a +2 plate armour of fire resistance (6, 43, D) +0 storm dragon scales (6, 51, D) an uncursed staff of summoning (6, 52, D) a +0 quarterstaff (6, 58, D) a +0 longbow (6, 61, D) a +0 long sword of slicing 14 arrows a +1 scimitar of holy wrath a +0 robe (6, 64, D) a +1 quarterstaff of speed (6, 65, D) a +0 buckler a +0 robe a +2 hand axe of chopping a +0 quarterstaff the +2 robe of the Trees {rElec rC+++ Str-5 SInv} It affects your strength (-5). It renders you almost immune to cold. It insulates you from electricity. It lets you see invisible. 3 potions of haste 2 arrows (7, 14, D) the +6 plate armour "Nalalesh" {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (7, 15, D) an uncursed staff of poison (7, 16, D) a +1 dagger of draining (7, 32, D) a +0 whip of venom (7, 34, D) a +0 hand axe of chopping (7, 37, D) +0 storm dragon scales (7, 43, D) +0 storm dragon scales (7, 50, D) an uncursed amulet of faith (7, 51, D) the Papyrus of Weightlessness and Envenoming Spells Type Level a - Swiftness Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Conjure Ball Lightning Conjuration/Air 6 (7, 52, D) the +8 chain mail "Peddoe Hytha" {rF+++ rC- MP+9 Str-3} It affects your strength (-3). It renders you almost immune to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (7, 60, D) a +0 quarterstaff a +2 robe of the Archmagi a +2 flail of crushing a +0 robe a +0 buckler (7, 66, D) a +1 falchion of flaming a +3 demon whip of pain a +0 animal skin a +0 flail of protection (8, 15, D) an uncursed ring of poison resistance (8, 16, D) an uncursed staff of death (8, 32, D) a +1 vampiric scimitar (8, 33, D) the +8 mace of Charity {crush, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. (8, 34, D) the ring of the Sun {-Tele rElec rPois AC+2 SInv} [ring of protection] It affects your AC (+2). It insulates you from electricity. It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. (8, 50, D) an uncursed ring of positive energy (8, 51, D) a +1 hand axe of chopping (8, 59, D) a cursed -3 rapier (8, 60, D) a +1 spear of distortion (9, 15, D) a +0 plate armour of magic resistance (9, 16, D) an uncursed staff of death (9, 32, D) a +3 ring of protection (9, 33, D) a +4 ring of intelligence (9, 34, D) a +3 mace of protection (9, 41, D) +0 storm dragon scales (9, 50, D) an uncursed staff of wizardry (9, 51, D) an uncursed staff of air (9, 52, D) the +5 short sword "Ciqostun" {pain, rN++ MP-9 Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It greatly protects you from negative energy. It affects your magic capacity (-9). (9, 63, D) a +0 buckler (unseen) (9, 66, D) a +0 robe a +0 lajatang of speed a cursed +0 robe a +2 demon whip of flaming a +0 robe a +0 buckler (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a cursed staff of death (10, 15, D) the +10 war axe of Evil {chop, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (10, 16, D) a phial of floods (10, 32, D) a +6 giant spiked club (10, 33, D) a +3 hand crossbow of velocity (10, 34, D) a fan of gales (10, 40, D) +0 storm dragon scales (10, 50, D) a +2 scimitar of slicing (10, 52, D) a +0 quarterstaff (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) an uncursed amulet of regeneration (11, 16, D) a +2 long sword of protection (11, 32, D) a +2 great sword of holy wrath (11, 33, D) a +1 falchion of holy wrath (11, 34, D) an uncursed staff of power (11, 50, D) a +2 halberd of protection (11, 51, D) a +0 robe (11, 52, D) a +1 long sword of slicing (11, 59, D) a +0 animal skin (11, 60, D) a +3 trident of freezing (12, 14, D) the cursed +0 war axe "Kelaesafie" {vamp, *Slow rC+++ MP+9 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It renders you almost immune to cold. It affects your magic capacity (+9). It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. (12, 15, D) an uncursed staff of energy (12, 16, D) an