sergedm the Dungeon (0, 7, D) an arrow (0, 9, D) an arrow (0, 11, D) an arrow (0, 13, D) an arrow (0, 14, D) an arrow (0, 15, D) a +0 scythe a +0 robe 2 arrows (0, 16, D) 2 arrows (2, 4, D) 10 stones (2, 6, D) a +0 club (2, 17, D) a +0 club a +0 club (3, 12, D) a +0 shortbow 10 arrows (5, 4, D) a +2 quarterstaff a +2 trident (5, 10, D) a +0 flail (5, 12, D) 3 arrows (6, 4, D) a +2 falchion a +2 dagger (6, 9, D) a +0 giant club (6, 13, D) an arrow (7, 4, D) a +2 mace a +2 hand axe (8, -25, D) a cursed -1 halberd (8, -13, D) an uncursed ring of stealth (8, 8, D) a +2 plate armour (8, 9, D) a +1 trident of piercing (8, 10, D) a +0 dagger of electrocution (8, 11, D) a +0 quarterstaff of protection (8, 19, D) a +0 flail a +0 dagger a +0 robe (8, 21, D) a +0 falchion (8, 22, D) a +0 flail a +0 scale mail (9, -25, D) a +1 short sword of speed (9, -13, D) a +0 antimagic glaive (9, 8, D) a +3 ring mail (9, 9, D) a +0 mace of crushing (9, 10, D) a +2 long sword of flaming (9, 11, D) a +2 hand axe of chopping (10, -25, D) a +0 trident of protection (10, -13, D) an uncursed ring of fire (10, 21, D) a +0 mace (11, -25, D) an uncursed staff of summoning (11, -13, D) the +9 dagger of Rel Sakamoa {drain, rElec rN+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. (12, -25, D) a crystal ball of energy (13, -25, D) a fan of gales (13, -13, D) a book of Burglary (13, 8, D) an arrow (14, -25, D) a +0 whip (14, -13, D) the +5 spear "Giablaij" {pierce, rN+ Str+4 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+2). It protects you from negative energy. (15, -25, D) the Guide on Hexes and Good Luck Spells Type Level a - Regeneration Charms/Necromancy 3 b - Excruciating Wounds Charms/Necromancy 5 c - Silence Hexes/Air 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 (15, -19, D) a +0 leather armour a +0 dagger (15, 7, D) 3 large rocks (16, -20, D) a +0 cloak (unseen) (16, -18, D) a +0 cloak a +0 whip (16, -7, D) a +0 scimitar of flaming (16, 8, D) a large rock (17, 21, D) a +2 scimitar of holy wrath (17, 22, D) a +2 morningstar of crushing (17, 23, D) a +1 broad axe of chopping (18, -5, D) an uncursed staff of conjuration (18, 20, D) a +4 chain mail (18, 21, D) a +2 rapier of distortion (18, 22, D) a +2 halberd of venom (18, 23, D) a +4 quarterstaff of speed (20, -16, D) a +0 plate armour a +2 long sword a human corpse (skeletalised by now) (20, -5, D) a +0 whip (20, 8, D) a +0 shortbow 26 arrows (21, -6, D) a cursed staff of conjuration (21, -4, D) a phial of floods (21, 13, D) a +0 animal skin (22, -16, D) a +0 battleaxe of freezing (22, -3, D) a book of Minor Magic (23, -18, D) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (23, -9, D) a +0 giant club a +0 giant club (23, -4, D) a cursed staff of energy (24, -5, D) a +0 spear (25, -18, D) a +0 ring mail (26, -20, D) 19 bolts a +0 arbalest (26, -19, D) a +0 spear (unseen) (26, -18, D) a +0 leather armour a cursed -3 short sword an elf corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (26, -9, D) a +2 hand axe of flaming a +0 robe +0 storm dragon scales a +0 morningstar a cursed -2 flail (26, -5, D) a +1 whip of venom (27, -19, D) a +0 dire flail (27, -17, D) a +0 robe a +0 ring mail a +0 dagger a +1 dagger of holy wrath a bolt (27, -9, D) a +0 giant spiked club (28, -21, D) an arrow (28, -20, D) a +0 leather armour (unseen) (28, -19, D) 17 bolts a +0 arbalest a yaktaur skeleton (28, -18, D) a +0 chain mail (unseen) (28, -16, D) a hell hog corpse (skeletalised by now) (28, -15, D) a bolt (28, -9, D) a +0 hand axe a +0 giant club a +0 giant club a +0 giant club a +0 giant club (28, -5, D) a +2 flail of distortion a phial of floods (29, -19, D) a +0 scimitar of flaming a +0 buckler an arrow (29, -9, D) a +0 animal skin a +0 robe a +0 giant club a +0 giant club a -2 glaive the +4 battleaxe of Inconvenience {flame, rPois Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from poison. (29, 6, D) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (29, 17, D) a +0 rapier a +0 robe (30, -19, D) 20 bolts (unseen) (30, -16, D) a +0 plate armour a +0 great sword of distortion (30, -9, D) a +0 giant club a +0 giant spiked club (30, 6, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (31, -15, D) 12 bolts a +0 arbalest (31, -14, D) a +0 chain mail a +0 halberd of flaming (31, 6, D) a +0 halberd a cursed +0 robe (31, 7, D) a +0 giant spiked club a +0 giant club (31, 17, D) a +2 whip of freezing a +0 robe (33, 14, D) a +0 animal skin (34, 8, D) a +0 giant club a +0 giant club (34, 14, D) a +0 animal skin (35, 14, D) a +0 animal skin (36, 0, D) a +0 dire flail a cursed +0 dire flail a box of beasts (36, 1, D) a +0 arbalest 30 bolts (36, 2, D) a +0 rapier of freezing (37, -1, D) a +0 spear a +0 buckler a +1 spear of venom (37, 0, D) a +0 arbalest 16 bolts a +3 executioner's axe of draining (37, 1, D) a Necronomicon (37, 2, D) an uncursed staff of death a +0 arbalest 27 bolts (42, -6, D) a stone (42, 1, D) a +0 plate armour a +0 great sword (42, 3, D) a +0 plate armour a +2 great sword (43, -1, D) a +0 plate armour a +3 war axe of electrocution (43, 1, D) a +0 chain mail a +0 dire flail (45, -2, D) a +0 chain mail a +0 morningstar (45, 0, D) a +3 battleaxe (45, 1, D) a +3 battleaxe (45, 2, D) a +3 arbalest (45, 4, D) a +3 battleaxe (45, 5, D) a +3 double sword (45, 6, D) a +0 arbalest of freezing (46, -8, D) a +0 war axe a white draconian skeleton (46, -7, D) 2 stones (46, 0, D) a +0 glaive (46, 2, D) a +3 demon whip of pain (46, 4, D) a +3 giant spiked club (46, 6, D) a +3 arbalest (47, -10, D) a +2 vampiric war axe (47, -8, D) an anaconda skeleton (47, -7, D) a stone (47, -3, D) a +0 chain mail a +0 war axe (47, 0, D) a +3 lajatang (47, 1, D) a +3 great sword (47, 2, D) a +3 glaive of protection (47, 4, D) a +3 great sword of freezing (47, 5, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (47, 6, D) a +3 double sword (48, -7, D) a +0 hunting sling a +1 flail of flaming a +0 robe a +0 buckler 17 stones (48, -2, D) a +0 chain mail a +2 bardiche of venom (48, 8, D) a +0 long sword a +0 buckler (49, -9, D) a +2 robe (49, -8, D) a +2 scimitar of holy wrath a +0 large shield (49, -3, D) a +0 plate armour a +0 great mace (49, 0, D) the +3 arbalest "Doxaixki" {elec, rElec Int+7} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+7). It insulates you from electricity. (49, 1, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (50, -11, D) a +0 short sword a +0 leather armour (50, -8, D) a +0 scimitar (50, -6, D) a +0 arbalest (unseen) (50, -3, D) a bolt (51, -9, D) a +0 robe (unseen) (51, -3, D) 3 bolts (51, -2, D) a +0 plate armour a cursed -2 great mace a cursed +0 large shield a +0 