Dungeon Sprint DCSS version 0.19-a0-1740-g0bcaf2e (webtiles) character file. 7 sergedm the Covert (level 2, -2/19 HPs) Began as an Octopode Assassin on Oct 2, 2016. Was an Initiate of Okawaru. Slain by a merfolk ... wielding a +0 trident (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:29 (70 turns). sergedm the Covert (Octopode Assassin) Turns: 70, Time: 00:01:29 Health: -2/19 AC: 1 Str: 22 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 25 God: Okawaru [......] Gold: 0 SH: 0 Dex: 25 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +5 quick blade rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . E - +6 ring of dexterity rCorr . Reflect . F - +6 ring of dexterity MR ..... Harm . G - +6 ring of intelligence Stlth ++++++.... NoTele + H - +6 ring of intelligence I - +6 ring of strength J - +6 ring of strength (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +5 quick blade (weapon) b - a +0 blowgun L - the +0 sword of Power (You found it in the Dungeon) M - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. N - a +5 rapier O - a +5 demon blade P - a +5 double sword Missiles c - 8 poisoned needles d - 2 curare-tipped needles Armour K - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Q - a +3 buckler R - a +3 shield Jewellery E - a +6 ring of dexterity (left tentacle) F - a +6 ring of dexterity (right tentacle) G - a +6 ring of intelligence (on tentacle) H - a +6 ring of intelligence (on tentacle) I - a +6 ring of strength (on tentacle) J - a +6 ring of strength (on tentacle) Wands y - a wand of disintegration (7/24) B - a wand of iceblast (5/15) C - a wand of lightning (5/15) D - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking r - 4 scrolls of amnesia s - 3 scrolls of recharging t - 7 scrolls of fog u - a scroll of holy word v - 5 scrolls of identify w - 5 scrolls of remove curse x - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of agility q - 5 potions of might Comestibles f - 5 bread rations z - 42 fruits A - 4 meat rations Skills: + Level 2.0 Fighting * Level 6.3 Short Blades + Level 2.0 Throwing + Level 1.0 Dodging + Level 8.1 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History a - a +5 quick blade (weapon) Your surroundings seem different! Welcome to arena 1. 2 merfolk come into view. Found the +3 glaive of the Shark {holy, Str+4} and a Necronomicon. Okay, then. The merfolk shouts! x2 The merfolk hits you with a trident. The merfolk barely misses you. You closely miss the merfolk. You grab the merfolk. You squeeze the merfolk! The merfolk is moderately wounded. You constrict the merfolk. The merfolk closely misses you. x2 You hit the merfolk but do no damage. Your grab misses the merfolk. You constrict the merfolk, but do no damage. You barely miss the merfolk. You grab the merfolk. You constrict the merfolk. x2 You hit the merfolk. You squeeze the merfolk! The merfolk is heavily wounded. You constrict the merfolk. You constrict the merfolk, but do no damage. The merfolk hits you with a trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.m.m.▓ ▓..@..▓ ▓.....▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Octopode Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Banished a spatial maelstrom 54 | D | Became a worshipper of Warmaster Okawaru 62 | D | Reached skill level 8 in Stealth 62 | D | Reached XP level 2. HP: 19/19 MP: 2/2 64 | D | Entered arena 1. 64 | D | Noticed a merfolk 64 | D | Noticed a merfolk 70 | D | Slain by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Short Blades | 6 | 6.3 Stealth | 8 | 8.1 Fighting | | 2.0 Throwing | | 2.0 Dodging | | 1.0 Action || total -------------------------++------- Melee: Quick blade || 4 Constrict || 2 Tentacles || 2 Use: Potion || 1 Dodge: Dodged || 3