uncursed staff of power (12, 32, D) a +1 long sword of venom (12, 34, D) the +2 war axe of Xinnih {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. (12, 50, D) a lamp of fire (12, 51, D) a manual of Staves (12, 52, D) the +2 hand axe "Xythrux" {flame, rElec rN+ MR- Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (13, 32, D) a phial of floods (13, 33, D) the +1 leather armour of Dullish {Stlth+} It makes you more stealthy. (13, 34, D) a +2 ring of evasion (13, 51, D) a +2 hand crossbow of velocity (14, 50, D) a +0 robe (18, 48, D) a +1 hand axe of draining (18, 50, D) a +0 hand axe of distortion (19, 0, D) Noyme's Guide on Changing and Snow Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 (19, 1, D) a +2 robe of positive energy (19, 16, D) the ring "Xunlineu" {rElec rPois} [ring of poison resistance] It insulates you from electricity. It protects you from poison. the ring "Uboh" {rF+ rN+} [ring of protection from fire] It protects you from fire. It protects you from negative energy. a +3 ring of strength the ring of Paimnaysk {Ice Str+4} [ring of ice] It enhances your ice magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. (19, 18, D) the amulet of Nulloah {Faith rC+ Dex+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2). It protects you from cold. the cursed ring "Erramm" {rPois Int-3 Dex-4 Slay+6 Stlth-} [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from poison. It makes you less stealthy. It has a curse placed upon it. the cursed ring of the Peculiar Dreams {rElec rC+ MR- Int-3} [ring of intelligence] It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (19, 32, D) a +0 scimitar (19, 37, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. the +10 plate armour "Ruidis" {Dex+4} It affects your dexterity (+4). (19, 48, D) a +1 mace of holy wrath (19, 49, D) a lamp of fire (19, 50, D) an uncursed amulet of the acrobat (20, -1, D) the cursed ring of Femoxoig {rElec rPois MR+++ Int-2 Slay-3} [ring of slaying] It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +10 war axe of Huti {antimagic, rPois Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from poison. a +3 ring of evasion an uncursed ring of wizardry a +4 ring of intelligence (20, 1, D) a +1 hunting sling of freezing (20, 17, D) a +2 leather armour of magic resistance (20, 32, D) a +3 mace of protection (20, 40, D) a +0 rapier a +0 rapier a +0 leather armour (20, 48, D) a +1 trident of venom (20, 49, D) an uncursed staff of fire (20, 50, D) the +10 quarterstaff "Tuuvub" {flame, *Noise +Inv Dex+7 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). It lets you see invisible. It lets you turn invisible. It may make noises in combat. (21, 0, D) the +2 hand crossbow "Pereolit" {flame, MP+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). (21, 1, D) an uncursed staff of conjuration (21, 16, D) a sack of spiders (21, 32, D) a +0 dagger (21, 37, D) 13 arrows a +0 war axe of chopping (21, 48, D) a +2 demon trident of electrocution (21, 49, D) a book of Frost (21, 50, D) a box of beasts (22, 0, D) a book of Debilitation (22, 1, D) an uncursed staff of conjuration (22, 17, D) an uncursed amulet of the gourmand (22, 32, D) a +0 long sword (22, 33, D) an uncursed staff of air (22, 34, D) a +0 short sword (22, 41, D) a +3 great sword of draining a +0 chain mail (22, 48, D) a phial of floods (22, 49, D) an uncursed staff of conjuration (22, 50, D) a +0 robe of the Archmagi (23, 0, D) a +2 dagger of venom (23, 1, D) the cursed +3 hand crossbow "Xalaag" {velocity, +Fly rPois} Any bolt fired from it inflicts extra damage. It protects you from poison. It lets you fly. It has a curse placed upon it. (23, 17, D) an uncursed staff of summoning (23, 32, D) an uncursed staff of air (23, 33, D) an uncursed staff of cold (23, 34, D) a +0 scimitar of holy wrath (23, 38, D) a +0 shortbow the +7 hand axe of Courage {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (23, 39, D) a +2 glaive of venom a +0 shortbow 14 arrows a +0 leather armour (23, 43, D) a +0 dagger a +0 shortbow 18 arrows a +0 leather armour (23, 44, D) a +0 rapier a +0 rapier a +2 ring mail of fire resistance (24, 1, D) a +4 scale mail of fire resistance (24, 16, D) a +2 short sword of venom (24, 17, D) an uncursed staff of energy (24, 33, D) a +2 ring mail of magic resistance (24, 34, D) an uncursed staff of poison (24, 35, D) a +0 longbow 21 arrows a +0 leather armour (24, 36, D) a +0 longbow 40 arrows a +0 leather armour (24, 38, D) a +0 longbow 40 arrows a +0 leather armour (24, 41, D) a +0 war axe of freezing (24, 42, D) a +0 long sword of holy wrath 7 arrows (24, 43, D) a +0 scimitar a +0 shortbow 10 arrows an uncursed ring of poison resistance (24, 44, D) 3 arrows a +4 vampiric war axe (24, 45, D) 6 arrows (24, 48, D) an uncursed ring of ice (24, 49, D) a +1 hand axe of electrocution (24, 50, D) a +2 falchion of draining (24, 56, D) an uncursed staff of fire a +3 shortbow of freezing (25, 0, D) a book of Changes (25, 17, D) a +2 robe of magic resistance (25, 18, D) an uncursed staff of earth (25, 33, D) an uncursed staff of energy (25, 35, D) a +0 longbow 47 arrows a +0 leather armour (25, 37, D) a +0 shortbow 12 arrows a +0 leather armour (25, 38, D) a +0 long sword (25, 40, D) a +0 longbow 19 arrows a +0 leather armour (25, 43, D) a +1 short sword of venom a +0 shortbow 14 arrows a +0 leather armour (25, 44, D) a +0 long sword (25, 48, D) the +11 whip of Valiance {freeze, MR+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. (25, 50, D) the cursed -1 pair of boots "Xaiwior" {Str+2} It affects your strength (+2). It has a curse placed upon it. (25, 60, D) a cursed staff of conjuration (26, 0, D) a crystal ball of energy (26, 16, D) a crystal ball of energy (26, 17, D) a +1 scythe of protection (26, 32, D) a +0 short sword (26, 34, D) a +3 scimitar of venom (26, 38, D) a +0 longbow 31 arrows the +5 scale mail of the Queen {Int+2 Dex+3} It affects your intelligence (+2). It affects your dexterity (+3). (26, 48, D) a +5 flail of holy wrath (26, 50, D) the +4 hunting sling "Joxaot" {flame, +Inv MP+9 Str-3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your magic capacity (+9). It lets you turn invisible. (27, 0, D) a box of beasts (27, 1, D) the cursed +3 quarterstaff "Jelly's Nightmare" {crush, Str+4 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (-4). It has a curse placed upon it. (27, 24, D) a +0 arbalest of flaming (unseen) (27, 32, D) a +4 hunting sling of freezing (27, 33, D) a +0 leather armour (27, 34, D) a +1 leather armour of magic resistance (27, 37, D) a +0 short sword of freezing (27, 38, D) a +0 longbow 32 arrows a +0 leather armour (27, 45, D) a +2 scimitar of holy wrath (27, 48, D) a +2 crystal plate armour (27, 49, D) an uncursed staff of air (27, 50, D) an uncursed staff of death (28, 0, D) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (28, 1, D) an uncursed ring of resist corrosion (28, 17, D) a +1 leather armour of poison resistance (28, 48, D) a +1 spear of flaming (28, 50, D) the +7 shortbow of Deflation {flame, rF+ rN+ MR+ Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (28, 59, D) a +0 demon whip of draining (29, 0, D) a lightning rod (4/4) (29, 1, D) an uncursed staff of fire (29, 16, D) a +2 halberd of freezing (29, 18, D) the +4 triple crossbow of Responsibility {penet, rF+ MP+9 Int+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+3). It protects you from fire. It affects your magic capacity (+9). (29, 32, D) a lightning rod (4/4) (29, 38, D) a +2 short sword of venom a +0 shortbow 22 arrows a +2 chain mail of magic resistance (29, 48, D) a +3 mace of protection (29, 49, D) a +0 arbalest of freezing (29, 50, D) a +2 robe of