sergedm the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones (5, 4, D) a +2 mace a +2 hand axe (5, 8, D) a +0 hand axe (5, 14, D) a +0 glaive a +2 trident of piercing (5, 15, D) a +2 hand axe of chopping (6, 4, D) a +2 quarterstaff a +2 trident (6, 14, D) a +0 long sword of holy wrath (6, 15, D) a +1 quarterstaff of speed (7, 4, D) a +2 falchion of freezing a +2 dagger of speed (7, 14, D) a +2 mace of crushing (7, 15, D) a +1 dagger of venom (8, 4, D) a cursed -2 club (8, 14, D) a +2 plate armour (8, 15, D) a +3 chain mail (8, 21, D) a +0 dagger a +0 robe a +0 buckler (8, 22, D) a +0 dagger a +0 leather armour (10, 6, D) a +2 quarterstaff of chaos a +0 cloak (12, 5, D) a +0 scale mail (12, 7, D) a +0 dagger (14, 7, D) an arrow (14, 8, D) a +0 short sword (15, 7, D) a +0 scimitar (15, 10, D) a +0 club (16, 0, D) a +0 dagger (unseen) (17, 19, D) a +4 chain mail (17, 20, D) a +3 plate armour (17, 21, D) a +2 dire flail of protection (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 rapier of distortion (18, 3, D) a +0 spear a +0 robe (18, 20, D) a +4 chain mail (18, 21, D) a +2 scimitar of slicing (18, 22, D) a +2 halberd of flaming (18, 23, D) a +2 war axe of freezing (19, -21, D) a +0 battleaxe (unseen) (19, -17, D) an arrow (19, -16, D) a +0 dagger (unseen) (20, -20, D) a tarantella corpse (20, -19, D) a cursed +0 scimitar (unseen) (20, 3, D) a +0 giant club a +0 giant club (20, 8, D) 2 arrows (21, 0, D) a +1 scimitar of flaming (still there?) a cursed +0 giant spiked club (still there?) (21, 8, D) a +0 dagger a +0 shortbow 8 arrows (21, 11, D) an arrow (22, -5, D) a +0 rapier (22, 3, D) a cursed +0 giant club (22, 8, D) a stone (22, 11, D) a +0 scimitar (23, -19, D) a cursed staff of air (unseen) (23, -4, D) 6 stones (23, -1, D) a +4 trident of flaming (unseen) (23, 0, D) a +0 giant club a +0 giant club a +0 dire flail (23, 17, D) a +0 mace (25, -20, D) a shapeshifter corpse (25, -18, D) a +0 hand axe (25, -4, D) a +0 long sword a +0 ring mail (26, -20, D) a cursed -1 dagger (26, -1, D) a +0 dire flail a +0 giant club (26, 14, D) a +0 dagger a +0 robe an arrow (27, -20, D) a +3 long sword of holy wrath (27, 13, D) a cursed -3 dagger (still there?) a +0 short sword (still there?) (27, 16, D) 4 stones (27, 19, D) a +1 scimitar of flaming (28, -18, D) a +0 flail (unseen) (29, -17, D) a cursed -2 flail (30, -16, D) a +0 morningstar an apis corpse (30, -15, D) a +0 scimitar a +0 buckler (30, -6, D) a +0 cloak 4 chunks of flesh (30, 5, D) a +0 dagger (unseen) (30, 6, D) a +0 rapier a +0 robe (31, -7, D) a +2 dagger of protection a +0 robe (31, 17, D) a +0 rapier a +0 robe (32, -14, D) a +0 dagger a cursed +0 robe an orc corpse (32, -10, D) a +0 dire flail a +2 chain mail of magic resistance an orc corpse (32, -9, D) a +0 scimitar a +0 chain mail a +1 great sword of flaming a ghost moth corpse (33, -10, D) a +0 glaive a +0 chain mail a cursed -1 glaive a +4 plate armour of positive energy a +0 trident a cursed +0 plate armour an orc corpse an orc corpse (34, -12, D) a +0 dagger a +0 robe an orc corpse (34, -11, D) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (34, 8, D) a javelin (35, -13, D) a +0 dagger (unseen) (35, 8, D) 2 javelins (36, -12, D) a shapeshifter corpse (36, -1, D) an elephant corpse (skeletalised by now) (36, 0, D) a +3 mace of protection an elephant corpse (skeletalised by now) (36, 1, D) a +0 short sword of venom (36, 2, D) a +0 long sword a +0 leather armour of poison resistance (36, 7, D) 3 javelins (37, -12, D) a +0 leather armour (37, -1, D) a +3 vampiric great sword an elephant corpse (skeletalised by now) (37, 0, D) a +0 broad axe a +0 chain mail (37, 2, D) a +3 great mace a +0 chain mail an uncursed staff of energy a human corpse (skeletalised by now) (38, 7, D) a javelin (39, -6, D) the cursed +2 morningstar "Beustut" {freeze, *Noise rElec rPois Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It may make noises in combat. It makes you more stealthy. It has a curse placed upon