sergedm the Dungeon (0, 11, D) a +0 short sword a +0 ring mail (1, 18, D) a +0 spear (2, 4, D) 10 stones (2, 9, D) a +2 hand axe of chopping (2, 10, D) a +0 dagger of venom (2, 11, D) a +0 long sword of flaming (2, 12, D) a +3 scale mail (3, 9, D) a +0 quarterstaff of speed (3, 10, D) a +2 trident of piercing (3, 11, D) a +1 mace of crushing (3, 12, D) a +3 ring mail (4, 21, D) a +0 giant spiked club a +0 dire flail (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 mace a +2 hand axe (7, 23, D) a +0 hand axe (9, 6, D) a +0 dagger (10, 6, D) a bolt (10, 21, D) a +0 short sword (10, 22, D) a cursed +0 mace (12, 19, D) a +0 dagger (unseen) (15, 9, D) a +0 arbalest a +0 long sword 2 bolts a +0 chain mail (17, 19, D) a +4 chain mail (17, 20, D) a +4 chain mail (17, 21, D) a +2 dire flail of protection (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 rapier of electrocution (18, 19, D) a +4 chain mail (18, 21, D) the +2 scimitar of the Saviour {vamp, *Rage rElec Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It insulates you from electricity. It may make you go berserk in combat. (18, 22, D) a +2 halberd of protection (18, 23, D) the +2 war axe of Qazlal's Whim {antimagic, *Contam +Inv Str+3 Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your dexterity (+5). It lets you turn invisible. It causes magical contamination when unequipped. (20, 8, D) a sling bullet (21, 11, D) a +0 ring mail 24 sling bullets a bolt a +0 quarterstaff a +0 hunting sling (21, 18, D) a large rock (23, 20, D) a cursed -2 dagger a +0 robe (24, 15, D) a +1 ring mail of cold resistance a +0 long sword (25, 15, D) a +0 flail (unseen) (25, 22, D) 4 large rocks (26, 18, D) a +0 dagger a +0 robe (27, 17, D) a +0 mace a bolt (31, 17, D) a bolt (32, 7, D) a +0 war axe a +0 chain mail (32, 20, D) a +0 flail a +0 chain mail (33, 7, D) a +0 battleaxe a +0 chain mail (33, 17, D) a +0 war axe a +0 chain mail (35, 8, D) a +0 halberd (35, 15, D) a cursed -3 dagger (unseen) (35, 21, D) a +0 whip a +0 leather armour (36, 8, D) a cursed -3 battleaxe a +0 robe a naga corpse (36, 18, D) a stone (37, 17, D) a +0 giant club a +0 dire flail (38, 7, D) a +0 scimitar (39, 7, D) a +1 great mace a +0 chain mail a +0 broad axe a +0 plate armour (40, 18, D) a +0 giant club (41, 8, D) a +0 long sword of flaming a +0 chain mail (42, 3, D) a +0 broad axe a +0 chain mail (42, 6, D) a +1 vampiric war axe a +0 plate armour a +0 large shield a cursed -1 long sword a +0 chain mail (42, 11, D) 20 stones (43, 0, D) a +0 halberd a +0 plate armour (43, 7, D) a +0 battleaxe a +0 plate armour (44, 12, D) a +0 halberd (45, 11, D) a +0 robe (46, 11, D) 21 stones (46, 12, D) a +0 ring mail (50, -2, D) a bolt (51, -2, D) a +1 long sword a +0 chain mail a human skeleton (52, -2, D) a +1 bardiche a +0 plate armour (52, 12, D) a +2 battleaxe of flaming (53, -2, D) a bolt (53, 12, D) a +3 hand axe of electrocution (54, 12, D) a sack of spiders (57, -2, D) 2 bolts (58, -1, D) 2 bolts (60, -2, D) a +2 morningstar of holy wrath (61, 2, D) a cursed -1 arbalest (unseen) (64, 5, D) a +0 arbalest (unseen) (72, -2, D) a +0 whip a +0 leather armour a +0 halberd (74, -1, D) a +0 dagger a +0 robe (74, 0, D) a +0 spear a +0 club