magic resistance (30, 48, D) a manual of Throwing (30, 49, D) a +3 leather armour of positive energy (30, 50, D) a +4 ring mail of magic resistance (30, 58, D) a +2 whip of holy wrath a +0 robe (31, 48, D) a +1 broad axe of chopping (31, 49, D) a +3 chain mail of poison resistance (32, 48, D) an uncursed staff of power (32, 49, D) the cursed +1 plate armour of Gluttony {Str+7 Dex-2 Stlth+} It affects your strength (+7). It affects your dexterity (-2). It makes you more stealthy. It has a curse placed upon it. (32, 50, D) a book of Fire (33, 48, D) a book of Party Tricks (33, 49, D) a +2 quarterstaff of draining (34, 28, D) a +2 crystal plate armour (34, 43, D) a +0 trident (34, 48, D) a +1 dire flail of draining (34, 49, D) an uncursed ring of resist corrosion (34, 50, D) a +3 ring mail of cold resistance (35, 14, D) a +3 falchion of electrocution (35, 15, D) a +0 dagger (35, 28, D) a lightning rod (4/4) (35, 29, D) a +4 short sword of speed (36, 1, D) a phantom mirror (36, 14, D) an uncursed staff of cold (36, 15, D) a +0 mace (36, 28, D) a phial of floods (36, 29, D) a +3 rapier of flaming (37, 0, D) the +2 pair of boots of Starshine {rPois} It protects you from poison. (37, 14, D) a +0 spear of piercing (37, 15, D) a +1 dagger of venom (37, 28, D) an uncursed ring of stealth (37, 29, D) an uncursed ring of fire (38, 0, D) a +2 chain mail of fire resistance (38, 1, D) the +3 glaive of Annihilation {freeze, +Rage Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you go berserk. (38, 14, D) an uncursed staff of wizardry (38, 15, D) a lamp of fire (38, 22, D) a +0 halberd a +0 plate armour (38, 28, D) a +3 leather armour of cold resistance (38, 29, D) the +9 flail of the Snake Pit {vamp, rF+ rC+ Str+3 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from fire. It protects you from cold. It makes you more stealthy. (38, 48, D) a +2 rapier of venom (38, 49, D) a sack of spiders (39, 0, D) an uncursed staff of wizardry (39, 3, D) the ring of Ethics {rC+ MR- Int+4} [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of fire a cursed +1 ring of evasion an uncursed amulet of guardian spirit a +6 ring of intelligence a +6 ring of dexterity the amulet "Iwko" {Harm *Drain rElec Str+2 Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your strength (+2). It affects your dexterity (+2). It insulates you from electricity. It causes draining when unequipped. a +2 ring of dexterity (39, 15, D) a lightning rod (4/4) (39, 21, D) a +0 halberd a +0 plate armour (39, 22, D) a cursed -3 hand axe a +0 plate armour (39, 23, D) a +0 battleaxe a +0 chain mail (39, 24, D) a +0 long sword a +0 plate armour (39, 28, D) a +3 flail of holy wrath (39, 29, D) a +2 quarterstaff of protection (39, 34, D) +0 ice dragon scales (39, 48, D) a lamp of fire (39, 49, D) a lamp of fire (39, 50, D) a +4 scythe of flaming (39, 55, D) a cursed -3 shortbow (40, 0, D) an uncursed staff of fire (40, 1, D) a phantom mirror (40, 14, D) a +0 glaive (40, 22, D) a +1 long sword of holy wrath a +3 chain mail of fire resistance an uncursed amulet of guardian spirit a +0 giant spiked club a +0 morningstar of holy wrath (40, 28, D) an uncursed staff of summoning (40, 56, D) an uncursed staff of conjuration a +0 shortbow (41, 21, D) a +0 halberd of protection a +0 robe (41, 22, D) a +0 dagger a +0 robe a +0 mace a +0 chain mail a +0 war axe a +0 chain mail (41, 23, D) the cursed +2 morningstar "Qehaah" {vamp, rElec Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. a +0 chain mail a +1 war axe of flaming a +0 chain mail (41, 28, D) an uncursed staff of power (41, 43, D) a cursed +0 trident (41, 49, D) a +0 ring mail of magic resistance (41, 52, D) a cursed +0 shortbow 17 bolts (41, 55, D) a +0 spear 15 javelins the +6 dagger of Joyful Slaughter {holy, Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). an uncursed