sergedm the Dungeon (0, 0, D) a +6 ring of intelligence (0, 1, D) a +3 ring of slaying (0, 2, D) a +6 ring of evasion (0, 3, D) a +6 ring of protection (0, 4, D) a +3 ring of slaying (0, 5, D) a +6 ring of strength (0, 34, D) a +0 dagger a +0 robe (0, 35, D) a +0 club (1, 23, D) 2 scrolls of vulnerability (1, 36, D) a +0 flail (1, 40, D) a javelin (2, 12, D) a +0 whip a potion of lignification (2, 23, D) 10 stones (2, 41, D) a javelin (3, 9, D) a scroll of immolation (3, 12, D) a +0 bardiche a +0 plate armour the Grimoire of Sinister Creation Spells Type Level a - Sublimation of Blood Necromancy 2 b - Control Undead Necromancy 4 c - Summon Lightning Spire Summoning/Air 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Summon Demon Summoning 5 (3, 13, D) a +0 long sword a +2 great mace of venom a +0 plate armour an uncursed amulet of regeneration a box of beasts (3, 36, D) a +0 flail (unseen) (3, 40, D) 2 javelins (4, 10, D) a +7 hunting sling of freezing (4, 12, D) a +0 spear of piercing (4, 13, D) an uncursed staff of poison a +0 robe (4, 14, D) a +0 robe (4, 15, D) 20 arrows (5, 10, D) a +0 dagger (5, 11, D) a manual of Slings (5, 12, D) a +0 mace (5, 13, D) a +0 halberd a +1 flail of protection a +0 war axe (5, 14, D) a +1 antimagic short sword a +3 hunting sling of freezing 24 stones (5, 22, D) a +2 trident (5, 23, D) a +0 arbalest a +0 war axe 18 bolts a cursed +0 plate armour a +2 quarterstaff (5, 42, D) a +3 demon trident of draining 2 javelins a +1 ring mail of fire resistance (6, 10, D) a +1 scale mail of fire resistance (6, 11, D) a +0 dagger a +0 robe a +0 great sword a +0 chain mail a +0 short sword (6, 13, D) a +0 trident (6, 14, D) 19 stones (6, 16, D) a fan of gales (6, 22, D) a +2 falchion (6, 23, D) a +2 dagger (7, 11, D) a +0 robe a book of Maledictions (7, 12, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 robe the +9 morningstar of the Pits of Slime {venom, rPois rN+ MR+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 robe (7, 14, D) a phial of floods (7, 15, D) a +0 halberd (7, 22, D) a +2 hand axe (7, 23, D) a +0 flail a +2 mace (7, 25, D) a +0 dire flail a +0 chain mail (7, 42, D) a +0 rapier a cursed +0 leather armour (8, 6, D) a +1 lajatang of venom (8, 13, D) a lamp of fire (8, 14, D) a scroll of immolation (8, 15, D) 19 bolts (8, 27, D) a +3 ring mail (8, 28, D) a +1 hand axe of chopping (8, 29, D) a +0 long sword of flaming (9, -19, D) a +2 vampiric glaive (unseen) (9, -6, D) 23 stones (9, 6, D) 26 sling bullets (9, 9, D) a cursed ring of loudness (9, 27, D) a +3 chain mail (9, 28, D) a +1 trident of piercing (9, 29, D) a +1 dagger of venom (9, 30, D) a +2 mace of crushing (10, -6, D) a sack of spiders (11, -20, D) a +0 long sword (unseen) (12, 6, D) a +4 hunting sling of freezing (13, -6, D) a book of Burglary (13, -2, D) a +0 battleaxe of freezing (14, 3, D) an arrow (14, 6, D) a book of Flames (15, 6, D) A Beginning Course on Hermeneutics Spells Type Level a - Confusing Touch Hexes 1 b - Animate Skeleton Necromancy 1 c - Pain Necromancy 1 d - Summon Butterflies Summoning 1 e - Beastly Appendage Transmutation 1 (16, -13, D) a pearl dragon hide a pearl dragon skeleton (16, 14, D) a phial of floods (17, 38, D) a +5 ring mail (17, 39, D) a +5 ring mail (17, 40, D) a +2 dire flail of protection (17, 41, D) a +2 rapier of venom (17, 42, D) a +2 halberd of protection (18, 38, D) a +4 chain mail (18, 39, D) a +0 centaur barding (18, 40, D) a +4 quarterstaff of crushing (18, 41, D) a +2 war axe of freezing (18, 42, D) a +2 scimitar