Dungeon Sprint DCSS version 0.19-a0-1490-g5dd3618 (webtiles) character file. 21 sergedm the Thaumaturge (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Sept 8, 2016. Was an Initiate of Vehumet. Slain by a fire vortex (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:40 (178 turns). sergedm the Thaumaturge (Deep Elf Conjurer) Turns: 178, Time: 00:03:41 Health: -4/15 AC: 2 Str: 5 XL: 2 Next: 62% Magic: 12/15 EV: 17 Int: 31 God: Vehumet [......] Gold: 0 SH: 7 Dex: 20 Spells: 2 memorised, 18 levels left rFire . . . SeeInvis . C - staff of energy rCold . . . Gourm . a - +0 robe rNeg . . . Faith . K - +3 buckler rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++++...... NoTele + (no amulet) G - +6 ring of intelligence F - +6 ring of intelligence @: agile, very slightly contaminated, hasted, very quick A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons D - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). J - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Armour a - a +0 robe (worn) H - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. K - a +3 buckler (worn) Magical Staves C - an uncursed staff of energy (weapon) Jewellery E - a +6 ring of dexterity F - a +6 ring of intelligence (left hand) G - a +6 ring of intelligence (right hand) I - a +6 ring of strength Wands y - a wand of disintegration (7/24) z - a wand of iceblast (5/15) A - a wand of lightning (5/15) B - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 9 potions of heal wounds f - 5 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - a potion of invisibility l - 4 potions of resistance n - 4 potions of agility o - 5 potions of might Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - 5 bread rations w - 40 fruits x - 4 meat rations Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 10.1 Spellcasting + Level 5.0 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History You channel some magical energy. You feel slightly more hungry. You channel some magical energy. You feel slightly more hungry. Your surroundings seem different! Welcome to arena 2. 2 fire elementals and a fire vortex come into view. You flicker back into view. Found three items. You're too inexperienced to learn that spell! Okay, then. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - fire vortex Aim: a fire vortex (resting) The searing ray hits the fire vortex. The fire vortex is moderately damaged. The searing ray hits the fire vortex. The fire vortex is heavily damaged. The fire vortex hits you. The fire vortex burns you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.EE[.▓.....▓ ▓.....▓.[.|.▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓@....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 fire elementals. Vanquished Creatures A white imp (D) An ufetubus (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 64 | D | Became a worshipper of Vehumet 79 | D | Reached skill level 10 in Spellcasting 79 | D | Reached XP level 2. HP: 15/15 MP: 6/15 83 | D | Learned a level 2 spell: Searing Ray 147 | D | Entered arena 1. 158 | D | Reached skill level 5 in Conjurations 174 | D | Entered arena 2. 174 | D | Noticed a fire elemental 174 | D | Noticed a fire elemental 178 | D | Slain by a fire vortex Vault maps used: D: sprint_v Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 10 | 10.1 Conjurations | 5 | 5.0 Dodging | | 2.5 Stealth | | 2.7 Action || total -------------------------++------- Cast: Magic Dart || 8 Searing Ray || 2 Evoke: Staff of energy || 3 Use: Potion || 5 Eat: Fruit || 2 Dodge: Dodged || 1