staff of cold a +0 longbow a +0 shortbow 77 arrows a +2 spear of venom (42, 0, D) a sack of spiders (42, 14, D) a +0 chain mail (42, 28, D) the +9 trident of Gegoycag {pierce, Str+2 Int+5} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+5). (42, 29, D) 4 potions of haste (42, 48, D) a +3 blowgun (42, 52, D) a +0 longbow (42, 57, D) 12 arrows (43, 14, D) an uncursed staff of fire (43, 15, D) a +7 glaive (43, 28, D) a crystal ball of energy (43, 29, D) an uncursed ring of resist corrosion (43, 48, D) a +0 leather armour (43, 50, D) an uncursed staff of power (43, 52, D) 24 arrows a +0 arbalest (43, 53, D) a +0 longbow a +0 leather armour 4 large rocks a +0 arbalest a +0 leather armour of fire resistance a +0 arbalest a +5 antimagic spear (43, 56, D) a +2 spear of freezing a large rock (44, 28, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (44, 49, D) +5 gold dragon scales a +5 crystal plate armour (44, 50, D) a +0 leather armour (44, 52, D) the +1 leather armour "Dyacwot" {rPois Dex+3} It affects your dexterity (+3). It protects you from poison. (44, 53, D) 42 bolts a +2 arbalest of flaming a +0 longbow (45, 53, D) 11 javelins 4 large rocks 42 arrows 20 bolts a +0 arbalest an uncursed staff of power (45, 54, D) a cursed amulet of regeneration 4 large rocks a +0 shortbow a cursed +0 leather armour a +0 longbow 61 arrows a +3 ring of strength (45, 57, D) an uncursed ring of protection from magic an uncursed ring of stealth the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +6 ring of strength a +5 ring of evasion a +0 arbalest (45, 59, D) an arrow (46, 49, D) a +0 helmet of see invisible (46, 51, D) a +0 hunting sling of freezing (46, 52, D) 19 arrows (46, 54, D) 3 large rocks a +0 longbow a +0 leather armour (46, 58, D) a javelin 3 bolts 15 arrows a +0 shortbow a cursed amulet of harm (46, 59, D) a large rock a javelin of returning 2 arrows a javelin a bolt (46, 60, D) a bolt an arrow (46, 61, D) a bolt (46, 62, D) a bolt (46, 64, D) a large rock (47, 44, D) a large rock (47, 48, D) a +0 leather armour (47, 51, D) a +1 buckler of poison resistance (47, 52, D) 7 large rocks (47, 53, D) an uncursed staff of power 18 arrows (47, 55, D) a +0 shortbow (unseen) (47, 57, D) a +0 arbalest of freezing (unseen) (47, 60, D) a bolt a large rock a poisoned javelin 4 arrows (47, 61, D) a javelin a large rock 3 bolts 7 arrows 2 poisoned javelins (47, 62, D) 2 bolts 3 large rocks 8 arrows (47, 63, D) an arrow (47, 64, D) an arrow (48, 51, D) a +0 shortbow a book of Misfortune (48, 54, D) a +5 quarterstaff of crushing (unseen) (48, 57, D) 29 arrows (unseen) (48, 60, D) a large rock 2 bolts 2 arrows (48, 61, D) 4 arrows (49, 0, D) a +1 antimagic quarterstaff (49, 1, D) a +1 chain mail of magic resistance (49, 12, D) an uncursed staff of air (49, 36, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (49, 58, D) 10 arrows a +0 longbow a +2 spear of distortion (49, 59, D) 20 javelins of returning (49, 60, D) an arrow (49, 63, D) 5 arrows (50, 0, D) a +2 trident of protection (50, 1, D) the +4 plate armour of the Known World {Int+6} It affects your intelligence (+6). (50, 12, D) a +0 mace (50, 13, D) a +0 hand axe (50, 24, D) a crystal ball of energy (50, 25, D) a cursed staff of conjuration (50, 36, D) a +5 blowgun (50, 37, D) an uncursed staff of summoning (50, 41, D) 2 large rocks a +1 vampiric great sword a +0 chain mail a cursed -2 battleaxe a +0 plate armour (50, 42, D) a +0 arbalest 29 bolts (50, 48, D) a box of beasts (50, 51, D) 18 arrows (50, 52, D) 13 large rocks 20 bolts a +0 arbalest a +0 leather armour 66 arrows a +0 longbow a +2 ring of dexterity (50, 57, D) a +1 leather armour of cold resistance 21 javelins of returning a +0 leather armour a +0 longbow 22 arrows a +0 leather armour (51, 0, D) a phial of floods (51, 1, D) a crystal ball of energy (51, 24, D) a +3 plate armour of poison resistance (51, 25, D) an uncursed staff of conjuration (51, 41, D) a +0 battleaxe a cursed +0 chain mail an uncursed amulet of harm (51, 42, D) 7 bolts 5 large rocks (51, 43, D) a large rock (51, 44, D) a large rock (51, 48, D) a +0 large shield of reflection (51, 49, D) a sack of spiders (51, 52, D) the +4 demon trident of Pandemonium {venom, rF+ Str-2 Int+4} It poisons the flesh of those it strikes. It affects your strength (-2). It affects your intelligence (+4). It protects you from fire. (51, 58, D) a large rock 2 arrows a +2 great sword of slicing (51, 59, D) a +2 hand crossbow of flaming (52, 1, D) a +2 scale mail of poison resistance (52, 12, D) a lamp of fire (52, 15, D) a +0 giant club (unseen) (52, 18, D) a +0 giant club a +0 giant club a +2 quarterstaff of protection a +0 chain mail (52, 24, D) the +5 scimitar of Qaonaish {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). (52, 25, D) a +3 plate armour of magic resistance (52, 36, D) the cursed +1 rapier of the Equinox {elec, *Slow rPois rF+ rC++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It greatly protects you from cold. It protects you from poison. It may slow you when you take damage. It has a curse placed upon it. (52, 37, D) a +1 scale mail of magic resistance (52, 41, D) a +2 great sword of slicing a cursed +0 chain mail a +0 great sword a cursed -1 plate armour (52, 42, D) a +0 arbalest 22 bolts (52, 43, D) 2 large rocks a bolt (52, 48, D) a +0 leather armour (52, 53, D) 20 arrows a +0 shortbow an uncursed staff of conjuration an uncursed amulet of harm (52, 54, D) the cursed +1 storm dragon scales of Dice, Bag, and Bottle {rElec rN+++ MP-9 Str+8 Int-3} It affects your strength (+8). It affects your intelligence (-3). It insulates you from electricity. It renders you almost immune to negative energy. It affects your magic capacity (-9). It has a curse placed upon it. an uncursed ring of protection from cold 17 arrows 13 poisoned javelins a +4 vampiric spear (52, 55, D) a +0 arbalest 43 arrows 25 bolts a +0 arbalest a +0 shortbow (52, 56, D) 10 bolts a +6 demon whip of freezing the +8 quick blade of the Girdle {holy, Int+7} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+7). a +0 shortbow (53, 0, D) the cursed +1 crystal plate armour of Istreani {rC- Int+3 Dex+6} It affects your intelligence (+3). It affects your dexterity (+6). It makes you vulnerable to cold. It has a curse placed upon it. (53, 1, D) a +0 dire flail of crushing (53, 12, D) a +0 dagger (53, 13, D) a +0 war axe (53, 17, D) a +0 halberd a +0 chain mail a +8 spear a +0 chain mail (53, 18, D) a +0 short sword 7 tomahawks a +0 plate armour a +0 dire flail a +0 dire flail the +11 short sword "Etess" {pierce, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). a +2 robe of positive energy a +0 dire flail a +0 dire flail (53, 19, D) a tomahawk (53, 25, D) a +10 arbalest (53, 37, D) a lamp of fire (53, 48, D) the +9 battleaxe "Sador" {freeze, rElec rPois rN+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It protects you from negative energy. (54, 0, D) a +5 quarterstaff of crushing (54, 18, D) a +1 falchion of slicing a +0 chain mail a +4 battleaxe of chopping a cursed +0 plate armour (54, 24, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (54, 25, D) a lamp of fire (54, 49, D) a +0 leather armour (54, 50, D) a +0 spear (55, 0, D) a phantom mirror (55, 12, D) an uncursed staff of earth (55, 13, D) a +0 long sword (55, 24, D) a +2 great mace of protection (58, 48, D) a book of Flames (59, 37, D) an uncursed staff of power (59, 47, D) a +3 fustibalus of flaming (59, 48, D) a +0 short sword (60, 36, D) 4 potions of haste (60, 37, D) a cursed -2 ring of evasion (60, 47, D) a +1 long sword of flaming (60, 49, D) Opigahef's Tome of Flight and Earth Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Petrify