sergedm the Dungeon (0, 0, D) a +0 flail a +0 ring mail (3, 0, D) a +0 club (4, 0, D) a +0 club (8, 0, D) a +0 giant club a +0 giant club (11, 0, D) a +0 hand axe (11, 4, D) 2 inedible chunks of flesh (13, 4, D) a +2 hand axe of chopping (14, 4, D) a +0 whip (18, 4, D) a water moccasin skeleton (20, 4, D) a komodo dragon corpse (23, 4, D) a komodo dragon corpse (26, 4, D) a spiny frog corpse (27, 4, D) a spiny frog corpse (31, 4, D) a black bear corpse (44, 0, D) an arrow (still there?) the +2 scimitar "Gumpenys" {vamp, +Fly rC+} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It lets you fly. a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +2 morningstar of crushing (still there?) a +3 war axe of chopping (still there?) a +2 rapier of distortion (still there?) (46, 0, D) a +0 naga barding (47, 0, D) a +1 chain mail (50, 0, D) a +0 shortbow 11 arrows (54, 0, D) a +0 halberd