sergedm the Dungeon (0, 14, D) a +2 trident of flaming a +0 scale mail (0, 17, D) a +0 club (0, 18, D) a +0 halberd a +0 whip (6, 8, D) a +0 dagger (7, 6, D) a +2 mace (8, 4, D) 2 scrolls of vulnerability (8, 6, D) a +0 halberd (8, 8, D) a +3 ring mail (8, 9, D) a +0 quarterstaff of speed (8, 10, D) a +0 hand axe of freezing (8, 11, D) a +2 flail of protection (8, 19, D) a +0 halberd (8, 20, D) a +0 scythe (9, 4, D) 10 stones (9, 8, D) a +2 plate armour (9, 9, D) a +1 long sword of flaming (9, 10, D) a +0 trident of piercing (9, 11, D) a +1 dagger of electrocution (10, 20, D) a +0 dagger a +0 robe (17, 19, D) a +3 plate armour (17, 20, D) a +0 pair of gloves (17, 21, D) a +2 rapier of venom (17, 22, D) a +1 broad axe of freezing (17, 23, D) a +2 morningstar of protection (18, 19, D) a +5 ring mail (18, 20, D) a +4 chain mail (18, 21, D) a +4 quarterstaff of speed (18, 22, D) the +2 halberd of Nered {elec, Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). (22, 12, D) a cursed +0 giant club a cursed +0 robe (25, 14, D) a +0 giant spiked club a +0 giant spiked club an arrow a two-headed ogre corpse (skeletalised by now) (27, 13, D) a +0 shortbow 11 arrows (28, 20, D) a +0 trident a +0 ring mail (33, 17, D) a +0 long sword a +0 leather armour (34, 17, D) a +0 morningstar (36, 7, D) a necrophage corpse a river rat corpse (39, 17, D) a +0 giant club (41, 15, D) a +3 scimitar of flaming (45, 16, D) a +0 flail (unseen) (46, 15, D) a +0 hand axe (51, 19, D) a +0 quarterstaff (52, 18, D) 16 arrows (53, 20, D) a +1 flail of holy wrath (53, 21, D) 20 stones (54, 19, D) 7 tomahawks (54, 22, D) a +0 robe a +2 broad axe of chopping (54, 23, D) a +0 robe