Transmutation/Earth 4 d - Silence Hexes/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 (60, 58, D) a +0 leather armour a +0 long sword (61, 0, D) a box of beasts (61, 16, D) an uncursed staff of earth (61, 26, D) a lightning rod (4/4) (61, 36, D) an uncursed staff of conjuration (61, 37, D) a +7 shortbow of freezing (61, 47, D) an uncursed staff of death (61, 48, D) a +0 long sword (61, 49, D) a book of Fire (61, 59, D) a +0 rapier a +0 leather armour a cursed +4 ring of protection a +2 quarterstaff of protection (62, 9, D) a +0 battleaxe of electrocution (62, 10, D) a +1 scythe of venom a +0 robe (62, 11, D) a +2 quarterstaff of chaos (62, 12, D) a +5 dagger of flaming a +0 robe (62, 16, D) a +1 chain mail of fire resistance (62, 17, D) a box of beasts (62, 26, D) the cursed +1 hand axe of Tartarus {freeze, Str-3 Int+2 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+2). It affects your dexterity (+5). It has a curse placed upon it. (62, 27, D) an uncursed staff of death (62, 31, D) a +3 long sword a +0 chain mail (62, 32, D) a +1 war axe a cursed +0 plate armour (62, 36, D) a fan of gales (62, 37, D) a +1 dagger of venom (62, 47, D) a +0 long sword (62, 58, D) a +0 leather armour (63, 0, D) a +0 vampiric whip (63, 8, D) an uncursed staff of wizardry (63, 12, D) a +0 hand axe a +0 robe (63, 16, D) an uncursed staff of fire (63, 17, D) an uncursed staff of poison (63, 27, D) an uncursed staff of conjuration (63, 31, D) a +2 great sword of slicing a +0 plate armour (63, 33, D) a bolt (63, 48, D) a fan of gales (63, 49, D) an uncursed staff of conjuration (63, 50, D) an uncursed staff of earth (63, 57, D) a +0 long sword (63, 59, D) a +0 longbow 48 arrows a +0 leather armour (63, 61, D) a +0 rapier a +0 rapier a +0 leather armour a +0 ring mail a +0 long sword a +0 ring mail a cursed -2 long sword a +0 ring mail (64, 16, D) the +9 quick blade of Responsibility {flame, *Corrode Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It may corrode you when you take damage. (64, 17, D) a cursed ring of loudness (64, 26, D) a +2 chain mail of cold resistance (64, 27, D) an uncursed staff of wizardry (64, 31, D) an uncursed staff of power a +0 arbalest 17 bolts (64, 32, D) a +3 battleaxe a +0 chain mail (64, 47, D) a +0 short sword (64, 48, D) a +3 scale mail of magic resistance (64, 49, D) a crystal ball of energy (64, 50, D) a +0 short sword (64, 57, D) a +0 falchion of holy wrath (64, 59, D) the amulet "Fejeuz" {+Rage rElec rPois Str+5 Int-4} [amulet of rage] It affects your strength (+5). It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. It lets you go berserk. a +0 scimitar a +4 longbow (64, 60, D) a +0 scimitar an uncursed ring of protection from cold (64, 65, D) a +0 long sword (65, 47, D) a +0 dagger (65, 48, D) a +6 blowgun (65, 50, D) an uncursed staff of death (65, 56, D) a +0 long sword (65, 57, D) a +2 spear of piercing (65, 59, D) a +0 leather armour a +0 dagger (65, 60, D) a +0 short sword (66, 49, D) a +0 long sword (66, 51, D) a book of Geomancy (66, 58, D) a +1 spear of flaming a +0 long sword (66, 61, D) a +0 leather armour a +0 leather armour (66, 62, D) a cursed +0 longbow 58 arrows a +0 leather armour (66, 64, D) a +0 longbow 37 arrows a +0 leather armour (67, 0, D) an uncursed staff of power (67, 48, D) a crystal ball of energy (67, 49, D) a phial of floods (67, 50, D) a +0 dagger (67, 57, D) a +1 short sword of venom a +3 ring of dexterity (67, 62, D) 46 arrows a +6 lajatang of protection a +0 scale mail (67, 64, D) a +0 rapier a +0 rapier a cursed +0 leather armour an arrow (67, 65, D) a +0 long sword a +0 ring mail a +1 great sword of flaming a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +3 chain mail of poison resistance a +2 broad axe of chopping (67, 66, D) 3 arrows (68, 0, D) an uncursed staff of air (68, 47, D) the Guide on Flames and Orientation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shroud of Golubria Charms/Translocation 2 c - Throw Flame Conjuration/Fire 2 d - Sticky Flame Conjuration/Fire 4 e - Passage of Golubria Translocation 4 (68, 48, D) an uncursed staff of conjuration (68, 50, D) a +0 dagger (68, 56, D) a +0 short sword the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (68, 57, D) 21 arrows (68, 58, D) a +3 quarterstaff of draining a +0 leather armour the +12 quarterstaff of Inquiry {crush, rF+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It lets you see invisible. a +0 ring mail (68, 60, D) a +0 long sword (unseen) (68, 63, D) a +2 mace of crushing a +1 scythe of venom (68, 65, D) a +0 rapier a +0 rapier a +0 leather armour a +1 mace of draining (68, 66, D) an arrow a +0 short sword a +0 short sword a +0 leather armour an uncursed ring of flight (69, 0, D) a +8 blowgun (69, 36, D) a +0 flail (69, 48, D) a +0 long sword (69, 57, D) a +0 scimitar a +0 shortbow a +0 ring mail a +0 longbow 53 arrows a +0 leather armour (69, 59, D) a +0 scimitar (unseen) (69, 60, D) a +0 long sword a +0 ring mail a +0 long sword a +0 scale mail a +0 long sword a +0 leather armour a +0 leather armour a +4 spear of venom a +2 ring mail of cold resistance a +0 longbow 32 arrows a +1 plate armour of fire resistance (69, 61, D) 2 arrows (69, 62, D) a +0 short sword an arrow (69, 63, D) an arrow a +0 short sword a +0 leather armour (69, 64, D) a +0 long sword (69, 66, D) a +0 long sword a +0 leather armour (70, 9, D) a +0 long sword (70, 11, D) a +3 hand axe of venom (70, 12, D) a +0 short sword a +0 chain mail a +2 morningstar of holy wrath (70, 36, D) a +0 long sword (70, 37, D) a sack of spiders (70, 40, D) a +3 broad axe of chopping a +0 chain mail (70, 41, D) a +2 rapier of speed a cursed +0 scale mail (70, 47, D) a crystal ball of energy (70, 48, D) a book of Power (70, 56, D) a +0 short sword a +0 longbow 18 arrows (70, 58, D) a +0 rapier (70, 60, D) a +0 longbow (unseen) (70, 61, D) a +0 long sword (unseen) (71, 11, D) a +2 dire flail of holy wrath (71, 17, D) a lamp of fire (71, 26, D) a phantom mirror (71, 27, D) an uncursed staff of power (71, 36, D) a +2 robe of positive energy (71, 43, D) a bolt (71, 47, D) a +0 hand axe of flaming (71, 48, D) an uncursed staff of summoning (71, 49, D) a scarf of cloud immunity (72, 8, D) an uncursed ring of flight (72, 9, D) a +1 spear of freezing (72, 12, D) a +0 long sword (72, 16, D) a +4 falchion of holy wrath (72, 17, D) a +2 scale mail of cold resistance (72, 26, D) a +2 battleaxe of freezing (72, 36, D) a sack of spiders (72, 37, D) a +0 falchion (72, 40, D) a +4 ring of slaying a +5 executioner's axe 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail a +0 war axe a cursed -3 arbalest a +4 arbalest 37 bolts (72, 41, D) a +1 dire flail a +0 plate armour (72, 48, D) a box of beasts (72, 49, D) a manual of Slings (72, 64, D) a +0 long sword (73, 1, D) a +0 trident (73, 36, D) a +2 ring mail of positive energy (73, 37, D) the +2 leather armour "Gigaamargh" {Str-2 Int+9 Dex+3} It affects your strength (-2). It affects your intelligence (+9). It affects your dexterity (+3). (73, 39, D) a +2 glaive of holy wrath (unseen) (73, 47, D) a +0 leather armour (73, 48, D) a cursed staff of conjuration (73, 49, D) a lamp of fire (74, 2, D) a +2 hand axe of electrocution (74, 47, D) a book of Power (74, 48, D) a +0 dagger (74, 49, D) an uncursed staff of cold (75, 1, D) a +0 trident (75, 47, D) a sack of spiders (75, 48, D) the Almanac of Assistive Changing Spells Type Level a - Swiftness Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Regeneration Charms/Necromancy 3 d - Spider Form Transmutation/Poison 3 e - Ice Form Ice/Transmutation 4 f - Hydra Form Transmutation 6 (75, 49, D) a crystal ball of energy