sexinstructor the Dungeon (0, 50, D) a cursed staff of death (0, 52, D) a +1 scale mail of fire resistance (1, 17, D) a book of Changes (1, 33, D) the cursed +1 robe of the Eleven Stars {MR- Regen+ Int+4 Dex+6} It affects your intelligence (+4). It affects your dexterity (+6). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (1, 51, D) a +0 chain mail of fire resistance (2, 14, D) a +2 hand axe of electrocution (2, 15, D) a fan of gales (2, 34, D) a +3 war axe (2, 37, D) a +3 ring mail of poison resistance (2, 50, D) a lamp of fire (2, 51, D) a lamp of fire (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) an uncursed staff of death (3, 15, D) a phantom mirror (3, 16, D) an uncursed amulet of the acrobat (3, 32, D) a +0 great sword (3, 35, D) a +0 hat of intelligence an uncursed amulet of rage a +1 hunting sling of flaming (3, 51, D) a +2 centaur barding of fire resistance (3, 52, D) an uncursed staff of wizardry (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed staff of energy a +1 long sword of holy wrath (4, 33, D) an uncursed staff of air (4, 35, D) a +3 morningstar of freezing (4, 50, D) a fan of gales (5, 14, D) an uncursed staff of air (5, 15, D) a +0 glaive of flaming a +0 mace of holy wrath a book of Minor Magic (5, 35, D) the +3 buckler of Epno {Str+4 Int-4 Stlth+} It affects your strength (+4). It affects your intelligence (-4). It makes you more stealthy. (5, 37, D) a +0 plate armour a +0 vampiric great sword a +0 plate armour a +0 plate armour a +0 flail a +3 blowgun (5, 38, D) a +0 long sword a +2 robe of magic resistance (5, 39, D) the +4 bardiche of Kasot {venom, *Contam rF++} It poisons the flesh of those it strikes. It greatly protects you from fire. It causes magical contamination when unequipped. (5, 45, D) a +3 halberd of chopping a +2 leather armour of poison resistance (5, 50, D) a +0 buckler (5, 52, D) a +2 dagger of holy wrath (5, 54, D) an uncursed ring of protection from cold the ring "Qosef" {Int+4 Slay+2} [ring of intelligence] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). the ring of Queblupn {Wiz Stlth+} [ring of wizardry] It improves your spell success rate. It makes you more stealthy. a cursed ring of protection from fire an uncursed ring of protection from cold (5, 60, D) a +3 morningstar of draining (6, 14, D) a +4 great sword of pain (6, 15, D) a crystal ball of energy (6, 32, D) a +0 robe (6, 34, D) a phantom mirror (6, 35, D) a +0 plate armour (6, 37, D) a +0 morningstar of pain a +4 chain mail of magic resistance a +0 mace a +4 quarterstaff of protection a +0 robe a +0 war axe a +0 robe a +0 war axe (6, 42, D) a +2 great mace a +0 dagger a +0 robe a +0 plate armour (6, 50, D) the +4 spear "Tyki" {pierce, rC- Int+4 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+5). It makes you vulnerable to cold. (6, 52, D) a box of beasts (7, 14, D) an uncursed staff of conjuration (7, 15, D) a phial of floods (7, 37, D) an uncursed ring of positive energy a +5 ring of evasion a +4 ring of intelligence an uncursed ring of positive energy an uncursed ring of magical power (7, 40, D) a +0 robe a +1 battleaxe of flaming (7, 50, D) a fan of gales (7, 52, D) a box of beasts (7, 56, D) an uncursed staff of earth (unseen) (8, 14, D) a +1 hand axe of venom (8, 32, D) a +0 trident (8, 34, D) a phantom mirror (8, 45, D) a cursed +3 spear of freezing a +1 shortbow of freezing the +4 ring mail of Cuhete {rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. an uncursed amulet of regeneration (8, 50, D) a +1 leather armour of cold resistance (8, 52, D) an uncursed staff of cold (8, 59, D) a +2 antimagic quarterstaff a +3 lajatang of speed a +0 hand axe a +0 animal skin an uncursed ring of wizardry (9, 14, D) a book of Minor Magic (9, 15, D) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. the cursed +1 hunting sling of Cimehoil {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It has a curse placed upon it. (9, 32, D) a +2 rapier of venom (9, 33, D) a +4 rapier of protection (9, 34, D) a +0 scimitar a +0 robe (9, 39, D) a +0 long sword a +0 chain mail of cold resistance (9, 50, D) a +0 quarterstaff (9, 51, D) a book of the Sky (9, 53, D) a +0 fustibalus of velocity (9, 61, D) a +0 animal skin (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +1 flail of protection (10, 15, D) an uncursed staff of wizardry (10, 16, D) a +1 ring mail of poison resistance (10, 34, D) a +0 robe (10, 40, D) a cursed +5 morningstar (10, 51, D) a lightning rod (4/4) (10, 60, D) the ring "Elithesm" {rF- rC++ MR+ AC+6 Dex+4} [ring of protection] It affects your AC (+6). It affects your dexterity (+4). It makes you vulnerable to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. a +0 robe a +3 quick blade a +2 robe of cold resistance a +0 buckler (10, 61, D) a +0 animal skin a +3 lajatang of electrocution (10, 63, D) a +2 antimagic quarterstaff (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +15 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +1 dagger of speed (11, 32, D) a +2 glaive of protection (11, 38, D) a +0 scale mail of poison resistance a +0 dagger (11, 51, D) an uncursed staff of fire (11, 55, D) a +0 buckler (unseen) (11, 56, D) a +5 blowgun (unseen) (12, 14, D) a phantom mirror (12, 15, D) an uncursed ring of flight (12, 16, D) a +2 plate armour of cold resistance a +3 hunting sling of velocity (12, 34, D) a phantom mirror (12, 40, D) a +0 robe (12, 51, D) an uncursed staff of fire (12, 52, D) a +3 ring mail of poison resistance (12, 55, D) a +0 robe (unseen) (12, 64, D) a +0 robe (13, 32, D) a +4 hand axe of venom (13, 34, D) a box of beasts (13, 50, D) a +1 ring mail of cold resistance (13, 52, D) the +1 chain mail "Jomazomin" {Str+4} It affects your strength (+4). (13, 61, D) a +0 animal skin a +0 war axe a +0 animal skin an uncursed amulet of faith (13, 62, D) a +0 animal skin a +2 flail of protection a +0 rapier of speed a +0 robe a +0 buckler (13, 66, D) the +7 war axe "Myprofil" {flame, +Inv rC- Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It makes you vulnerable to cold. It lets you turn invisible. a +0 robe (14, 62, D) an uncursed amulet of the acrobat a +0 animal skin (14, 63, D) a +0 quarterstaff a +0 robe (15, 54, D) the cursed +1 war axe of the Extremely Mad {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It has a curse placed upon it. (15, 60, D) a +0 buckler a +0 spear a +0 robe a +2 buckler a +1 rapier of venom a +0 robe a +0 buckler the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. a +0 rapier (15, 62, D) a +2 flail of holy wrath (18, 48, D) a phantom mirror (18, 49, D) an uncursed staff of energy (18, 50, D) a +2 dagger of venom (19, -1, D) a +0 long sword (19, 3, D) a potion of blood (still there?) a potion of blood (still there?) a potion of blood (still there?) a potion of blood (still there?) a +0 chain mail (still there?) a +4 vampiric scimitar (still there?) a +0 robe (still there?) a +4 ring mail of poison resistance (still there?) a +1 demon blade of draining (still there?) (19, 16, D) the +3 chain mail of the Cockroach {*Corrode Regen+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It increases your rate of regeneration. It may corrode you when you take damage. (19, 33, D) a cursed staff of air (19, 48, D) a Young Poisoner's Handbook (19, 49, D) a +2 flail of protection (19, 50, D) the ring of the Cast Vote {Wiz Slay+3 SInv} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. (20, -1, D) an uncursed amulet of rage (20, 4, D) a +0 robe (20, 6, D) a cursed -2 dagger a +0 robe (20, 16, D) a phial of floods (20, 17, D) a +0 shield of protection (20, 32, D) a crystal ball of energy (20, 49, D) a +0 battleaxe an uncursed ring of magical power a +0 club a +1 whip of draining (21, 16, D) an uncursed