it. a potion of flight 14 gold pieces (40, 7, D) a javelin a +0 chain mail (41, 8, D) a +0 dagger a +0 robe (41, 18, D) a +0 giant spiked club (43, -1, D) a cursed -3 battleaxe a +0 plate armour (44, -3, D) a +0 dire flail a +0 chain mail of fire resistance (44, -2, D) a +0 arbalest 20 bolts (45, -3, D) a +0 arbalest 16 bolts (45, 0, D) the +6 falchion of Uncertain Death {venom, Dex+5 Stlth-} It poisons the flesh of those it strikes. It affects your dexterity (+5). It makes you less stealthy. (45, 1, D) a +3 double sword (45, 7, D) a +1 bardiche (45, 8, D) a +3 lajatang (46, -2, D) a +0 war axe a +0 chain mail (46, 0, D) a +2 morningstar of draining (46, 7, D) a +3 double sword of draining (46, 8, D) a +5 dire flail (47, -2, D) a +2 long sword a +0 chain mail (47, 7, D) a +0 blowgun (47, 8, D) the +8 dagger of the Spheres {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. (48, -2, D) a +1 battleaxe a +0 chain mail (48, 7, D) a +5 dire flail (48, 8, D) a +3 arbalest (50, -2, D) a +0 war axe a +0 plate armour (50, 7, D) a +4 hunting sling of flaming (50, 8, D) a +0 mace of holy wrath (51, -2, D) a +1 war axe a cursed +0 plate armour (51, 7, D) a +1 shortbow of freezing (52, -2, D) 3 bolts (52, 0, D) a +3 arbalest (52, 1, D) a +3 glaive (52, 19, D) a +0 chain mail (53, -2, D) a +2 war axe a +0 chain mail a +0 battleaxe a +0 chain mail (53, 0, D) a +3 glaive (53, 1, D) a +3 battleaxe (53, 18, D) 16 arrows (53, 21, D) 4 javelins (53, 23, D) a +3 leather armour (54, -2, D) a +0 war axe a +2 dagger of venom a cursed +0 robe a +0 arbalest a +0 bardiche 12 bolts a +2 chain mail of magic resistance 2 javelins (54, 20, D) a +0 club (54, 22, D) a +1 ring mail of cold resistance (55, -3, D) a bolt (55, 4, D) a +0 halberd (55, 8, D) 50 arrows (56, -3, D) a +0 arbalest 12 bolts (56, -2, D) a +0 great sword a +0 plate armour (56, 3, D) a bolt (56, 8, D) 50 arrows (57, -3, D) 2 bolts (57, -2, D) a bolt (57, 3, D) a bolt a +0 great mace a +0 plate armour (57, 12, D) the amulet "Sokhlim" {Gourm *Corrode rPois rN++ Str+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). It protects you from poison. It greatly protects you from negative energy. It may corrode you when you take damage. (57, 13, D) the amulet of Bidaco {Faith Dex+4 Slay+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (57, 14, D) the ring of Yredelemnul's Wrath {*Contam rPois AC+1 Str+2 Dex+8} [ring of protection] It affects your AC (+1). It affects your strength (+2). It affects your dexterity (+8). It protects you from poison. It causes magical contamination when unequipped. (57, 17, D) an uncursed staff of power (57, 20, D) the ring of Vadwoon {rPois MR+} [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. (57, 22, D) the ring of Paforaf {rElec Str-3 Int+4 Dex+4 SInv} [ring of see invisible] It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. (57, 23, D) the ring "Siromasu" {Ice Str+4} [ring of ice] It enhances your ice magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. (58, -2, D) a +0 scimitar a +0 buckler a +3 trident a cursed +0 robe a javelin (58, -1, D) a +0 trident a +3 dire flail a +0 chain mail (58, 3, D) a +0 dagger (58, 4, D) a +0 arbalest 15 bolts (58, 11, D) the amulet of Midsummer {Faith *Contam rF+ rN+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. (58, 12, D) the amulet "Estraot" {Spirit rElec Slay+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. (58, 13, D) the amulet of the Dragon {RegenMP MR+} [amulet of magic regeneration] It increases your magic regeneration. It affects your resistance to hostile enchantments. (58, 14, D) the amulet of Youthful Indiscretion {+Rage MR- Dex+5} [amulet of rage] It affects your dexterity (+5). It affects your resistance to hostile enchantments. It lets you go berserk. (58, 17, D) a crystal ball of energy (58, 20, D) a +5 ring of slaying (58, 22, D) the ring "Wequbi Wyon" {rC+ MR+ Str+3} [ring of protection from magic] It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. (58, 