sergedm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 18, D:1) 25 stones (6, -12, D:1) a +0 club (7, -19, D:1) a +0 dagger a stone (9, -14, D:1) 11 arrows (9, 22, D:1) a +0 club (10, 8, D:1) a +0 club (13, -10, D:1) a +0 dagger (13, -9, D:1) a +0 dagger (15, -13, D:1) a +0 short sword (18, 24, D:1) a +0 dagger (22, 0, D:1) 19 stones (28, -6, D:1) 6 javelins (29, 1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (1, 4, D:2) a +0 flail (7, -7, D:2) a +0 halberd (12, 2, D:2) a stone (13, 8, D:2) a +0 club (14, 8, D:2) a +0 club (15, -6, D:2) a +0 dagger (16, -26, D:2) 5 needles of paralysis (25, 3, D:2) a +0 dagger 3 stones a +0 robe (25, 10, D:2) a +0 club (26, 8, D:2) a stone (32, -22, D:2) a +0 club (36, -9, D:2) a +0 leather armour (38, -24, D:2) a +0 club (38, -6, D:2) a +0 mace (41, -21, D:2) a +0 club (41, -1, D:2) a +0 club (43, 2, D:2) 30 arrows (51, -5, D:2) a +0 robe (51, -4, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +2 whip of flaming a stone (14, 9, D:3) a +0 dagger (20, -2, D:3) a +0 war axe (30, 9, D:3) a +0 club (32, -20, D:3) 17 sling bullets (33, -19, D:3) a cursed +0 robe (38, -2, D:3) 13 stones Level 4 of the Dungeon (14, -1, D:4) 19 arrows (19, -29, D:4) a +0 spear (19, 2, D:4) a -2 mace (20, 2, D:4) a -2 mace (21, 4, D:4) a -1 war axe a -3 long sword a -3 short sword a -1 eveningstar (25, -1, D:4) a -1 mace (32, 14, D:4) 19 bolts (42, -9, D:4) a -2 ring of strength (44, -11, D:4) 3 arrows (44, -10, D:4) an arrow (46, -16, D:4) a +0 shortbow 9 arrows (46, -14, D:4) a +0 dagger a +0 robe (46, -13, D:4) a cursed -2 whip (46, -12, D:4) 3 arrows (46, -9, D:4) 5 arrows (49, -16, D:4) a +0 flail a +0 leather armour (49, 7, D:4) a +0 dagger a +0 leather armour (54, 23, D:4) a +0 falchion (59, -20, D:4) a +0 hand axe a +0 leather armour (60, 0, D:4) a +0 whip (62, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, 4, D:5) 10 arrows (7, -7, D:5) 17 arrows (19, -1, D:5) a +0 whip a +0 club (20, -3, D:5) a +0 flail (21, 9, D:5) 25 sling bullets (34, 16, D:5) a +0 hand axe (34, 20, D:5) 16 stones (36, 16, D:5) a +0 dagger (37, -23, D:5) 17 stones (42, -5, D:5) 14 arrows a +0 shortbow (45, -10, D:5) 6 arrows (46, -12, D:5) an arrow (46, -11, D:5) an arrow (51, -14, D:5) 9 arrows a +0 shortbow (60, -20, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 36, D:6) a +0 ring mail (9, 42, D:6) a +0 shortbow 18 arrows (12, 41, D:6) a +1 pair of gloves (12, 48, D:6) an arrow (14, 30, D:6) 29 stones (14, 41, D:6) a +0 club (30, 39, D:6) 20 stones (37, 6, D:6) a +0 shortbow 17 arrows (41, -1, D:6) 2 arrows (44, 13, D:6) a +0 giant spiked club (49, 13, D:6) a +0 flail (49, 14, D:6) a +0 spear a +0 halberd (50, 1, D:6) 2 tomahawks (51, 30, D:6) a +0 giant spiked club (64, -10, D:6) a +0 trident Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Vudduytz {Dex+5 SInv} (3250 gold) [ring of see invisible] It affects your dexterity (+5). It lets you see invisible. the ring "Taicsaell" {*Tele Int+4} (2290 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+4). the ring "Vodghaugh" {rF+ Str+5 Int-5 Stlth+} (3150 gold) [ring of stealth] It affects your strength (+5). It affects your intelligence (-5). It protects you from fire. It makes you more stealthy. the +0 leather armour of the Okapi {*Slow +Blink Dex+6} (2300 gold) It affects your dexterity (+6). It lets you blink. It may slow you when you take damage. (2, -9, D:7) 28 stones (5, 16, D:7) a +0 leather armour (11, 12, D:7) a +0 falchion (15, 8, D:7) a +0 trident (19, -21, D:7) a +0 quarterstaff (21, -6, D:7) 2 stones (21, 0, D:7) a cursed +0 club (23, 0, D:7) a +0 whip (24, -16, D:7) a +0 scale mail a +0 club (24, 13, D:7) 22 stones (27, 5, D:7) a +0 giant club (30, 9, D:7) a stone (31, -7, D:7) 6 javelins (38, 23, D:7) an arrow (42, -8, D:7) a +0 scale mail (42, 23, D:7) 21 arrows a +0 shortbow (43, 27, D:7) 2 arrows (43, 28, D:7) 2 arrows (43, 29, D:7) an arrow (43, 30, D:7) a sling bullet (43, 31, D:7) a sling bullet (44, -20, D:7) 19 stones (45, 18, D:7) 16 arrows a +0 shortbow (50, 17, D:7) an arrow (51, -25, D:7) a +0 pair of boots (52, 28, D:7) a +0 ring mail (54, 22, D:7) a sling bullet (56, 8, D:7) a +0 chain mail (56, 22, D:7) 2 sling bullets (58, 24, D:7) 3 tomahawks (62, 31, D:7) a +0 quarterstaff (65, 25, D:7) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 leather armour Level 8 of the Dungeon (5, -18, D:8) a +0 flail (6, -22, D:8) a +0 club a +0 scale mail (7, -38, D:8) 19 stones (13, -21, D:8) a +0 hand axe (16, -28, D:8) a +0 dagger (unseen) (17, -32, D:8) a +1 hand axe of flaming (22, -30, D:8) a stone (26, -35, D:8) a +0 flail a +0 plate armour (26, -34, D:8) a +0 dagger a +0 falchion a +0 scale mail (31, -27, D:8) a +0 dagger a +0 robe (33, -25, D:8) an arrow (33, -24, D:8) a +1 dagger of protection a +0 robe a +0 shortbow 8 arrows (34, -27, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 25 arrows (16, 28, D:9) a cursed +0 animal skin (16, 30, D:9) a cursed +0 animal skin (17, 29, D:9) a +0 animal skin (18, 27, D:9) a +0 animal skin (20, 28, D:9) a +0 whip of flaming (20, 43, D:9) 10 arrows (25, -13, D:9) 26 arrows (25, 19, D:9) a +0 dagger of venom a +2 dagger of speed a +1 short sword of draining a -3 short sword a +1 short sword of holy wrath a +0 robe (40, 32, D:9) 8 needles of sleeping (46, -9, D:9) a +0 dagger a +0 ring mail (47, 31, D:9) a +0 trident (49, -8, D:9) a +0 mace of distortion a +0 leather armour (50, 7, D:9) 2 javelins (63, -1, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Bioxkas's Weapon Emporium 18 bolts (50 gold) a +0 whip (35 gold) the +6 falchion of Evisceration {elec, MR+ Dex+2 Stlth+} (799 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 quarterstaff (56 gold) 9 stones (12 gold) a +5 hand axe of flaming (453 gold) a +0 club (14 gold) a +0 long sword (49 gold) 12 stones (16 gold) a +0 spear (42 gold) the cursed +0 hand crossbow "Ron Lurr" {penet, *Corrode rN++ Str+3 SInv} (393 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). It greatly protects you from negative energy. It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. a +0 arbalest (63 gold) a +0 hand crossbow of freezing (116 gold) (0, 0, D:10) an arrow (2, -8, D:10) a +0 short sword (2, -7, D:10) a +0 short sword (2, -5, D:10) 2 stones (3, -23, D:10) 7 javelins a +0 robe (4, -26, D:10) a +0 vampiric dagger a +0 robe (4, -12, D:10) 5 stones (4, -11, D:10) a +0 club a +0 short sword a stone (4, -3, D:10) a +3 dagger a +0 robe (5, 5, D:10) a +0 shortbow a +0 club 24 arrows (6, -16, D:10) 19 arrows (8, -10, D:10) a +0 mace a cursed +0 chain mail (13, -20, D:10) a cursed -2 battleaxe a cursed +0 chain mail (17, -19, D:10) 