Dungeon Sprint DCSS version 0.19-a0-1216-g363869b (webtiles) character file. 49 sergedm the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 23, 2016. Slain by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:01 (445 turns). sergedm the Conjurer (Deep Elf Conjurer) Turns: 445, Time: 00:02:01 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 51% Magic: 7/12 EV: 14 Int: 20 God: Gold: 23 SH: 0 Dex: 15 Spells: 3 memorised, 7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec + Dismiss . e - +0 cloak rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ NoTele + (no amulet) (no ring) (no ring) @: no status effects A: deformed body, mutation resistance 1, electricity resistance a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls i - a scroll of blinking k - 2 scrolls of immolation l - 4 scrolls of identify m - 3 scrolls of remove curse Potions d - a potion of curing f - 2 potions of haste g - a potion of magic h - a potion of berserk rage o - a potion of cure mutation p - a potion of flight {unknown} r - a potion of beneficial mutation {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration j - 3 chunks of flesh n - a royal jelly q - a meat ration Skills: + Level 3.4 Dodging + Level 3.1 Stealth * Level 5.6 Spellcasting + Level 7.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 None c - Dazzling Spray Conj/Hex ###... 10% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You are somewhat resistant to further mutation. You are resistant to electric shocks. (rElec) Message History Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (resting) Okay, then. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (resting) The searing ray hits the water elemental. The water elemental is lightly damaged. The searing ray hits the water elemental. The water elemental is lightly damaged. The searing ray hits the water elemental. The water elemental is moderately damaged. The searing ray hits the water elemental. The water elemental is severely damaged. You finish channeling your searing ray. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#@.# #+#+# ##.##.###..##'#.E#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####...#...### ▓#.....##.)###....#.⌠.# ###..##...##.....# ..# ##..##....#......# ## #..###..##.#.....# #(.# #.. ####....# You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) 4 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 3 plants (D) 12 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 70 | D | Reached skill level 5 in Conjurations 86 | D | Killed a hellion 86 | D | Killed a hellion 89 | D | Killed a hellion 90 | D | Killed a hellion 105 | D | Killed a yaktaur 139 | D | Reached skill level 6 in Conjurations 139 | D | Reached XP level 2. HP: 6/15 MP: 3/9 183 | D | Killed a hellion 210 | D | Killed a white draconian scorcher 281 | D | Killed a white draconian scorcher 315 | D | Noticed Crazy Yiuf 320 | D | Learned a level 2 spell: Searing Ray 331 | D | Killed Crazy Yiuf 331 | D | Reached skill level 5 in Spellcasting 331 | D | Reached skill level 7 in Conjurations 331 | D | Reached XP level 3. HP: 19/19 MP: 3/12 353 | D | Killed a hellion 422 | D | Gained mutation: You have a pair of small horns on your head. [potion of mutation] 422 | D | Gained mutation: You are frail. (-10% HP) [potion of mutation] 423 | D | Gained mutation: You are resistant to electric shocks. (rElec) [potion of mutation] 423 | D | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 423 | D | Gained mutation: You have a pair of horns on your head. [potion of mutation] 424 | D | Gained mutation: Your magical capacity is low. (-10% MP) [potion of mutation] 424 | D | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 429 | D | Lost mutation: Your magical capacity is low. (-10% MP) [potion of cure mutation] 429 | D | Lost mutation: You have a pair of horns on your head. [potion of cure mutation] 429 | D | Lost mutation: You are frail. (-10% HP) [potion of cure mutation] 429 | D | Lost mutation: You have a pair of small horns on your head. [potion of cure mutation] 439 | D | Learned a level 3 spell: Dazzling Spray 439 | D | Noticed a water elemental 445 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 7 | 7.3 Dodging | 3 | 3.4 Spellcasting | 4 5 | 5.6 Stealth | 3 | 3.1 Action || total -------------------------++------- Cast: Magic Dart || 22 Searing Ray || 2 Use: Potion || 6 Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 9