Dungeon Sprint DCSS version 0.21-a0-265-gb353147 (webtiles) character file. 53 sergedm the Conjurer (level 3, -16/20 HPs) Began as a Deep Elf Conjurer on Sept 11, 2017. Demolished by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:30 (342 turns). sergedm the Conjurer (Deep Elf Conjurer) Turns: 342, Time: 00:01:31 Health: -16/20 AC: 2 Str: 7 XL: 3 Next: 62% Magic: 6/11 EV: 13 Int: 20 God: Gold: 23 SH: 0 Dex: 15 Spells: 6/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: blink, sense surroundings 1, robust 1, strong 1 a: Blink You were in the Dungeon. You were not hungry. You visited 1 branch You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking k - a scroll of enchant armour {unknown} l - 2 scrolls of torment {unknown} m - 3 scrolls of identify n - 4 scrolls of remove curse Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage p - 3 potions of flight Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration o - a royal jelly q - 2 fruits Skills: + Level 3.2 Dodging + Level 3.4 Stealth * Level 5.3 Spellcasting + Level 7.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 None q - Dazzling Spray Conj/Hex ###... 7% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can translocate small distances at will. You passively map a small area around you. You are robust. (+10% HP) Your muscles are strong. (Str +2) Message History Aim: a water elemental (resting) The searing ray hits the water elemental. The water elemental is moderately damaged. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is moderately damaged. The searing ray hits the water elemental. The water elemental is heavily damaged. The searing ray hits the water elemental. The water elemental is almost destroyed. You finish channeling your searing ray. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You cannot read scrolls while unable to breathe! With effort, you pull free of the water engulfing you. You gasp with relief as air once again reaches your lungs. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# * ▓...#......#####..# _ _ _ ▓..##...)...#..#@.# *_ ▓##.##.##...#.!#E.# #+#+# ##.##.###..##'#..#...... , ▓#.####.##..###...'.⌠.... , ▓.###..##..####...#...### ▓#.....##..###....#.⌠.# * ###..##...##.....# ..# , ##..##....#......# ### #..###..##.#.....# , _ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) An ooze (D) A phantom (D) A rat (D) 5 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 10 | D | Reached skill level 5 in Conjurations 73 | D | Killed a hellion 86 | D | Noticed Jessica 88 | D | Killed a yaktaur 89 | D | Killed Jessica 89 | D | Reached skill level 7 in Conjurations 89 | D | Reached XP level 2. HP: 15/15 MP: 4/9 89 | D | Reached XP level 3. HP: 19/19 MP: 4/11 108 | D | Killed a hellion 109 | D | Killed a hellion 109 | D | Killed a hellion 113 | D | Killed a hellion 149 | D | Learned a level 2 spell: Searing Ray 155 | D | Killed a hellion 163 | D | Reached skill level 5 in Spellcasting 236 | D | Learned a level 3 spell: Dazzling Spray 291 | D | Killed a white draconian scorcher 302 | D | Killed a white draconian scorcher 310 | D | Gained mutation: You are robust. (+10% HP) [potion of mutation] 310 | D | Gained mutation: You can translocate small distances at will. [potion of mutation] 310 | D | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 310 | D | Gained mutation: You passively map a small area around you. [potion of mutation] 335 | D | Noticed a water elemental 342 | D | Demolished by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 7 | 7.7 Dodging | 3 | 3.2 Stealth | 3 | 3.4 Spellcasting | 4 5 | 5.3 Action || total -------------------------++------- Cast: Magic Dart || 9 Searing Ray || 4 Use: Potion || 1 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 76 | 0.0 | 0 | 5 | 0.0 | 342 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 76 | 0.0 | 0 | 5 | 0.0 | 342 +---------+---------+-------+---------+---------+-------+---------