sergedm the Dungeon (2, 4, D) 10 stones (2, 17, D) a +0 flail (5, 4, D) a +2 falchion a +2 dagger (5, 21, D) 4 large rocks (6, 4, D) a +2 mace a +2 hand axe (6, 11, D) a cursed +0 club (7, 4, D) a +2 quarterstaff a +2 trident (7, 23, D) a +0 scythe a +0 robe (8, 9, D) a +0 quarterstaff of speed (8, 10, D) a +4 dagger of electrocution (8, 11, D) a +1 trident of piercing (8, 12, D) a +2 plate armour (9, 9, D) a +1 hand axe of chopping (9, 10, D) a +0 long sword of flaming (9, 11, D) a +1 mace of protection (9, 12, D) a +2 plate armour (9, 21, D) a spiny frog corpse (skeletalised by now) (10, 6, D) a +0 club (17, 19, D) a +4 chain mail (17, 20, D) a +4 scale mail (17, 21, D) a +1 broad axe of venom (17, 22, D) a +2 dire flail of crushing (17, 23, D) a +2 rapier of venom (18, 19, D) a +5 ring mail (18, 20, D) a +4 chain mail (18, 21, D) a +2 halberd (18, 22, D) the +4 quarterstaff "Pywir" {crush, rN++ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It greatly protects you from negative energy. (18, 23, D) a +2 scimitar of holy wrath (22, 14, D) a death yak corpse (23, 13, D) a sea snake corpse (skeletalised by now) (23, 21, D) an elephant skeleton (24, 12, D) a river rat corpse (skeletalised by now) (27, 16, D) a javelin (28, 15, D) a javelin (28, 16, D) 2 javelins (32, 17, D) a +0 short sword (unseen)