Dungeon Sprint DCSS version 0.21-a0-243-g597973d (webtiles) character file. 28 sergedm the Conjurer (level 3, -12/19 HPs) Began as a Deep Elf Conjurer on Sept 4, 2017. Mangled by a water elemental (22 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:28 (294 turns). sergedm the Conjurer (Deep Elf Conjurer) Turns: 294, Time: 00:02:29 Health: -12/19 AC: 2 Str: 5 XL: 3 Next: 0% Magic: 7/11 EV: 13 Int: 20 God: Gold: 12 SH: 0 Dex: 15 Spells: 5/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: sense surroundings 1, sturdy frame 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of remove curse {unknown} i - a scroll of blinking j - 3 scrolls of identify {unknown} m - a scroll of torment {unknown} n - a scroll of amnesia {unknown} Potions f - a potion of haste g - a potion of magic l - 2 potions of flight o - a potion of berserk rage p - a potion of lignification {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration h - 2 royal jellies k - 4 chunks of flesh Skills: + Level 0.2 Fighting + Level 2.9 Dodging + Level 3.0 Stealth + Level 4.6 Spellcasting + Level 6.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... q - Dazzling Spray Conj/Hex ###... 9% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. Your movements are slightly less encumbered by armour. (ER -2) Message History The spray of energy hits the water elemental. The water elemental is lightly damaged. Some of the chunks of flesh in your inventory have rotted away. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged) The searing ray hits the water elemental. The water elemental is moderately damaged. (Press . to maintain the ray.) The water elemental hits you! The searing ray hits the water elemental. The water elemental is heavily damaged. The water elemental closely misses you. The searing ray hits the water elemental. The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#(..#### ##.#* ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##..÷#..#..## ##.##.###..##'#..#. ▓#.####.##..###...'. ▓.###..##..####..!#. ▓#.@E..##..###....# ###..##...##.....# ##..##....#.E....# #..###..##.#.....# #..# #.. ####....#_ ▓▓▓▓ ▓▓▓* ▓▓▓▓▓▓ * ≈ ≈ ≈≈ * * , You could see a water elemental. Vanquished Creatures A human (D) An ooze (D) A phantom (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 32 | D | Reached skill level 5 in Conjurations 101 | D | Killed a yaktaur 102 | D | Killed a hellion 103 | D | Killed a hellion 105 | D | Killed a hellion 143 | D | Killed a hellion 147 | D | Reached skill level 6 in Conjurations 147 | D | Reached XP level 2. HP: 15/15 MP: 0/9 157 | D | Killed a hellion 165 | D | Killed a white draconian scorcher 184 | D | Killed a white draconian scorcher 198 | D | Killed a hellion 214 | D | Learned a level 2 spell: Searing Ray 233 | D | Reached XP level 3. HP: 19/19 MP: 8/11 259 | D | Gained mutation: You passively map a small area around you. [potion of mutation] 259 | D | Gained mutation: Your movements are slightly less encumbered by armour. (ER -2) [potion of mutation] 265 | D | Learned a level 3 spell: Dazzling Spray 268 | D | Noticed a water elemental 294 | D | Mangled by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.9 Stealth | 3 | 3.0 Spellcasting | 4 | 4.6 Fighting | | 0.2 Dodging | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 25 Dazzling Spray || 1 Searing Ray || 1 Use: Potion || 5 Armor: Robe || 5 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 41 | 0.0 | 0 | 6 | 0.0 | 294 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 41 | 0.0 | 0 | 6 | 0.0 | 294 +---------+---------+-------+---------+---------+-------+---------