Dungeon Sprint DCSS version 0.19-a0-1384-gbb462ca (webtiles) character file. 63 sergedm the Destroyer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Sept 3, 2016. Drowned by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:32 (571 turns). sergedm the Destroyer (Deep Elf Conjurer) Turns: 571, Time: 00:01:33 Health: -1/19 AC: 2 Str: 5 XL: 3 Next: 89% Magic: 3/11 EV: 13 Int: 20 God: Gold: 25 SH: 0 Dex: 15 Spells: 2 memorised, 9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ NoTele + (no amulet) (no ring) (no ring) @: engulfed (cannot breathe) A: regeneration 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking l - a scroll of immolation {unknown} m - a scroll of magic mapping {unknown} n - 2 scrolls of identify q - a scroll of holy word {unknown} r - a scroll of recharging Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage o - 3 potions of cure mutation p - 2 potions of flight {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - 3 bread rations Skills: + Level 3.2 Dodging + Level 3.5 Stealth * Level 5.2 Spellcasting + Level 8.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. Message History The water elemental closely misses you. The searing ray hits the water elemental. The water elemental is heavily damaged. The water elemental barely misses you. The searing ray hits the water elemental. The water elemental is almost destroyed. You finish channeling your searing ray. The water elemental hits you. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (almost destroyed) The searing ray misses the water elemental. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! The searing ray hits the water elemental. The water elemental is almost destroyed. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'...♣♣♣ ♣.# ▓..#..#.....♣♣ ♣♣.# ▓#'####......♣ ..# ▓.....#....≈.♣♣♣..###+#+# ▓.....#...≈≈....♣.#...... ▓.....#..≈≈≈≈♣.@E.'.⌠.... ▓####'#..≈≈≈≈≈≈♣♣.#...## ▓...[.#.≈≈≈≈≈≈....# .# ▓.....#.≈≈≈≈≈.....# ▓.....#.≈≈≈.......# ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An ooze (D) A rat (D) 5 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D | Reached skill level 5 in Conjurations 96 | D | Killed a hellion 98 | D | Killed a hellion 113 | D | Killed a yaktaur 136 | D | Killed a hellion 139 | D | Killed a hellion 141 | D | Killed a hellion 162 | D | Killed a hellion 174 | D | Killed a white draconian scorcher 227 | D | Killed a white draconian scorcher 352 | D | Noticed Jessica 356 | D | Killed Jessica 356 | D | Reached skill level 7 in Conjurations 356 | D | Reached XP level 2. HP: 15/15 MP: 3/9 356 | D | Reached XP level 3. HP: 19/19 MP: 3/11 432 | D | Learned a level 2 spell: Searing Ray 458 | D | Gained mutation: Your natural rate of healing is unusually fast. [potion of mutation] 458 | D | Gained mutation: Your magical capacity is low. (-10% MP) [potion of mutation] 459 | D | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 459 | D | Gained mutation: You have sharp toenails. [potion of mutation] 459 | D | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 460 | D | Lost mutation: You have sharp toenails. [potion of cure mutation] 460 | D | Lost mutation: Your magical capacity is low. (-10% MP) [potion of cure mutation] 460 | D | Lost mutation: You tend to lose your temper in combat. [potion of cure mutation] 460 | D | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of cure mutation] 506 | D | Reached skill level 5 in Spellcasting 506 | D | Reached skill level 8 in Conjurations 563 | D | Noticed a water elemental 571 | D | Drowned by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 7 8 | 8.2 Dodging | 3 | 3.2 Stealth | 3 | 3.5 Spellcasting | 4 5 | 5.2 Action || total -------------------------++------- Cast: Magic Dart || 13 Searing Ray || 4 Use: Scroll || 2 Potion || 3 Dodge: Dodged || 8