Dungeon Sprint DCSS version 0.21-a0-104-g7b58145 (webtiles) character file. 8 sergedm the Conjurer (level 2, 0/16 HPs) Began as a Deep Elf Conjurer on July 6, 2017. Was an Initiate of Vehumet. Slain by a jumping spider (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:56 (135 turns). sergedm the Conjurer (Deep Elf Conjurer) Turns: 135, Time: 00:02:56 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 13/15 EV: 14 Int: 37 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . E - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn F - +6 ring of intelligence MPRegen 0.14/turn G - +6 ring of intelligence @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons E - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) H - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. I - a +3 buckler J - a +3 shield Magical Staves C - an uncursed staff of energy Jewellery F - a +6 ring of intelligence (left hand) G - a +6 ring of intelligence (right hand) Wands y - a wand of disintegration (7/24) z - a wand of iceblast (5/15) A - a wand of lightning (5/15) B - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 9 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Miscellaneous D - a lightning rod (4/4) Comestibles c - 5 bread rations w - 40 fruits x - 4 meat rations Skills: + Level 1.4 Fighting + Level 1.6 Staves + Level 1.8 Throwing + Level 1.4 Armour + Level 3.5 Dodging + Level 3.6 Stealth + Level 1.5 Shields + Level 1.3 Unarmed Combat + Level 4.2 Spellcasting + Level 5.2 Conjurations + Level 2.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History You enter the transporter and appear at another place. A jumping spider and a scorpion come into view. Found two items. Found a transporter. Cast which spell? (? or * to list) Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (resting) You feel a surge of power! The searing ray hits the jumping spider. The jumping spider is lightly wounded. (Press . to maintain the ray.) The jumping spider pounces on you! Ouch! That really hurt! The jumping spider bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You feel much better. The jumping spider pounces on you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.=.s.▓ ▓.....▓ ▓..s..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a jumping spider and a scorpion (sleeping). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 54 | D | Became a worshipper of Vehumet 62 | D | Reached skill level 1 in Fighting 62 | D | Reached skill level 1 in Staves 62 | D | Reached skill level 1 in Throwing 62 | D | Reached skill level 1 in Armour 62 | D | Reached skill level 1 in Shields 62 | D | Reached skill level 1 in Unarmed Combat 62 | D | Reached skill level 5 in Conjurations 62 | D | Reached XP level 2. HP: 16/16 MP: 7/9 66 | D | Learned a level 2 spell: Searing Ray 133 | D | Entered arena 2. 133 | D | Noticed a jumping spider 133 | D | Noticed a scorpion 133 | D | Found a transporter. 135 | D | Slain by a jumping spider Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Staves | 1 | 1.6 Throwing | 1 | 1.8 Armour | 1 | 1.4 Dodging | 3 | 3.5 Stealth | 3 | 3.6 Shields | 1 | 1.5 Unarmed Combat | 1 | 1.3 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.2 Evocations | 2 | 2.2 Action || total -------------------------++------- Cast: Searing Ray || 1 Use: Potion || 2 Eat: Fruit || 2