staff of air (21, 17, D) a +0 robe (21, 19, D) a cursed +0 spear (21, 32, D) a Grand Grimoire a +1 glaive of chopping (21, 33, D) an uncursed staff of air (21, 48, D) an uncursed staff of air (21, 50, D) a +1 great mace of holy wrath a +0 short sword (22, 0, D) a phial of floods an uncursed staff of power a +0 morningstar (22, 16, D) a +0 robe (22, 19, D) a +1 ring mail of cold resistance (22, 23, D) a cursed -3 hand axe (22, 33, D) an uncursed staff of air a phantom mirror (22, 49, D) a cursed staff of wizardry (22, 50, D) an uncursed staff of cold (22, 51, D) a +0 whip (23, 0, D) a +4 hunting sling of flaming (23, 2, D) a +4 dire flail of protection (23, 3, D) a +0 dagger a +0 robe (23, 6, D) a +2 scimitar of freezing a +9 blowgun a +0 robe (23, 16, D) a +0 dagger (23, 17, D) a lightning rod (4/4) a +0 dagger (23, 21, D) an uncursed staff of summoning a +0 robe (23, 24, D) a +0 dagger a +1 leather armour of cold resistance (23, 32, D) a +1 hand axe of chopping a +4 trident of protection (23, 48, D) a +0 hunting sling of freezing (24, 3, D) a +3 great sword a +0 robe (24, 16, D) a +0 dagger (24, 24, D) a +0 mace a +0 robe (24, 26, D) a +0 long sword a +2 robe of fire resistance (24, 27, D) a +0 great sword of freezing a +0 plate armour (24, 33, D) a +1 robe of cold resistance a +1 helmet of see invisible (24, 49, D) a +0 trident a +0 robe an uncursed amulet of faith a phantom mirror (24, 50, D) an uncursed staff of death (24, 51, D) a +0 robe a +0 robe a +0 robe a +0 robe (24, 53, D) a +0 spear the +2 scimitar "Fizutoup" {protect, *Slow rPois Dex+8} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+8). It protects you from poison. It may slow you when you take damage. a +0 trident a cursed -1 battleaxe (25, 0, D) an uncursed staff of fire a cursed staff of earth (25, 1, D) a +0 glaive +2 ice dragon scales (25, 21, D) a +0 robe a +0 dagger a +1 mace of crushing a +5 demon whip of electrocution (25, 22, D) a +0 robe the +2 battleaxe of Ashenzari's Delight {freeze, *Corrode Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It may corrode you when you take damage. (25, 24, D) a +0 dagger a +0 robe an uncursed amulet of guardian spirit (25, 32, D) a scarf of cloud immunity (25, 33, D) a cursed staff of energy (25, 34, D) a +4 ring mail of poison resistance (25, 49, D) a +0 whip a +0 robe (25, 52, D) a +0 war axe a +0 large shield (26, 2, D) a cursed +3 mace a +0 robe (26, 17, D) a +0 robe (26, 24, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (26, 32, D) a lightning rod (4/4) (26, 33, D) a cursed staff of wizardry (26, 48, D) the +3 ring mail of Pan-Flutes {*Contam rPois Dex+3 SInv} It affects your dexterity (+3). It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. (26, 49, D) a cursed staff of death a +0 robe the +3 whip of Havoc {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. (26, 50, D) a fan of gales (26, 51, D) a +1 robe of cold resistance a +0 robe (27, 16, D) a +0 dagger (27, 17, D) a +0 flail (27, 21, D) a +3 rapier of flaming a +0 robe (27, 22, D) a +0 dagger a +0 robe (27, 23, D) a +1 war axe of venom a +0 robe (27, 32, D) a phantom mirror (27, 33, D) the cursed +2 short sword "Xyxzef" {pierce, rPois rC+ rN+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (27, 48, D) a +3 broad axe of chopping a +0 scimitar of draining (27, 50, D) a +0 hand axe an uncursed staff of earth (28, 0, D) an uncursed staff of wizardry (28, 1, D) a phantom mirror (28, 16, D) a +0 flail (28, 32, D) an uncursed ring of magical power +5 gold dragon scales an uncursed ring of fire (28, 33, D) a crystal ball of energy (28, 48, D) an uncursed staff of power (28, 49, D) a phantom mirror (28, 51, D) the +10 mace "Foxehelu" {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (29, 0, D) a phial of floods (29, 17, D) an uncursed staff of fire (29, 32, D) a lamp of fire (29, 33, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (29, 48, D) an uncursed staff of energy (29, 49, D) the cursed +0 ring mail "Zuihif" {*Contam rElec rF++} It greatly protects you from fire. It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. (29, 50, D) a +0 war axe a +1 arbalest of freezing (29, 51, D) a +0 robe (29, 54, D) a +2 whip of freezing a +0 large shield (30, 48, D) a +0 helmet of see invisible (30, 49, D) a +0 spear a cursed -3 club a +0 robe a +2 ring of strength (30, 50, D) a +0 trident (30, 51, D) a +0 flail (31, 48, D) a book of Power (31, 49, D) a +2 scythe of freezing (32, 48, D) a +0 short sword a +0 robe a +0 long sword (32, 50, D) a +2 glaive of freezing (32, 51, D) a +0 dire flail (32, 53, D) a +3 spear of venom (unseen) (33, 48, D) a +3 leather armour of magic resistance (33, 49, D) an uncursed ring of positive energy the +5 battleaxe of the Secret Lives {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. an uncursed ring of protection from magic a +6 ring of dexterity a +1 ring of evasion an uncursed ring of wizardry a +3 falchion of electrocution a +0 scimitar a +0 robe (33, 51, D) a phial of floods (33, 52, D) a +0 halberd (unseen) (34, 28, D) an uncursed staff of wizardry (34, 48, D) a phial of floods (34, 49, D) a +0 robe (34, 51, D) a +2 shield of protection (35, 0, D) a phial of floods (35, 1, D) a +2 vampiric long sword (35, 14, D) a +0 robe (35, 15, D) a +2 trident of flaming the +3 ring mail of Toit {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). a lamp of fire (35, 18, D) 17 javelins (35, 27, D) a +0 long sword (35, 31, D) a +0 chain mail the +11 bardiche of Pallyet {vamp, rC+ SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It lets you see invisible. (36, 15, D) a +3 trident of protection a cursed +0 robe a +2 rapier of flaming (36, 18, D) a +1 spear of venom (37, 0, D) a +4 trident of venom (37, 14, D) a phantom mirror (37, 15, D) a phial of floods (37, 18, D) a +0 leather armour a +0 trident (37, 28, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (37, 29, D) the +6 short sword of Earthquakes {venom, rN+ Str+3 Dex+4 Stlth-} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+4). It protects you from negative energy. It makes you less stealthy. a +1 rapier of distortion (38, 0, D) a cursed staff of conjuration (38, 2, D) +0 swamp dragon scales +0 swamp dragon scales (38, 14, D) a +0 rapier (38, 15, D) a +4 scimitar of holy wrath (38, 22, D) the +5 falchion of Extermination {slice, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. a +0 robe (38, 49, D) a book of Death (38, 50, D) a phial of floods (38, 52, D) a +3 broad axe of freezing a +0 animal skin (39, 14, D) a +0 leather armour (39, 15, D) an uncursed staff of air (39, 16, D) a +5 broad axe of flaming a +0 robe 3 potions of haste (39, 28, D) a +5 morningstar of protection a box of beasts a +0 trident a +4 broad axe of chopping (39, 49, D) a +0 war axe (39, 50, D) a crystal ball of energy (39, 52, D) a +0 robe a +0 flail of draining a +0 robe of magic resistance a +0 buckler (39, 55, D) a cursed -1 quarterstaff (40, 0, D) an uncursed staff of cold an uncursed amulet of regeneration (40, 1, D) +0 steam dragon scales an uncursed staff of conjuration (40, 14, D) a phial of floods (40, 15, D) a +2 spear of venom 12 javelins a +0 leather armour of poison resistance a +0 trident (40, 18, D) a +0 robe a +3 long sword of holy wrath (40, 28, D) an uncursed staff of fire (40, 29, D) a +4 rapier of venom (40, 48, D) a cursed +2 giant club (40, 49, D) a +3 ring mail of fire resistance (40, 52, D) an uncursed staff of summoning a cursed +0 animal skin a +5 quick blade a +0 robe a cursed +0 buckler (40, 58, D) a +3 demon whip of flaming a +0 robe (41, 0, D) the +4 arbalest of Neurosis {freeze, rF++ MR- Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It greatly protects you from fire. It affects your resistance