20 stones (17, 4, D:10) 9 arrows (20, -15, D:10) 7 javelins (21, 2, D:10) a cursed +1 mace a +0 robe (22, 2, D:10) an arrow (23, 2, D:10) a +0 long sword a +0 robe (24, -1, D:10) a +0 trident a +0 robe (24, 4, D:10) a cursed +4 long sword a +0 robe (25, -2, D:10) a +0 shortbow 20 arrows (26, -1, D:10) a cursed +2 long sword a +0 robe (26, 0, D:10) 2 arrows (29, 22, D:10) 29 stones (40, -21, D:10) a +0 falchion a +0 chain mail (43, 4, D:10) 26 arrows Level 11 of the Dungeon (9, 34, D:11) a +1 dagger of flaming a +0 leather armour (17, 17, D:11) 20 sling bullets (17, 37, D:11) a +0 giant club a +0 giant club (26, 19, D:11) a cursed +0 robe a +0 dagger (26, 20, D:11) a +0 dagger (26, 28, D:11) a +0 hand axe a +0 leather armour (26, 40, D:11) a cursed +0 robe a +0 dagger (27, 19, D:11) a cursed -1 dagger (27, 21, D:11) a +0 troll leather armour (27, 28, D:11) a +0 robe (40, 11, D:11) a +0 shortbow 19 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 blowgun (7, 9, D:12) a +3 great mace 2 javelins a +0 scale mail (11, 8, D:12) a javelin (13, 7, D:12) a javelin (14, 19, D:12) 16 gold pieces (20, -13, D:12) a +0 quarterstaff (22, -27, D:12) a +0 war axe a +0 leather armour (23, -27, D:12) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (23, -14, D:12) 22 stones (23, 1, D:12) a +0 flail a +0 plate armour a +1 flail of crushing a +0 scale mail a +0 short sword (23, 2, D:12) a +0 dagger a +0 ring mail (24, 1, D:12) a +0 mace (32, -2, D:12) a +2 antimagic short sword (35, -20, D:12) a +0 leather armour a tomahawk a +0 dagger (35, -3, D:12) a +0 leather armour a +0 mace (36, -4, D:12) a +0 whip (38, -26, D:12) a tomahawk (38, -7, D:12) a +0 robe a +0 plate armour a +0 dagger a +0 flail (45, 20, D:12) a +3 dagger of speed a +0 robe a +0 short sword (46, 18, D:12) a +0 club (46, 19, D:12) a stone (46, 20, D:12) a +0 whip (47, 20, D:12) a +0 short sword (48, 21, D:12) a +0 short sword 4 stones (54, -8, D:12) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Nypeon's Weapon Shop a +0 spear (36 gold) a +0 flail (42 gold) a +0 mace (36 gold) a +0 whip (30 gold) 27 stones (32 gold) a +0 arbalest (54 gold) a +1 dire flail of protection (141 gold) the cursed +1 falchion "Qidueh" {drain, Str+5} (298 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It has a curse placed upon it. a +1 double sword of flaming (408 gold) a +0 great sword (78 gold) the +10 broad axe of Weac {freeze, rC+ Str+4 SInv} (1005 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from cold. It lets you see invisible. a +0 hand crossbow (42 gold) a +0 hunting sling of velocity (50 gold) a +0 hand axe (36 gold) [Shop] Sesolig's Antique Weapon Boutique a cursed -2 shortbow (3 gold) a +0 glaive (214 gold) a +0 glaive (214 gold) a +0 long sword (115 gold) a +0 mace (99 gold) a +0 trident (115 gold) a +0 spear of pain (313 gold) a +0 falchion (99 gold) a +0 trident (115 gold) a +0 halberd (132 gold) the +4 rapier of a volcano {pierce, rF+ rC+ Int+2} (1689 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It protects you from cold. the +3 quarterstaff "Vomasch Hide" {holy, Int+3} (1171 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +2 whip of electrocution a +0 ring mail (0, 2, Orc:1) a cursed -1 scimitar a +0 chain mail (10, -5, Orc:1) a cursed +0 giant club a +0 giant club (19, -1, Orc:1) a +0 