Dungeon Sprint DCSS version 0.21-a0-243-g597973d (webtiles) character file. 60 sergedm the Destroyer (level 3, -19/19 HPs) Began as a Deep Elf Conjurer on Sept 4, 2017. Demolished by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:48 (537 turns). sergedm the Destroyer (Deep Elf Conjurer) Turns: 537, Time: 00:01:49 Health: -19/19 AC: 3 Str: 5 XL: 3 Next: 80% Magic: 9/12 EV: 14 Int: 20 God: Gold: 24 SH: 0 Dex: 17 Spells: 7/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . l - +1 robe {rN+} rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: agile 1, electricity resistance, sturdy frame 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 24 gold pieces. Inventory: Armour a - a +0 robe l - a +1 robe of positive energy (worn) Scrolls i - a scroll of blinking m - 2 scrolls of remove curse {unknown} o - a scroll of immolation {unknown} p - 4 scrolls of identify r - a scroll of holy word {unknown} s - a scroll of magic mapping {unknown} Potions d - 2 potions of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage k - 3 potions of flight {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration q - a meat ration t - a fruit Skills: + Level 3.2 Dodging + Level 3.2 Stealth * Level 5.5 Spellcasting + Level 8.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 None q - Dazzling Spray Conj/Hex ###... 6% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are agile. (Dex +2) You are resistant to electric shocks. (rElec) Your movements are slightly less encumbered by armour. (ER -2) Message History Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The searing ray hits the water elemental. The water elemental is moderately damaged. (Press . to maintain the ray.) The water elemental misses you. The searing ray hits the water elemental. The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! With effort, you pull free of the water engulfing you. You gasp with relief as air once again reaches your lungs. The water elemental hits you!! Ouch! That really hurt! You die... ▓.....#....≈.♣♣♣♣.###+#+# ▓...÷.#...≈≈♣.♣...#...... ▓.....#..≈≈≈≈♣♣♣♣.'.⌠.... ▓####'#..≈≈≈≈≈≈♣♣.#...### ▓...).#.≈≈≈≈≈≈....# ⌠.# ▓.....#.≈≈≈≈≈.....# .# ▓.....#.≈≈≈.......# # ▓'#####......E....# ▓............@....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 23 | D | Reached skill level 5 in Conjurations 35 | D | Noticed Jessica 40 | D | Killed Jessica 40 | D | Reached skill level 7 in Conjurations 40 | D | Reached XP level 2. HP: 15/15 MP: 1/9 60 | D | Killed a yaktaur 111 | D | Killed a hellion 112 | D | Killed a hellion 124 | D | Killed a hellion 128 | D | Reached skill level 5 in Spellcasting 128 | D | Reached XP level 3. HP: 5/19 MP: 4/11 132 | D | Learned a level 2 spell: Searing Ray 136 | D | Learned a level 3 spell: Dazzling Spray 148 | D | Killed a hellion 159 | D | Killed a hellion 168 | D | Killed a hellion 191 | D | Killed a white draconian scorcher 269 | D | Killed a white draconian scorcher 281 | D | Gained mutation: Your movements are slightly less encumbered by armour. (ER -2) [potion of mutation] 281 | D | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 281 | D | Gained mutation: You are weak. (Str -2) [potion of mutation] 281 | D | Gained mutation: You are agile. (Dex +2) [potion of mutation] 282 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 282 | D | Lost mutation: You are somewhat resistant to further mutation. [potion of mutation] 282 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 282 | D | Gained mutation: You are resistant to electric shocks. (rElec) [potion of mutation] 282 | D | Gained mutation: You are agile. (Dex +2) [potion of mutation] 364 | D | Reached skill level 8 in Conjurations 527 | D | Noticed a water elemental 537 | D | Demolished by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 7 8 | 8.0 Dodging | 3 | 3.2 Spellcasting | 4 5 | 5.5 Stealth | 3 | 3.2 Action || total -------------------------++------- Cast: Magic Dart || 25 Searing Ray || 1 Use: Potion || 3 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 86 | 0.0 | 0 | 6 | 0.0 | 537 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 86 | 0.0 | 0 | 6 | 0.0 | 537 +---------+---------+-------+---------+---------+-------+---------