sergedm the Dungeon (0, 10, D) a jackal skeleton (2, 4, D) 10 stones (3, 10, D) a +0 club (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +3 chain mail (5, 15, D) a +2 plate armour (6, 4, D) a +2 falchion of flaming a +2 dagger (6, 8, D) a +0 dagger 2 stones (6, 14, D) a +0 long sword of flaming (6, 15, D) a +2 hand axe of freezing (7, 4, D) a +2 quarterstaff a +2 trident (7, 14, D) a +2 dagger of electrocution (7, 15, D) a +2 quarterstaff of protection (8, 14, D) a +1 trident of piercing (8, 15, D) a +1 mace of protection (9, 10, D) a +0 club