Dungeon Sprint DCSS version 0.21-a0-243-g597973d (webtiles) character file. 43 sergedm the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Sept 4, 2017. Drowned by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:14 (276 turns). sergedm the Conjurer (Deep Elf Conjurer) Turns: 276, Time: 00:01:15 Health: -4/19 AC: 2 Str: 5 XL: 3 Next: 37% Magic: 7/11 EV: 13 Int: 20 God: Gold: 18 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (no boots) Stlth +++.......NoTele + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: engulfed (cannot breathe) A: camouflage 1, berserk 1, evolution 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking j - a scroll of amnesia {unknown} m - a scroll of holy word {unknown} n - 3 scrolls of identify o - 3 scrolls of remove curse s - a scroll of torment {unknown} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage q - a potion of agility {unknown} r - 3 potions of flight Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 2 bread rations k - 6 chunks of flesh p - a royal jelly t - a meat ration Skills: + Level 3.3 Dodging + Level 3.1 Stealth * Level 4.7 Spellcasting + Level 7.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your skin changes colour to match your surroundings (Stealth+). You tend to lose your temper in combat. You evolve. Message History You start resting. Magic restored. As you open the door, it creaks loudly! A water elemental comes into view. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The searing ray hits the water elemental. The water elemental is moderately damaged. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! The searing ray misses the water elemental. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'....♣♣♣ ♣.# ▓.÷#.!#....♣.♣ ♣.# ▓#'####.....♣♣ ♣.# ▓.....#....≈.♣♣♣♣.###+#+# ▓.....#...≈≈♣.....#...... ▓.....#..≈≈≈≈♣.♣@E'.⌠.... ▓####'#..≈≈≈≈≈≈.♣.#...## ▓.....#.≈≈≈≈≈≈....# .# ▓.....#.≈≈≈≈≈.....# ▓.....#.≈≈≈.......# ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) 2 oozes (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 6 plants (D) 15 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D | Reached skill level 5 in Conjurations 34 | D | Reached XP level 2. HP: 15/15 MP: 5/8 38 | D | Learned a level 2 spell: Searing Ray 66 | D | Reached skill level 6 in Conjurations 78 | D | Killed a yaktaur 81 | D | Killed a hellion 81 | D | Killed a hellion 81 | D | Killed a hellion 81 | D | Killed a hellion 82 | D | Killed a hellion 119 | D | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 119 | D | Gained mutation: You evolve. [potion of mutation] 119 | D | Gained mutation: Your skin changes colour to match your surroundings (Stealth+). [potion of mutation] 188 | D | Reached skill level 7 in Conjurations 188 | D | Reached XP level 3. HP: 16/19 MP: 1/11 211 | D | Killed a white draconian scorcher 231 | D | Killed a white draconian scorcher 254 | D | Killed a hellion 273 | D | Noticed a water elemental 276 | D | Drowned by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 7 | 7.5 Dodging | 3 | 3.3 Stealth | 3 | 3.1 Spellcasting | 4 | 4.7 Action || total -------------------------++------- Cast: Magic Dart || 14 Searing Ray || 3 Use: Potion || 1 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 62 | 0.0 | 0 | 6 | 0.0 | 276 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 62 | 0.0 | 0 | 6 | 0.0 | 276 +---------+---------+-------+---------+---------+-------+---------