Dungeon Sprint DCSS version 0.21-a0-243-g597973d (webtiles) character file. 64 sergedm the Destroyer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Sept 4, 2017. Slain by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:25 (380 turns). sergedm the Destroyer (Deep Elf Conjurer) Turns: 380, Time: 00:01:26 Health: -2/19 AC: 3 Str: 5 XL: 3 Next: 91% Magic: 8/11 EV: 13 Int: 20 God: Gold: 19 SH: 0 Dex: 15 Spells: 6/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . j - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: wild magic 1, evolution 1, MP-powered wands a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 helmet (worn) Scrolls i - a scroll of blinking l - a scroll of holy word {unknown} m - 3 scrolls of identify n - a scroll of fog {unknown} q - a scroll of immolation {unknown} r - 2 scrolls of remove curse Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage p - 3 potions of flight t - a potion of degeneration {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration o - a royal jelly s - a fruit Skills: + Level 3.2 Dodging + Level 2.8 Stealth * Level 5.1 Spellcasting + Level 8.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None q - Dazzling Spray Conj/Hex ####.. 10% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spells are a little harder to cast, but a little more powerful. You evolve. You expend magic power (3 MP) to strengthen your wands. Message History Magic restored. You start resting. HP restored. Okay, then. You open the door. A water elemental comes into view. The water elemental moves out of view. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The searing ray hits the water elemental. The water elemental is lightly damaged. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#(..#### ##.# ...#......#####..# ..##.......#..#.@# ##.##.##...#.!#.E# ##.##.###..##'#..# #.####.##..###...'.⌠.... .###..##..####...#...### #.....##..###....#.⌠.# ###..##...##.....# ..# ##..##....#......# ### #..###).##.#.....# You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An ooze (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) 6 hellions (D) A plant (D) 10 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 21 | D | Reached skill level 5 in Conjurations 39 | D | Killed a yaktaur 79 | D | Killed a hellion 87 | D | Noticed Jessica 90 | D | Killed Jessica 90 | D | Reached skill level 7 in Conjurations 90 | D | Reached XP level 2. HP: 15/15 MP: 4/9 90 | D | Reached XP level 3. HP: 19/19 MP: 4/11 94 | D | Learned a level 2 spell: Searing Ray 98 | D | Learned a level 3 spell: Dazzling Spray 137 | D | Killed a white draconian scorcher 139 | D | Killed a hellion 146 | D | Killed a hellion 154 | D | Killed a hellion 155 | D | Reached skill level 5 in Spellcasting 179 | D | Killed a hellion 241 | D | Killed a white draconian scorcher 294 | D | Reached skill level 8 in Conjurations 309 | D | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 309 | D | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 309 | D | Gained mutation: You evolve. [potion of mutation] 319 | D | Killed a hellion 376 | D | Noticed a water elemental 380 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 7 8 | 8.4 Spellcasting | 4 5 | 5.1 Dodging | 3 | 3.2 Stealth | | 2.8 Action || total -------------------------++------- Cast: Magic Dart || 10 Searing Ray || 4 Use: Potion || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 92 | 0.0 | 0 | 6 | 0.0 | 380 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 92 | 0.0 | 0 | 6 | 0.0 | 380 +---------+---------+-------+---------+---------+-------+---------