to hostile enchantments. (41, 1, D) a box of beasts (41, 15, D) a +2 blowgun (41, 48, D) a +1 antimagic quarterstaff (41, 49, D) a +1 leather armour of poison resistance (41, 50, D) a +2 vampiric scythe (41, 51, D) a +0 quarterstaff of draining (41, 58, D) a +0 war axe a +0 robe (42, 14, D) a lightning rod (4/4) (42, 15, D) a +0 spear (42, 16, D) a +2 rapier of venom a +0 rapier (42, 18, D) a +1 demon blade of pain (42, 24, D) a +1 rapier of venom a +0 robe (42, 28, D) a +0 pair of gloves of archery a +4 ring of evasion a wand of acid (7) a wand of iceblast (7) a wand of disintegration (7) a +3 ring of strength a +5 amulet of reflection an uncursed ring of ice a +2 ring of strength the +7 dagger of Asmoush {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (42, 35, D) a +0 scimitar a +0 ring mail (42, 49, D) a fan of gales (42, 50, D) an uncursed staff of wizardry a +0 robe (42, 51, D) a +0 flail a +0 animal skin (42, 58, D) a +0 robe a +2 buckler (43, 14, D) an uncursed staff of energy (43, 15, D) a +0 trident (43, 17, D) a +6 trident of venom a +0 robe (43, 29, D) a +1 flail of crushing (43, 48, D) an uncursed staff of energy (43, 49, D) a cursed ring of loudness (43, 50, D) a crystal ball of energy (43, 51, D) a +0 quarterstaff a +0 hunting sling 48 sling bullets (43, 57, D) a +0 demon whip of venom a +0 robe a +0 buckler a +0 buckler (43, 58, D) a cursed +0 animal skin (44, 28, D) a +1 battleaxe of flaming (44, 48, D) a crystal ball of energy (44, 49, D) a crystal ball of energy (44, 50, D) a book of Burglary (44, 51, D) a +0 spear a lightning rod (4/4) (44, 58, D) a +0 robe (45, 48, D) a book of Callings (45, 50, D) a +0 antimagic quarterstaff an uncursed staff of fire (45, 53, D) the +7 spear "Feomeun" {flame, Fragile +Blink rN+ Int-5 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from negative energy. It lets you blink. It will be destroyed if unequipped. a +0 war axe a +0 animal skin (45, 56, D) a +4 quick blade an uncursed staff of earth a +0 robe a +0 animal skin a +0 robe (45, 57, D) a +2 antimagic quarterstaff a +4 rapier of venom a +0 robe a +0 buckler (46, 48, D) an uncursed staff of death (46, 49, D) a fan of gales a box of beasts (46, 50, D) a box of beasts (46, 51, D) a +3 scale mail of poison resistance (46, 52, D) a +0 fustibalus a +0 animal skin a +0 robe a +0 club a +0 longbow 17 arrows (47, 49, D) a +3 scale mail of poison resistance (47, 51, D) a +0 spear (47, 53, D) a +0 animal skin (47, 54, D) a +5 whip of venom (47, 56, D) a +0 buckler a +2 robe of positive energy a +2 demon whip of draining a +5 lajatang of speed a +0 robe (48, 51, D) a +0 animal skin (48, 52, D) a +3 rapier (48, 57, D) a +6 rapier of venom a +0 robe a +0 buckler an uncursed ring of poison resistance (49, 0, D) a +0 quarterstaff of crushing (49, 24, D) a +0 robe (49, 36, D) a +2 short sword of speed (49, 37, D) a +0 scimitar (49, 48, D) a book of Transfigurations (49, 49, D) a +2 plate armour of fire resistance a +0 war axe (49, 54, D) a +0 quarterstaff a +0 robe a +1 demon whip of draining a +0 animal skin (49, 57, D) a +2 antimagic flail a cursed +0 animal skin (50, 4, D) a +2 scythe of distortion (50, 11, D) a lamp of fire (50, 12, D) a +0 demon whip of electrocution (50, 13, D) a +1 battleaxe of electrocution (50, 24, D) a fan of gales (50, 25, D) a +0 helmet of intelligence (50, 36, D) a +0 flail (50, 37, D) a cursed staff of power (50, 41, D) a +0 long sword a +0 plate armour a +0 giant club (50, 42, D) a +2 war axe of venom a +0 plate armour a +0 mace a +0 plate armour (50, 48, D) an uncursed staff of death (50, 50, D) a cursed -1 quarterstaff a +0 robe a box of beasts (50, 56, D) a +3 flail of draining a +0 robe a cursed +0 buckler (51, 0, D) an uncursed staff of earth (51, 13, D) a +1 great sword of pain (51, 16, D) a cursed +0 chain mail a +4 war axe of distortion (51, 39, D) a cursed +0 