Dungeon Sprint DCSS version 0.20-a0-945-g3bf614a (webtiles) character file. 59 sergedm the Destroyer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Apr 1, 2017. Slain by a water elemental (22 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:13 (244 turns). sergedm the Destroyer (Deep Elf Conjurer) Turns: 244, Time: 00:01:14 Health: -5/19 AC: 2 Str: 3 XL: 3 Next: 78% Magic: 6/11 EV: 14 Int: 22 God: Gold: 8 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: clever 1, weak 1, wild magic 1, evolution 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of torment {unknown} i - a scroll of blinking k - a scroll of magic mapping {unknown} l - a scroll of fear {unknown} n - a scroll of holy word {unknown} o - 2 scrolls of identify p - 2 scrolls of remove curse Potions d - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage m - 2 potions of flight r - a potion of agility {unknown} s - 4 potions of mutation Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 2 bread rations j - 9 chunks of flesh q - a royal jelly Skills: + Level 3.4 Dodging + Level 3.3 Stealth * Level 4.8 Spellcasting + Level 8.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +2) You are weak. (Str -2) Your spells are a little harder to cast, but a little more powerful. You evolve. Message History Magic restored. You open the door. A water elemental comes into view. Some of the chunks of flesh in your inventory have rotted away. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (resting) The searing ray hits the water elemental. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is lightly damaged. The searing ray hits the water elemental. The water elemental is heavily damaged. The searing ray hits the water elemental. The water elemental is severely damaged. You finish channeling your searing ray. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#)..#### ##.# ▓...#......#####..# ▓..##....)..#..#..# ▓##.##.##...#..#@.###+#+# ##.##.###..##'#.E#...... ▓#.####.##÷.###...'.⌠.... ▓.###÷.##..####...#...### ▓#.....##..###....#.⌠.# ###..##...##.....# ..# ##..##....#÷.....# ## #..###..##.#.....# #..# #.. ####....# You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 rats (D) 5 creatures vanquished. Vanquished Creatures (others) A draconian scorcher (D) 6 hellions (D) A yaktaur (D) 2 plants (D) 10 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 31 | D | Noticed Jessica 34 | D | Killed Jessica 34 | D | Reached skill level 7 in Conjurations 34 | D | Reached XP level 2. HP: 15/15 MP: 3/9 85 | D | Killed a yaktaur 98 | D | Learned a level 2 spell: Searing Ray 115 | D | Killed a hellion 117 | D | Killed a hellion 144 | D | Reached XP level 3. HP: 9/19 MP: 7/11 156 | D | Reached skill level 8 in Conjurations 166 | D | Killed a white draconian scorcher 178 | D | Killed a hellion 179 | D | Killed a hellion 180 | D | Killed a hellion 186 | D | Gained mutation: You are weak. (Str -2) [potion of mutation] 186 | D | Gained mutation: Your mind is acute. (Int +2) [potion of mutation] 186 | D | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 186 | D | Gained mutation: You evolve. [potion of mutation] 190 | D | Killed a hellion 238 | D | Noticed a water elemental 244 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Stealth | 3 | 3.3 Spellcasting | 4 | 4.8 Conjurations | 7 8 | 8.2 Action || total -------------------------++------- Cast: Magic Dart || 6 Searing Ray || 3 Use: Scroll || 1 Potion || 2 Dodge: Dodged || 3