23, D) the ring "Qaliog" {rF++ EV+6 Str+4} [ring of evasion] It affects your evasion (+6). It affects your strength (+4). It greatly protects you from fire. (59, -3, D) a +0 hand axe (still there?) a javelin (still there?) (59, -2, D) a +2 hand axe a +0 robe (59, 0, D) a +0 war axe a +0 large shield (59, 11, D) the amulet "Tuxt" {Regen+ Str+2 Int+5} [amulet of regeneration] It affects your strength (+2). It affects your intelligence (+5). It increases your rate of regeneration. (59, 12, D) the ring "Giule" {Str+8 SInv Stlth+} [ring of stealth] It affects your strength (+8). It lets you see invisible. It makes you more stealthy. (59, 13, D) the amulet of Tarory {Harm *Drain rElec rC+ Str+2} [amulet of harm] It increases damage dealt and taken. It affects your strength (+2). It protects you from cold. It insulates you from electricity. It causes draining when unequipped. (59, 16, D) an uncursed staff of energy (59, 21, D) the ring "Camikk" {Str+9 Int-2 Dex+6} [ring of dexterity] It affects your strength (+9). It affects your intelligence (-2). It affects your dexterity (+6). (59, 22, D) the ring of Muill {rPois SInv} [ring of poison resistance] It protects you from poison. It lets you see invisible. (59, 23, D) the ring of Relativism {rC+ Dex+8} [ring of protection from cold] It affects your dexterity (+8). It protects you from cold. (60, 12, D) the amulet "Mesm" {Reflect rElec rF+ Int+2 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. It affects your SH (+3). (60, 22, D) the ring "Tuac" {rPois rC+ MR+ Str-2 Int+2} [ring of protection from magic] It affects your strength (-2). It affects your intelligence (+2). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (60, 23, D) the ring "Kadutao" {rPois rN++ Str+6 Int-3} [ring of poison resistance] It affects your strength (+6). It affects your intelligence (-3). It protects you from poison. It greatly protects you from negative energy. (61, -3, D) 15 javelins a +0 plate armour (61, 8, D) 50 bolts (62, 8, D) 50 bolts (63, -2, D) a javelin (63, 23, D) a +4 long sword of electrocution (64, -2, D) a +3 short sword a cursed +0 robe (64, 0, D) a +2 ring mail of magic resistance (65, 0, D) a +4 ring mail (65, 1, D) +4 ice dragon scales (66, -2, D) a cursed -1 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (66, 8, D) the +5 plate armour of Spring {rElec Regen+ Dex-5} It affects your dexterity (-5). It insulates you from electricity. It increases your rate of regeneration. (67, 8, D) a +1 ring mail of fire resistance (69, -3, D) a cursed -3 halberd a +0 robe (69, 8, D) a +6 chain mail (70, 7, D) a +2 leather armour of fire resistance (70, 8, D) a +1 helmet (70, 16, D) a +0 long sword (unseen) (70, 18, D) a +2 glaive of venom (71, 0, D) +4 fire dragon scales (71, 1, D) a +6 chain mail (71, 7, D) +2 swamp dragon scales (71, 8, D) +2 gold dragon scales (72, -3, D) a +0 giant spiked club a +0 giant club a +0 giant spiked club (72, -2, D) a +0 giant club a +0 giant club (72, 0, D) a +6 chain mail (72, 7, D) a +1 large shield (72, 8, D) a +1 helmet (73, -2, D) a +0 giant club a +0 giant spiked club (73, 11, D) a +0 dagger a +0 robe a +5 demon trident a +0 plate armour a +1 glaive of flaming a +0 plate armour a +0 rapier a +0 leather armour (73, 22, D) a +0 long sword (74, 2, D) 2 arrows (74, 7, D) a +4 battleaxe a +0 chain mail a +2 halberd of distortion a +0 chain mail (74, 8, D) a +0 longbow 12 arrows a cursed -2 dagger a cursed -1 robe (74, 9, D) a +4 halberd a +0 plate armour a +0 dagger a +0 robe a +2 great mace a +0 plate armour (74, 10, D) a +0 hand axe a +4 morningstar a +0 chain mail a +0 flail a +0 robe a +0 long sword a +0 scimitar a +0 ring mail a +0 dagger a +0 leather armour (74, 11, D) a +0 robe (74, 13, D) a +0 long sword (unseen) (75, 0, D) a +0 giant club a +0 giant club (75, 1, D) an arrow (75, 4, D) a +0 club a +0 robe (75, 5, D) a +3 rapier a +0 scale mail (75, 7, D) a cursed -1 dagger a +0 leather armour (75, 9, D) a +2 long sword of holy wrath a +0 robe