hand axe a +0 chain mail a +0 dire flail a +0 plate armour a +0 great mace a +0 hand axe a +0 short sword a bolt (51, 0, D) 50 arrows (51, 1, D) 50 arrows (51, 2, D) 50 arrows (51, 3, D) 50 arrows (52, -2, D) a bolt (52, 11, D) the +2 falchion of Intuition {holy, rC- Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It makes you vulnerable to cold. (52, 12, D) a +0 leather armour (53, -2, D) a +0 chain mail a cursed -3 great sword a +0 shield a +0 trident (53, 11, D) a +0 leather armour (53, 23, D) a +0 dagger (54, -3, D) a +3 chain mail a +3 battleaxe (54, 14, D) 26 stones (55, -3, D) a +0 robe a +0 chain mail a +0 dagger a +0 trident (55, -2, D) a +0 plate armour a +0 dire flail a +0 plate armour a +1 great sword of holy wrath (56, -3, D) a +0 chain mail a +0 halberd 2 bolts a +0 arbalest (56, -2, D) a +0 scimitar a +0 chain mail a cursed -3 halberd a +0 chain mail a +1 halberd of freezing a +0 flail (56, 4, D) a +0 robe a cursed -3 halberd (57, -2, D) a cursed +0 plate armour 15 bolts a +0 battleaxe a +0 arbalest a +0 leather armour a +0 short sword a +0 mace (57, 11, D) the amulet of Coronation {Spirit rElec rPois Str-4 Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-4). It insulates you from electricity. It protects you from poison. It makes you more stealthy. (57, 12, D) the amulet "Kixt" {Spirit rF+ Int+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+6). It protects you from fire. (57, 13, D) the ring "Gocethor" {rCorr Str+10 Dex-3 Slay-2} [ring of resist corrosion] It affects your strength (+10). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (-2). (57, 14, D) the amulet of Intercession {Spirit rElec} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. (57, 20, D) the ring "Zomnag" {rF+ MR- EV+6 SInv} [ring of evasion] It affects your evasion (+6). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (57, 21, D) the ring "Kayly" {Fire rN+ MR+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (58, -1, D) a +0 halberd (58, 0, D) a +0 chain mail a +1 broad axe (58, 3, D) a +0 robe a +0 dagger (58, 12, D) the ring "Cypa" {+Blink rF++ rN+++ MR- Int-3} [ring of intelligence] It affects your intelligence (-3). It greatly protects you from fire. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It lets you blink. (58, 13, D) the ring "Peoph" {Fire rElec MR+ Dex+4 Stlth-} [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (58, 17, D) a crystal ball of energy (58, 20, D) the ring of the Voivode {rPois Dex+4} [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. (58, 21, D) the ring of Utajasma {rPois MR+ Str-2 Dex+3 Stlth+} [ring of poison resistance] It affects your strength (-2). It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (58, 22, D) the ring of Iprelloh {rPois rC+ Dex+6 Stlth+} [ring of dexterity] It affects your dexterity (+6). It protects you from cold. It protects you from poison. It makes you more stealthy. (58, 23, D) the ring "Hivualom" {MR+ Str+4} [ring of protection from magic] It affects your strength (+4). It affects your resistance to hostile enchantments. (59, 11, D) the amulet of Absolutism {RegenMP Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+4). (59, 12, D) the ring "Zetopt" {+Fly Int+3} [ring of intelligence] It affects your intelligence (+3). It lets you fly. (59, 13, D) the ring of Cileg {Wiz