sergedm the Dungeon (0, 8, D) a +0 short sword a tomahawk (1, 6, D) a +0 short sword (2, 4, D) 10 stones (2, 15, D) a +0 club (4, 6, D) a +0 whip a +0 leather armour (4, 10, D) a +0 club (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 falchion a +2 dagger (6, 17, D) a +0 dagger (7, 4, D) a +2 quarterstaff a +2 trident (8, 6, D) a +0 flail (8, 9, D) a +1 long sword of flaming (8, 10, D) a +2 trident of piercing (8, 11, D) a +0 hand axe of freezing (8, 12, D) a +3 scale mail (8, 22, D) a +0 rapier a +0 ring mail (9, 9, D) a +1 mace of protection (9, 10, D) a +0 dagger of venom (9, 11, D) a +2 quarterstaff of protection (9, 12, D) a +3 chain mail (17, 6, D) a +0 halberd (unseen) (17, 19, D) a +3 plate armour (17, 20, D) a +4 scale mail (17, 21, D) a +2 rapier of distortion (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 dire flail of protection (18, 19, D) a +5 ring mail (18, 22, D) the +4 quarterstaff of Qymenul {antimagic, rF+ rN++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It greatly protects you from negative energy. (18, 23, D) a +1 broad axe of venom (20, 8, D) 5 large rocks (21, 8, D) a stone (22, 9, D) a +0 club (unseen) (22, 13, D) a +0 giant club (26, 17, D) a +3 quarterstaff of chaos (unseen)