long sword a +0 plate armour (51, 41, D) a +2 war axe of electrocution a +0 plate armour (51, 48, D) a +2 plate armour of cold resistance (51, 50, D) a +0 halberd of chopping (51, 53, D) a +2 demon whip of electrocution a +0 robe a +2 buckler of protection (51, 54, D) a +2 antimagic rapier a +0 animal skin (52, 1, D) a phial of floods (52, 12, D) a +0 helmet of see invisible (52, 18, D) an uncursed staff of death (52, 24, D) an uncursed staff of poison (52, 25, D) a +0 robe (52, 31, D) an uncursed staff of poison a +0 robe a +0 dagger a +0 short sword a +3 ring mail of fire resistance a +5 falchion the +5 ring mail "Vyppoh" {Int+6} It affects your intelligence (+6). an uncursed amulet of the gourmand (52, 32, D) a +0 robe a +0 robe (52, 36, D) a +3 blowgun (52, 37, D) an uncursed staff of wizardry (52, 41, D) a +0 hand axe a +0 scale mail (52, 42, D) a +0 battleaxe a +0 chain mail a +0 scimitar (52, 52, D) a +2 vampiric trident a +0 robe (53, 0, D) a +2 vampiric hand axe (53, 1, D) a phantom mirror (53, 13, D) a +0 trident a +0 whip of venom (53, 14, D) a lamp of fire the cursed ring "Enoesipn" {+Inv MP+9 Str+4 Int-6 Dex+3} [ring of intelligence] It affects your strength (+4). It affects your intelligence (-6). It affects your dexterity (+3). It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. an uncursed ring of stealth an uncursed ring of wizardry a +5 crystal plate armour 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail a +0 war axe (53, 16, D) a +1 scythe of freezing a +0 trident (53, 25, D) a +3 plate armour of poison resistance (53, 36, D) a box of beasts (53, 40, D) a +0 halberd of chopping a +0 plate armour (54, 0, D) an uncursed staff of conjuration (54, 1, D) a phantom mirror (54, 12, D) a +4 broad axe (54, 13, D) an uncursed staff of power (54, 24, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (54, 30, D) a cursed +0 battleaxe (54, 36, D) a +2 scale mail of fire resistance (54, 48, D) a +0 buckler (54, 49, D) a book of Clouds (54, 50, D) a +1 chain mail of cold resistance (55, 0, D) a lamp of fire (55, 1, D) a fan of gales (55, 12, D) an uncursed staff of earth (55, 13, D) an uncursed staff of death (55, 15, D) a +0 plate armour a +3 lajatang of venom (55, 24, D) an uncursed staff of summoning (58, 47, D) a +2 triple sword of holy wrath (58, 48, D) a box of beasts (59, 36, D) an uncursed staff of wizardry (59, 37, D) a phantom mirror (59, 47, D) a +2 chain mail of fire resistance (59, 48, D) a crystal ball of energy (59, 49, D) a +0 war axe of freezing (60, 36, D) an uncursed staff of power (60, 37, D) a +3 mace of draining (60, 47, D) the +4 shortbow of Earthquakes {flame, rPois MR+ Str+2 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. (60, 49, D) a lamp of fire an uncursed staff of fire (61, 0, D) an uncursed staff of conjuration (61, 8, D) the cursed +3 hand crossbow "Killer Klown's Curse" {freeze, Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It has a curse placed upon it. (61, 16, D) a +0 dagger (61, 36, D) an uncursed staff of cold (61, 37, D) a +0 flail of protection (61, 42, D) a +0 dagger of venom (61, 47, D) the cursed +0 plate armour of the Pit {rF+ Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It protects you from fire. It has a curse placed upon it. (61, 48, D) the +3 ice dragon scales "Xosurrae" {rF- rC++ Str+2} It affects your strength (+2). It makes you vulnerable to fire. It greatly protects you from cold. (unseen) (62, 0, D) a +2 chain mail of poison resistance (62, 1, D) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (62, 8, D) a fan of gales (62, 9, D) a +0 ring mail of poison resistance (62, 16, D) a +0 flail (62, 18, D) a +0 club (62, 19, D) a +0 war axe of flaming a +0 plate armour (62, 27, D) a +5 rapier of draining (62, 44, D) a +0 battleaxe (62, 47, D) a +5 ring of intelligence a phantom mirror (62, 48, D) the Handbook of