sergedm the Dungeon (2, 4, D) 10 stones (3, 9, D) a +0 flail (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident of venom (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +2 mace of protection (8, 10, D) a +2 trident of piercing (8, 11, D) a +1 quarterstaff of protection (8, 12, D) a +3 scale mail (8, 19, D) a +0 dagger a stone (8, 22, D) a stone (8, 23, D) a stone (9, 9, D) a +0 long sword of flaming (9, 10, D) a +4 dagger of draining (9, 11, D) a +2 hand axe of chopping (9, 12, D) a +3 chain mail (9, 21, D) a +0 mace a +0 dagger a +0 chain mail a +0 war axe (10, 21, D) a +0 dagger a cursed -2 robe (17, 19, D) a +4 chain mail (17, 21, D) a +2 halberd of protection (17, 22, D) a +2 war axe of draining (17, 23, D) the +2 scimitar of Fee Simple {vamp, rPois Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It protects you from poison. (18, 20, D) a +4 chain mail (18, 21, D) a +0 lajatang (18, 22, D) a +2 rapier of draining (18, 23, D) a +2 morningstar of protection (21, 13, D) a +0 dire flail (22, 8, D) a big kobold corpse (27, 17, D) a crocodile skeleton (29, 16, D) a +0 flail