Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 53 sergedm the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on July 14, 2018. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:46 (394 turns). sergedm the Conjurer (Deep Elf Conjurer) Turns: 394, Time: 00:01:46 Health: 0/20 AC: 4 Str: 7 XL: 3 Next: 64% Magic: 8/11 EV: 13 Int: 20 God: Gold: 11 SH: 0 Dex: 15 Spells: 6/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +2 robe {MR+} rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: poison resistance, strong 1, sturdy frame 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 11 gold pieces. Inventory: Armour a - a +0 robe k - a +2 robe of magic resistance (worn) Wands j - a wand of polymorph (17) Scrolls i - 2 scrolls of blinking n - 2 scrolls of torment {unknown} o - 4 scrolls of identify p - 2 scrolls of remove curse Potions d - 2 potions of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage q - 2 potions of flight {unknown} r - a potion of agility {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 3 rations l - a chunk of flesh Skills: + Level 0.6 Fighting + Level 3.2 Dodging + Level 3.2 Stealth * Level 5.2 Spellcasting + Level 7.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 None q - Dazzling Spray Conj/Hex ###... 7% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your system is resistant to poisons. (rPois) Your muscles are strong. (Str +2) Your movements are slightly less encumbered by armour. (ER -2) Message History There is an open door here. You start resting. Magic restored. Okay, then. You open the door. A water elemental comes into view. The water elemental moves out of view. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The searing ray hits the water elemental. The water elemental is lightly damaged. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is moderately damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#.÷....#####..# ..##.......#..#.@# ##.##.##...#.!#.E# ##.##.###..##'#..# #.####.##..###...'.⌠.... .###..##..####...#...### #.....##..###....#.⌠.# ###..##÷..##.....# ..# #..##....#......# ### #..###..##.#.....# You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) An ooze (D) A phantom (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) 2 yaktaurs (D) A plant (D) 11 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 20 | D | Reached skill level 5 in Conjurations 50 | D | Noticed Jessica 63 | D | Killed Jessica 63 | D | Reached skill level 7 in Conjurations 63 | D | Reached XP level 2. HP: 8/15 MP: 0/9 63 | D | Reached XP level 3. HP: 11/19 MP: 0/11 68 | D | Killed a yaktaur 72 | D | Killed a hellion 125 | D | Killed a hellion 177 | D | Killed a yaktaur 181 | D | Killed a white draconian scorcher 186 | D | Killed a hellion 197 | D | Learned a level 2 spell: Searing Ray 201 | D | Learned a level 3 spell: Dazzling Spray 206 | D | Killed a white draconian scorcher 228 | D | Reached skill level 5 in Spellcasting 231 | D | Killed a hellion 232 | D | Killed a hellion 347 | D | Killed a hellion 363 | D | Gained mutation: Your movements are slightly less encumbered by armour. (ER -2) [potion of mutation] 363 | D | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 363 | D | Gained mutation: Your system is resistant to poisons. (rPois) [potion of mutation] 390 | D | Noticed a water elemental 394 | D | Slain by a water elemental Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 7 | 7.8 Dodging | 3 | 3.2 Stealth | 3 | 3.2 Spellcasting | 4 5 | 5.2 Fighting | | 0.6 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 14 Searing Ray || 4 Use: Potion || 1 Dodge: Dodged || 5