of holy wrath (20, 1, D) an arrow (20, 14, D) a cursed -2 dagger a +0 robe (21, 13, D) a +2 arbalest 4 stones a box of beasts (21, 15, D) a +0 dagger a +0 robe (21, 29, D) a bolt (21, 31, D) 3 bolts (22, 12, D) a disc of storms (23, 0, D) an arrow (23, 6, D) an arrow (23, 13, D) a +3 short sword (unseen) (23, 15, D) a cursed +0 dagger a +0 whip (24, -11, D) a +0 flail a +0 robe a shadow dragon corpse (skeletalised by now) (24, 0, D) 2 arrows (24, 2, D) a +5 morningstar of crushing a +0 shortbow 15 arrows (24, 14, D) a +0 spear a +4 arbalest of velocity 4 stones (24, 40, D) a poisoned tomahawk (25, -10, D) an apis skeleton (25, 1, D) a +0 arbalest 16 bolts (26, -11, D) a +0 flail (26, 0, D) an arrow (26, 1, D) a +0 arbalest 22 bolts (26, 6, D) a +0 scimitar a +0 shortbow 17 arrows (26, 12, D) a +2 battleaxe of chopping a +0 robe 3 stones a potion of mutation a scroll of identify (27, -13, D) a +0 long sword a +0 leather armour (27, -10, D) a +0 long sword a +0 cloak a yellow draconian skeleton (27, 0, D) a +1 arbalest of flaming a +0 arbalest 30 bolts a +0 dagger a +0 robe a +0 dagger of venom a +0 robe (27, 2, D) a +0 dagger a +0 cloak (28, -13, D) a titan skeleton (28, -10, D) a +0 great sword of flaming (28, -1, D) a +0 mace (unseen) (28, 1, D) a bolt a +0 glaive of venom a +2 halberd a +0 chain mail (28, 2, D) a bolt (28, 6, D) a +0 trident (28, 41, D) a +0 short sword a +0 leather armour (29, 2, D) a +0 trident a +0 robe a +0 long sword (29, 41, D) a +0 short sword 4 poisoned tomahawks a +0 leather armour (30, -1, D) a +0 trident (unseen) (30, 0, D) a +0 spear (30, 1, D) a troll hide (30, 3, D) an arrow (30, 4, D) a +2 demon whip (30, 15, D) 2 arrows (30, 16, D) a +2 war axe of chopping a +0 dagger (31, 16, D) a +0 dagger a +0 robe a +0 longbow 10 arrows (31, 17, D) the cursed +0 scimitar "Beastbane" {flame, rElec rF+ rC+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from fire. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. a +0 robe (33, 41, D) a +0 dagger of electrocution a cursed +0 robe a +0 ring mail (34, -3, D) a +0 whip (34, 6, D) a bolt (35, -1, D) a +0 club (35, 26, D) a bolt (35, 40, D) a +0 giant spiked club a cursed +0 giant club a +0 dagger a +0 robe a +0 whip (35, 42, D) a +0 dagger a +0 robe (36, -3, D) a +0 dagger of holy wrath (unseen) (36, -1, D) a cursed -2 dagger (36, 15, D) a +0 short sword a +0 short sword a +1 ice dragon armour (36, 18, D) a crystal ball of energy (36, 20, D) the +5 hand crossbow of Xutut {elec, Dex+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). (36, 40, D) a potion of blood (36, 42, D) a +3 scimitar of flaming (37, -4, D) a +0 mace (unseen) (37, -3, D) a +0 battleaxe of freezing (37, -2, D) a +0 dagger (unseen) (37, -1, D) a +1 great sword (unseen) (37, 0, D) a +0 dagger (unseen) (37, 10, D) a +0 rapier a +0 leather armour (37, 11, D) a +0 battleaxe of freezing (37, 19, D) an uncursed amulet of harm (37, 20, D) a +2 giant spiked club (37, 21, D) a +4 great mace of holy wrath (37, 27, D) a +2 scimitar of flaming (38, -3, D) a +0 short sword (unseen) (38, 0, D) a +0 ring mail (39, -3, D) a +0 long sword (39, -2, D) a +0 mace a +0 plate armour (39, 1, D) a cursed -1 flail (39, 27, D) a +0 mace of draining (39, 39, D) a +0 giant spiked club a +0 dire flail (40, -3, D) an arrow (41, -11, D) the +4 staff of Dispater (41, 33, D) a +0 dagger a +0 robe (41, 34, D) a +0 short sword (41, 38, D) a +0 giant club a +0 giant spiked club (42, -14, D) a +5 scythe of protection (42, 18, D) a +0 great sword a +1 