Dex+2} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). (59, 16, D) an uncursed staff of energy (59, 21, D) the ring "Ubbais" {*Corrode rPois MR++ Slay+3} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (59, 22, D) the ring "Gatruir" {+Fly EV+6} [ring of evasion] It affects your evasion (+6). It lets you fly. (59, 23, D) the ring "Myuston" {rF- MR++ AC+6} [ring of protection] It affects your AC (+6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (60, 11, D) the amulet "Cange" {RegenMP Dex+5 Slay+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (60, 12, D) the ring of Tuugeic {-Tele MR+ Dex+3 Slay+4} [ring of protection from magic] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (60, 22, D) the ring of Ataud {Ice Dex+6} [ring of ice] It enhances your ice magic. It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from cold. (61, -2, D) a +0 robe (62, 2, D) a +0 hand axe (62, 3, D) a +0 whip (63, -10, D) a ghost moth corpse (63, 23, D) a book of Summonings (64, 23, D) a book of Debilitation (65, 23, D) the Reference Book on Aid and Dislocation Spells Type Level a - Blink Translocation 2 b - Portal Projectile Hexes/Translocation 3 c - Recall Summoning/Translocation 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Deflect Missiles Charms/Air 6 (66, 0, D) 50 bolts (66, 1, D) 50 bolts (66, 2, D) 50 bolts (66, 3, D) 50 bolts (66, 17, D) a +0 long sword (unseen) (67, 23, D) a manual of Slings (68, 0, D) the cursed +1 chain mail "Tauschog" {rF++ Dex-3} It affects your dexterity (-3). It greatly protects you from fire. It has a curse placed upon it. (68, 1, D) a +3 plate armour of fire resistance (68, 3, D) a +1 leather armour of cold resistance (69, 23, D) a Grand Grimoire (70, -2, D) a +0 chain mail a +0 flail (70, 0, D) +4 ice dragon scales (70, 1, D) a +1 centaur barding (70, 2, D) a +5 plate armour (70, 4, D) a +3 leather armour of fire resistance (70, 6, D) +2 gold dragon scales (71, 0, D) a +0 scale mail (71, 2, D) a +1 cloak (71, 4, D) a +6 chain mail (71, 6, D) a +6 chain mail (71, 23, D) a Grand Grimoire (72, 0, D) a +0 chain mail (72, 1, D) a +0 cloak a +0 pair of boots (72, 2, D) a +0 large shield (72, 4, D) a +6 chain mail (72, 6, D) a +1 helmet (72, 11, D) a +0 short sword a +0 dagger a +0 cloak a +0 dagger (72, 23, D) a book of Fire (73, 11, D) a +0 long sword (73, 23, D) a book of the Warp (74, -1, D) a stone a +0 chain mail a +0 battleaxe (74, 1, D) a stone a +0 robe a +0 dagger (74, 2, D) a +3 flail (74, 3, D) a +0 ring mail a +1 hand axe of electrocution (74, 4, D) a stone a +0 short sword (74, 5, D) a stone (74, 8, D) a +0 rapier a +0 robe (74, 13, D) a cursed -3 short sword a cursed +0 cloak a +0 robe (74, 14, D) a +0 short sword (75, 0, D) a +0 robe a +2 vampiric dagger a +0 plate armour a +0 glaive (75, 4, D) a stone (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) (75, 6, D) a +0 fustibalus a +1 scimitar of flaming a +0 robe a +0 buckler (75, 8, D) a +0 demon whip a +0 robe a +0 spear a +0 robe a +0 short sword (75, 10, D) a +0 mace (75, 15, D) a +0 robe (75, 16, D) a book of Cantrips (75, 17, D) a book of Ice (75, 18, D) the Disquisition on Hexes and Darkness Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Bolt of Draining Conjuration/Necromancy 5 c - Summon Mana Viper Hexes/Summoning 5 (75, 19, D) a book of Burglary