Bewitching Evil Rituals Spells Type Level a - Corona Hexes 1 b - Corpse Rot Necromancy 2 c - Dazzling Spray Conjuration/Hexes 3 d - Animate Dead Necromancy 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 (62, 49, D) a book of Transfigurations a phantom mirror a book of Callings (63, 0, D) a phial of floods (63, 16, D) a +2 arbalest of flaming (63, 17, D) a +0 dagger (63, 18, D) an uncursed staff of power a +0 robe (63, 19, D) an uncursed staff of fire a cursed -2 dagger a +0 robe (63, 26, D) a cursed ring of loudness (63, 27, D) a +2 lajatang of electrocution (63, 36, D) a +0 short sword (63, 47, D) an uncursed ring of protection from cold (63, 49, D) a +2 mace of protection (64, 16, D) the +4 scale mail "Irruilal" {Dex+3} It affects your dexterity (+3). (64, 21, D) a +0 flail (64, 26, D) a +2 flail of protection (64, 27, D) an uncursed staff of energy (65, 26, D) a fan of gales (65, 47, D) a +1 ring of evasion a +2 robe of the Archmagi (65, 49, D) a +2 chain mail of magic resistance (66, 47, D) a crystal ball of energy (66, 48, D) an uncursed staff of wizardry (66, 49, D) an uncursed ring of protection from cold (66, 51, D) a +3 hand crossbow of freezing (still there?) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} (still there?) [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). (67, 47, D) the +9 trident "Jeffea" {flame, rPois MR- Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. (68, 0, D) a lightning rod (4/4) (68, 46, D) a phial of floods (68, 47, D) a +2 scale mail of poison resistance a phial of floods (68, 48, D) +2 fire dragon scales (unseen) (69, 36, D) the +9 staff of Olgreb {rPois} It protects you from poison. (70, 9, D) the +5 ring mail "Vitwonak" {rF+} It protects you from fire. (70, 37, D) a +2 buckler of reflection (70, 46, D) an uncursed amulet of magic regeneration (70, 47, D) a lamp of fire a scarf of resistance a +1 robe of magic resistance a cursed ring of loudness (71, 8, D) the cursed +2 hunting sling "Nollu" {velocity, +Fly MR+ Str+3 Stlth+} Any stone fired from it inflicts extra damage. It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (71, 16, D) a +8 blowgun (71, 27, D) a +2 hand axe of draining (71, 36, D) a phantom mirror (71, 37, D) an uncursed staff of earth (71, 47, D) a +3 hand axe of chopping (71, 49, D) a crystal ball of energy the +10 whip of Patterns {elec, rElec rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from negative energy. (72, 8, D) a +5 short sword of holy wrath (72, 9, D) an uncursed amulet of the gourmand (72, 16, D) the +11 scimitar of Taxation {pain, Int+6 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It makes you more stealthy. (72, 17, D) the +4 chain mail of Fortification {rElec rF++ Str-5 Dex+2} It affects your strength (-5). It affects your dexterity (+2). It greatly protects you from fire. It insulates you from electricity. (72, 27, D) a book of Frost (72, 30, D) a +0 hand axe a +0 short sword (72, 36, D) an uncursed staff of conjuration (72, 37, D) the cursed +0 quarterstaff of Winter {crush, *Slow +Rage rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you go berserk. It may slow you when you take damage. It has a curse placed upon it. (73, 16, D) the +7 hand crossbow "Econaeb" {venom, rElec rPois rF- MP+9} It poisons the ammo it fires. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). (73, 17, D) a phantom mirror (73, 26, D) an uncursed staff of air (73, 30, D) a +0 dire flail (73, 37, D) a +2 hand axe of venom (73, 47, D) an uncursed ring of protection from magic (73, 49, D) a +5 blowgun a book of Power a +3 leather armour of cold resistance (74, 47, D) a +0 troll leather armour (74, 49, D) an uncursed staff of energy (75, 47, D) a +2 ring of intelligence (75, 48, D) the +7 short sword "Holl" {vamp, rPois Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from poison. (75, 49, D) a book of Air