chain mail of poison resistance (42, 25, D) a +0 arbalest a +0 battleaxe 14 bolts a +0 chain mail (42, 39, D) a +0 dagger (43, -13, D) a +4 demon trident of draining a cursed +0 plate armour the demigod corpse of Frederick (skeletalised by now) (43, -3, D) a +0 shortbow a +4 flail of flaming 11 arrows a +0 robe (43, -1, D) a +0 cloak (44, -11, D) a cursed -3 trident (44, 17, D) a +0 scimitar a bolt (45, -14, D) a +2 scythe of protection (45, -13, D) a +2 robe (unseen) (45, 19, D) a cursed -3 dire flail (45, 20, D) a +2 hand axe of chopping (45, 26, D) a +3 arbalest (45, 27, D) a +3 glaive (46, 16, D) a +2 glaive a +0 plate armour a +1 battleaxe a +0 plate armour (46, 19, D) a +3 great sword (46, 20, D) a +5 quick blade (46, 26, D) a +4 hand axe of chopping (46, 27, D) a +3 great mace (46, 39, D) a +0 spear (47, 26, D) a +3 arbalest (47, 27, D) a +3 demon blade (48, 9, D) a +0 trident (unseen) (48, 10, D) a +0 hand axe a +0 plate armour (48, 16, D) a +0 great sword a +0 chain mail (48, 26, D) a +3 great sword (48, 27, D) a +5 quick blade (49, 8, D) a +0 longbow 29 arrows a +0 leather armour (49, 9, D) a +0 giant spiked club (49, 10, D) a +1 great mace a +0 chain mail a +0 robe a +0 battleaxe a +0 long sword (49, 11, D) a +0 vampiric halberd a +2 demon whip of electrocution a +0 hand axe a +0 plate armour (49, 17, D) an arrow 2 bolts (50, 8, D) a +0 mace (unseen) (50, 9, D) a +0 dagger (unseen) (50, 10, D) a +0 great mace a +0 plate armour a +0 scimitar a +0 plate armour (50, 11, D) an arrow a +2 vampiric demon trident (50, 16, D) a +1 great sword of slicing a +0 plate armour (50, 27, D) a +0 hunting sling of flaming (51, 10, D) a +0 trident a +0 dagger of protection (51, 17, D) a bolt (51, 22, D) a +0 short sword (51, 26, D) a +2 long sword of freezing (51, 39, D) a +0 club (51, 42, D) a +0 hand axe (52, 9, D) a +1 demon trident of pain (52, 16, D) a +0 plate armour (52, 17, D) a bolt a +0 great mace a +0 plate armour (52, 19, D) a +1 executioner's axe (52, 20, D) a +5 broad axe (52, 39, D) a +1 leather armour of poison resistance (52, 41, D) 25 bolts (52, 42, D) the +4 falchion of Dust {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). (53, -2, D) the ring of Neiceri {Wiz Str+2 Int+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It affects your intelligence (+2). (53, 10, D) a +0 long sword a +0 scale mail a +6 scythe of venom (53, 16, D) a +1 rapier of speed a +0 robe (53, 17, D) a +3 battleaxe a +0 plate armour (53, 19, D) a +3 arbalest (53, 20, D) a +0 halberd (54, 10, D) a +0 demon whip of draining (54, 16, D) a cursed +0 long sword a +0 plate armour (54, 17, D) a +0 longbow a +0 scimitar 28 arrows (54, 23, D) a +0 dire flail a +0 chain mail (54, 41, D) a cursed -3 club (55, -23, D) a cursed +0 short sword (55, -20, D) a book of the Dragon (55, -3, D) the ring of the Meadowlark {*Drain rElec rF+ rN++ EV+3} [ring of evasion] It affects your evasion (+3). It protects you from fire. It insulates you from electricity. It greatly protects you from negative energy. It causes draining when unequipped. (55, 3, D) the ring "Emeydemp" {rC+ MR- Dex+4 Stlth+} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (55, 4, D) the amulet "Eklicema" {+Rage rElec Str+3 Int-2 Dex+2} [amulet of rage] It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+2). It insulates you from electricity. It lets you go berserk. (55, 9, D) a +0 short sword (unseen) (55, 17, D) a +0 long sword a +0 chain mail a +0 short sword (55, 27, D) 50 arrows (56, -20, D) a +1 dagger of electrocution (56, 3, D) the ring "Qiur" {rF+ rC+ rN+ MR+ Str+2} [ring of protection from cold] It affects your strength (+2). It protects you from fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (56, 4, D) the ring of Charity {Fire +Inv rN+ Str+5 Dex-2} [ring of fire] It enhances your fire magic. It affects your strength (+5). It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. (56, 17, D) a +2 war axe of electrocution a +0 chain mail (56, 27, D) 50 arrows (57, -23, D) a lamp of fire (57, -20, D) an uncursed ring of magical power (57, 3, D) the amulet of Zono {Reflect rPois rC++ Str+3 Int-4 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+3). It affects your intelligence (-4). It greatly protects you from cold. It protects you from poison. It affects your SH (+2). (57, 4, D) the ring of Fidwobb {rN+ MR+ Stlth+} [ring of stealth] It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (57, 23, D) a +2 great mace a +0 chain mail a +2 glaive of venom a +0 scimitar (57, 31, D) a book of Ice (57, 33, D) a book of Callings (57, 34, D) Wutiuttoy's Almanac of Fetching Enhancements Spells Type Level a - Song of Slaying Charms 2 b - Dazzling Spray Conjuration/Hexes 3 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Leda's Liquefaction Hexes/Earth 4 f - Silence Hexes/Air 5 (57, 35, D) the Incunabulum of Conjuration Spells Type Level a - Searing Ray Conjuration 2 b - Venom Bolt Conjuration/Poison 5 (57, 37, D) a book of Spatial Translocations (57, 38, D) a +0 dagger a book of the Sky (57, 39, D) a book of Necromancy (57, 41, D) the Tome of Destructive Summoning Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Force Lance Conjuration/Translocation 4 d - Summon Ice Beast Ice/Summoning 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 (58, -23, D) a +0 scale mail (58, -7, D) the ring of Zuwim {+Fly EV-3} [ring of evasion] It affects your evasion (-3). It lets you fly. (58, 3, D) the ring of Cixoss {Int+5 Slay+2} [ring of intelligence] It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (58, 4, D) the ring of Spontaneous Combustion {Wiz Int+2 Slay+6 Stlth-} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you less stealthy. (58, 18, D) a +0 scimitar a +0 ring mail (58, 21, D) a +0 longbow a +0 scimitar 22 arrows a +0 ring mail (58, 23, D) a +0 dire flail (58, 37, D) a +0 dagger a +0 robe (59, -22, D) a sack of spiders (59, -21, D) a disc of storms (59, -20, D) a +0 long sword (59, -13, D) a +0 short sword a +0 cloak (59, -7, D) the ring of Lighy {rF+++ Int-5 Dex+3 SInv Stlth-} [ring of loudness] It affects your intelligence (-5). It affects your dexterity (+3). It renders you almost immune to fire. It lets you see invisible. It makes you less stealthy. (59, 21, D) a +0 scimitar a +0 leather armour a +0 buckler (59, 31, D) a cursed +0 spear a +0 robe (59, 33, D) the Volume of Curses and the Birds Spells Type Level a - Corona Hexes 1 b - Swiftness Charms/Air 2 c - Ensorcelled Hibernation Hexes/Ice 2 (59, 34, D) the Volume of Lucky Dislocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Teleport Other Translocation 3 (59, 35, D) a +0 dagger a +0 cloak a book of Battle (59, 37, D) a book of Transfigurations (59, 38, D) a book of Alchemy (59, 39, D) a book of Beasts (60, -23, D) 14 bolts (60, -13, D) a +2 glaive of flaming (60, -9, D) the amulet "Gitilulant" {Inacc rF- rC+ rN+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (60, -8, D) the ring of Ysesocw {rN+++ Str-5 Int-2 Slay+4 Stlth-} [ring of loudness] It affects your strength (-5). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It renders you almost immune to negative energy. It makes you less stealthy. (60, -7, D) the ring "Hykkim" {Fire *Drain rPois SInv} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It causes draining when unequipped. (60, -5, D) an uncursed ring of protection from fire an uncursed ring of protection from fire an uncursed ring of protection from cold (60, -2, D) a +0 longbow 28 arrows a +0 leather armour (60, 24, D) a +0 arbalest a +0 broad axe 5 bolts a +0 chain mail (61, -22, D) a +3 morningstar of draining (61, -6, D) the ring "Gewynosa" {Wiz rF+} [ring of wizardry] It improves your spell success rate. It protects you from fire. (61, -4, D) the ring "Ybalopot" {Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It lets you see invisible. (61, 7, D) a +0 glaive (61, 22, D) a +0 trident (61, 26, D) 50 bolts (61, 27, D) 50 bolts (62, -23, D) a book of the Tempests (62, -22, D) an uncursed staff of summoning (62, -7, D) the ring of Satisfaction {+Fly rElec rC++ Str+3 Dex-5} [ring of strength] It affects your strength (+3). It affects your dexterity (-5). It greatly protects you from cold. It insulates you from electricity. It lets you fly. (62, -5, D) the amulet "Juemoh" {Dismiss rF+ MR++ Int-5} [amulet of dismissal] It may teleport away creatures that harm you. It affects your intelligence (-5). It protects you from fire. It affects your resistance to hostile enchantments. (62, 9, D) a +4 scimitar of holy wrath (unseen) (62, 26, D) 50 bolts (62, 27, D) 50 bolts (62, 33, D) a +0 battleaxe a +0 ring mail of poison resistance (62, 36, D) a +0 dagger (63, -23, D) a book of Dreams (63, -21, D) an uncursed staff of death (63, -20, D) the +6 spear "Hualuff" {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. a +0 plate armour (63, -8, D) the amulet of Scepticism {Inacc rF++ Str+4 Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It greatly protects you from fire. It makes you more stealthy. (63, -6, D) the ring "Qomigot" {rElec Str+2} [ring of strength] It affects your strength (+2). It insulates you from electricity. (63, 30, D) the ring of Saluwn {rElec Str+4 Dex+6 SInv} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+6). It insulates you from electricity. It lets you see invisible. (63, 35, D) a +0 rapier a +0 ring mail (63, 41, D) the amulet "Myrchyce" {Spirit rElec rF+ Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire. It insulates you from electricity. It makes you more stealthy. (64, -23, D) a +1 war axe of chopping (64, -20, D) a book of Geomancy (64, 10, D) a +0 mace (still there?) a +2 whip (still there?) (64, 19, D) a +7 scale mail (64, 20, D) a +6 chain mail (64, 23, D) a +0 long sword (64, 30, D) the ring of the Rabble {Wiz +Inv rPois rC+} [ring of wizardry] It improves your spell success rate. It protects you from cold. It protects you from poison. It lets you turn invisible. (64, 31, D) a +5 ring of slaying (64, 34, D) a +0 trident a +0 robe (64, 40, D) the ring of the Hundredfold Wars {rPois Str+5 Slay+5} [ring of slaying] It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. (64, 41, D) the ring of Descent {+Inv rElec rPois rC+ Str-3} [ring of protection from cold] It affects your strength (-3). It protects you from cold. It insulates you from electricity. It protects you from poison. It lets you turn invisible. (64, 42, D) the amulet "Mopt" {Regen+ SInv} [amulet of regeneration] It lets you see invisible. It increases your rate of regeneration. (65, -23, D) a +0 dagger (65, -22, D) a +6 giant club (65, -21, D) a cursed +0 war axe (65, -20, D) a +1 glaive of protection a +0 scimitar a +3 leather armour of cold resistance (65, -14, D) a +3 whip of holy wrath a +0 robe (65, -2, D) an arrow (65, 5, D) a +0 battleaxe (65, 19, D) a +1 pair of gloves (65, 20, D) a +5 plate armour (65, 23, D) a +0 scimitar a +0 large shield (65, 30, D) the ring "Eridych" {rF+ Int+2 Dex+8 Stlth-} [ring of protection from fire] It affects your intelligence (+2). It affects your dexterity (+8). It protects you from fire. It makes you less stealthy. (65, 34, D) a +0 battleaxe (65, 40, D) the amulet "Kotuuclo" {+Blink rN++ Regen+ Str-2 Slay+3} [amulet of regeneration] It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from negative energy. It lets you blink. It increases your rate of regeneration. (65, 41, D) the ring "Zarapuclo" {rElec MR- Str+10 Int+2 Slay+5} [ring of slaying] It affects your strength (+10). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. (65, 42, D) the ring of Voisurch {Int+2 SInv} [ring of intelligence] It affects your intelligence (+2). It lets you see invisible. (66, -23, D) a +0 ring mail (66, -22, D) a +0 scimitar (66, -21, D) a +0 broad axe a scroll of magic mapping 16 poisoned needles (66, -13, D) a +0 robe (66, 10, D) a +0 rapier (unseen) (66, 23, D) 2 bolts (66, 26, D) the +5 scale mail "Yttul" {*Slow Dex+6 Stlth+} It affects your dexterity (+6). It may slow you when you take damage. It makes you more stealthy. (66, 30, D) the ring of the Elephant {rC+ Int+3 Dex-4 SInv} [ring of protection from cold] It affects your intelligence (+3). It affects your dexterity (-4). It protects you from cold. It lets you see invisible. (66, 31, D) the ring "Tedghyrghu" {AC+6 Slay+2} [ring of protection] It affects your AC (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (66, 33, D) a +3 demon whip (66, 40, D) the amulet "Gish" {rN+ Regen+ Stlth+} [amulet of regeneration] It protects you from negative energy. It increases your rate of regeneration. It makes you more stealthy. (66, 42, D) the amulet "Cyne" {Dismiss +Inv rC+} [amulet of dismissal] It may teleport away creatures that harm you. It protects you from cold. It lets you turn invisible. (67, -22, D) an uncursed staff of death a +0 leather armour a potion of resistance (67, -21, D) a +0 war axe a +0 chain mail the ring "Kaciy" {rC+ Dex+3} [ring of protection from cold] It affects your dexterity (+3). It protects you from cold. (67, -20, D) the ring of Hoynar {rC+ rN+ Str+5 Slay-2} [ring of strength] It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from cold. It protects you from negative energy. a +0 long sword 55 stones a +0 plate armour (67, -19, D) the +6 morningstar of Laisumoi {distort, MR+ MP+9 Int+2 Dex-3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+2). It affects your dexterity (-3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a scroll of random uselessness (67, -9, D) a +3 demon whip of flaming a +0 chain mail (67, -2, D) an arrow (67, 10, D) a +0 flail (unseen) (67, 23, D) a bolt (67, 26, D) the cursed +0 cloak of the Pit {+Blink rElec MP-9 Dex+7} It affects your dexterity (+7). It insulates you from electricity. It affects your magic capacity (-9). It lets you blink. It has a curse placed upon it. (67, 30, D) the ring "Lueska" {+Blink rElec rC+ Str-3} [ring of protection from cold] It affects your strength (-3). It protects you from cold. It insulates you from electricity. It lets you blink. (67, 31, D) the ring "Roirr" {Fire rElec rPois Dex-2 Slay+3} [ring of fire] It