robe a +0 dagger (19, 0, Orc:1) a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour a +0 trident (19, 1, Orc:1) a +0 club (22, -9, Orc:1) a cursed -3 club (22, -6, Orc:1) a large rock (23, -7, Orc:1) a +0 leather armour (23, 3, Orc:1) 5 tomahawks (24, -7, Orc:1) 2 large rocks (24, -2, Orc:1) a +0 robe a +0 dagger (24, 2, Orc:1) a tomahawk of returning a +0 flail (25, -5, Orc:1) 2 tomahawks (25, -3, Orc:1) a cursed +0 chain mail a +0 trident (25, -2, Orc:1) a +0 plate armour a +0 flail (26, -2, Orc:1) a tomahawk of returning (26, -1, Orc:1) a +0 chain mail a cursed -3 battleaxe (26, 0, Orc:1) a +0 ring mail a +0 dagger (28, 14, Orc:1) a cursed -2 giant club a +0 giant spiked club a +0 giant spiked club a +0 dire flail (30, 23, Orc:1) a +0 robe a cursed -1 dagger (31, 26, Orc:1) a +0 leather armour a cursed +0 plate armour a +0 club a +0 dire flail (32, 15, Orc:1) a +0 chain mail of cold resistance (unseen) (33, 17, Orc:1) a +0 giant club (37, 21, Orc:1) a +0 giant club (38, 20, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Ugasucre's Book Emporium a book of Transfigurations (880 gold) Easy Spellweaving (944 gold) Spells Type Level a - Song of Slaying Charms 2 b - Throw Flame Conjuration/Fire 2 c - Sublimation of Blood Necromancy 2 d - Call Imp Summoning 2 e - Blink Translocation 2 a book of Air (560 gold) a book of Beasts (880 gold) a Grand Grimoire (1766 gold) a book of Misfortune (320 gold) a book of Debilitation (640 gold) the Catalogue of Clay and Stolen Souls (944 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Stone Arrow Conjuration/Earth 3 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Bolt of Draining Conjuration/Necromancy 5 a book of Dreams (1200 gold) a book of Enchantments (800 gold) [Shop] Yleyx's Book Emporium a book of Party Tricks (650 gold) a manual of Shields (1435 gold) a book of Beasts (715 gold) a book of Battle (520 gold) a book of Geomancy (455 gold) a book of Misfortune (260 gold) a book of the Sky (845 gold) a book of Necromancy (390 gold) a Young Poisoner's Handbook (520 gold) Keran's Grimoire of Scorching Cold (975 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ice Form Ice/Transmutation 4 c - Ozocubu's Refrigeration Ice 6 a book of the Tempests (910 gold) a book of Maledictions (325 gold) [Shop] Jempitt's Jewellery Shoppe an uncursed ring of ice (375 gold) a cursed ring of loudness (67 gold) a cursed -4 ring of evasion (30 gold) a +2 ring of dexterity (112 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of resist corrosion (300 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of fire (375 gold) an uncursed amulet of faith (600 gold) the ring "Hequsol" {*Tele rElec Str+4} (448 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+4). It insulates you from electricity. [Shop] Dolalos's Food Shop a meat ration (65 gold) a meat ration (65 gold) 2 fruits (39 gold) a meat ration (65 gold) a bread ration (65 gold) a royal jelly (26 gold) a bread ration (65 gold) a meat ration (65 gold) a meat ration (65 gold) a royal jelly (26 gold) a royal jelly (26 gold) 4 fruits (78 gold) a bread ration (65 gold) a bread ration (65 gold) a royal jelly (26 gold) [Shop] Hionemuck's Assorted Antiques a +0 mace (96 gold) a scroll of magic mapping (112 gold) a Young Poisoner's Handbook (1280 gold) the cursed +1 battleaxe of the Thing {protect, +Rage} (649 gold) It protects the one who uses it against injury (+AC on strike). It lets you go berserk. It has a curse placed upon it. a +0 hand axe (96 gold) the +3 broad axe of the Dead {chop, rPois rN+} (1164 gold) It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. a scroll of amnesia (112 gold) a +0 shield (144 gold) a +3 leather armour of cold resistance (768 gold) a wand of paralysis (10/24) (384 gold) [Shop] Taru's Armour Shoppe a +0 chain mail (67 gold) a +0 buckler (67 gold) +0 fire dragon scales (900 gold) a cursed +0 robe (1 gold) a cursed +0 chain mail (22 gold) a +0 pair of gloves (67 gold) a +0 helmet (67 gold) the +1 plate armour of Ulonolav {rN++ MR++ Stlth-} (787 gold) It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 pair of boots (67 gold) a +0 chain mail (67 gold) a +2 pair of gloves (247 gold) a +0 robe (10 gold) (0, 0, Orc:2) a +0 giant club a +0 giant club (0, 4, Orc:2) a +0 giant club a +0 giant club (0, 21, Orc:2) a +0 scale mail (0, 22, Orc:2) a +0 giant club a +0 battleaxe a +0 plate armour (1, -1, Orc:2) a +0 giant club a +0 giant spiked club a cursed -2 giant club (1, 3, Orc:2) a +0 chain mail (1, 4, Orc:2) a +0 giant spiked club a +0 giant club (1, 8, Orc:2) a +0 giant spiked club (1, 12, Orc:2) a +0 giant club (1, 13, Orc:2) a +0 giant club (2, -1, Orc:2) a +0 giant club (2, 1, Orc:2) a +0 robe a +0 dagger (2, 6, Orc:2) a +1 halberd of venom a +0 robe (2, 20, Orc:2) a +0 giant spiked club (3, -1, Orc:2) a +0 mace a +0 plate armour a +0 leather armour a +0 club (3, 22, Orc:2) a +0 whip a +0 robe (5, -1, Orc:2) a +0 leather armour a +0 hand axe (6, 0, Orc:2) a +0 mace (6, 3, Orc:2) a +0 giant club (6, 20, Orc:2) a +0 flail a +0 robe (6, 22, Orc:2) a +0 robe (6, 25, Orc:2) a +0 giant club (7, 3, Orc:2) a +0 giant club (7, 25, Orc:2) a +0 giant spiked club (9, 17, Orc:2) a tomahawk (10, 18, Orc:2) a tomahawk (11, 14, Orc:2) a +0 leather armour (11, 15, Orc:2) a +0 ring mail a +0 short sword (12, 12, Orc:2) a tomahawk (12, 13, Orc:2) a +2 robe of fire resistance a +0 dagger of speed (12, 14, Orc:2) a +0 chain mail a +0 dire flail (14, 11, Orc:2) a +0 leather armour (15, 13, Orc:2) a +0 flail (15, 15, Orc:2) a +0 giant spiked club (15, 16, Orc:2) a +2 flail of protection (15, 17, Orc:2) a +0 robe a +0 dagger (15, 18, Orc:2) a +0 leather armour (15, 19, Orc:2) a +0 giant spiked club (15, 20, Orc:2) a +0 giant club (15, 21, Orc:2) a +0 short sword a +0 chain mail a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 dagger (20, 1, Orc:2) a +0 leather armour a +0 whip (22, 0, Orc:2) a +0 flail (23, -1, Orc:2) a +0 mace (23, 6, Orc:2) a +0 giant club (24, 2, Orc:2) a +0 robe a +0 dagger (25, 5, Orc:2) a +0 scale mail a +0 short sword (25, 7, Orc:2) a cursed -3 giant spiked club (26, -3, Orc:2) a +0 whip (26, 5, Orc:2) a cursed -1 giant club (27, 3, Orc:2) a +0 giant club (29, 0, Orc:2) a +0 giant spiked club a cursed -1 giant spiked club (30, 4, Orc:2) a +0 giant club (31, 3, Orc:2) a +0 giant club a +0 giant spiked club (32, 5, Orc:2) a +0 giant club a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +1 ring of evasion a wizard's laboratory (0, 0, WizLab) a +0 robe (2, -1, WizLab) a cursed +0 robe (6, 29, WizLab) a +0 robe (7, 5, WizLab) a chunk of flesh (gone by now) (13, 8, WizLab) a chunk of flesh