enhances your fire magic. It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (67, 40, D) the amulet of Byhore Gowe {Spirit rElec rC+ Dex-5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. (67, 41, D) the ring "Syuket" {rF+ Str+3 Slay+5} [ring of slaying] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. (67, 42, D) the amulet of Insomnia {+Rage rPois Slay+2} [amulet of rage] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It lets you go berserk. (68, -22, D) the +11 morningstar "Woneol" {speed, Str+6 Int-2} Attacks with this weapon are significantly faster. It affects your strength (+6). It affects your intelligence (-2). (68, -21, D) a +0 war axe a +0 hand axe a wand of enslavement (17/24) (68, -20, D) a book of the Earth (68, -13, D) a pearl dragon hide a +0 scimitar a +0 longbow 13 arrows a +0 leather armour (68, 30, D) the ring "Ipnenis" {Str+5 Dex+6} [ring of dexterity] It affects your strength (+5). It affects your dexterity (+6). (68, 31, D) the ring "Apsotont" {Fire *Slow Str+2 Int+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It may slow you when you take damage. (68, 41, D) the amulet of Kikubaaqudgha's Fury {Spirit Int+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+6). (69, -23, D) a +0 cloak (69, -22, D) a +4 mace of protection the cursed ring "Ximun" {rPois MR+ Str+3 Int+2 Dex-3} [ring of dexterity] It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (-3). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 chain mail (69, -20, D) a +0 glaive 16 stones a +0 chain mail a +0 great sword a +0 chain mail a +0 scimitar a lamp of fire (69, -17, D) a stone (69, -13, D) a +5 great mace of draining a +0 chain mail a +5 halberd a +0 plate armour (69, 26, D) a +5 plate armour (69, 31, D) the ring "Peilivog" {rC+ MR+ Str+4 Int-3 SInv} [ring of see invisible] It affects your strength (+4). It affects your intelligence (-3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (70, -23, D) a phial of floods (70, -22, D) a cursed -3 spear (70, -21, D) a +2 spear of venom (70, -20, D) 20 stones (70, 26, D) a +4 ring mail (70, 27, D) a +2 swamp dragon armour (70, 30, D) an uncursed ring of see invisible a +3 ring of strength a +3 ring of strength the ring "Kyvela" {Ice rPois} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (71, -23, D) the +0 trident of Edeak {holy, rElec Int-3 Dex-4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-3). It affects your dexterity (-4). It insulates you from electricity. It makes you more stealthy. (71, -21, D) a +1 rapier of protection (71, -20, D) 19 bolts (71, -11, D) a +1 demon whip a +2 fire dragon armour (71, 20, D) a +6 chain mail (71, 26, D) a +1 large shield (71, 27, D) a +1 plate armour of cold resistance (72, -21, D) a +0 spear (72, -20, D) a +1 spear of flaming (72, 19, D) a +4 ring mail (72, 20, D) a +2 swamp dragon armour (72, 26, D) a +1 pair of boots (72, 31, D) a +0 dagger (73, -21, D) an uncursed ring of ice (73, 16, D) a +5 rapier of holy wrath a +0 cloak (73, 31, D) a +0 rapier (74, 0, D) a +0 short sword a +0 glaive (74, 22, D) a cursed -3 dire flail (74, 29, D) a cursed +0 rapier a +0 cloak (74, 30, D) a +0 battleaxe of freezing (74, 31, D) a +0 trident (74, 34, D) an uncursed staff of energy (74, 35, D) a wand of iceblast (7/15) (75, -12, D) a +0 eudemon blade of holy wrath a +0 large shield (75, -5, D) a +0 cloak (75, 0, D) a +0 scimitar (75, 1, D) a +0 glaive a +0 rapier a +0 scale mail (75, 3, D) a +3 demon blade of flaming a +0 plate armour (76, -1, D) a +0 flail of protection