Dungeon Sprint DCSS version 0.18-a0-1405-g73f4075 (webtiles) character file. 74 sergedm the Destroyer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Feb 24, 2016. Slain by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:31 (349 turns). sergedm the Destroyer (Deep Elf Conjurer) Turns: 349, Time: 00:02:31 Health: 0/24 AC: 6 Str: 5 XL: 4 Next: 9% Magic: 5/13 EV: 13 Int: 21 God: Gold: 34 SH: 2 Dex: 15 Spells: 5 memorised, 0 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois + Spirit . (no helmet) rElec . Dismiss . k - +1 cloak {rPois} rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... Rnd*Rage + (no amulet) Stlth ++........ NoTele + (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: large bone plates 1, berserk 1, fire resistance 1, screaming 1, MP-powered wands a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +1 cloak of poison resistance (worn) Scrolls i - a scroll of blinking m - 2 scrolls of holy word {unknown} n - a scroll of fog {unknown} o - a scroll of enchant weapon {unknown} s - a scroll of identify {unknown} t - a scroll of recharging {unknown} Potions d - a potion of curing e - 2 potions of heal wounds f - 2 potions of haste g - 2 potions of magic h - a potion of berserk rage q - a potion of cure mutation {unknown} r - a potion of flight {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration p - 2 royal jellies Skills: + Level 3.2 Dodging + Level 3.4 Stealth * Level 5.5 Spellcasting + Level 8.5 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 None c - Iskenderun's Mystic Conj #####... 3% 4 ####... d - Fulminant Prism Conj/Hex ###....... 21% 4 ####... q - Dazzling Spray Conj/Hex ###..... 6% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates (AC +2, SH +2). You tend to lose your temper in combat. Your flesh is heat resistant. You occasionally shout uncontrollably at your foes. You expend magic power (3 MP) to strengthen your wands. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged) The spray of energy hits the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. You see here a quarterstaff of chaos. The water elemental misses you. Your magical contamination has completely faded away. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged) The searing ray hits the water elemental. The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##....)..#..#..# ▓##.##E##...#..#..## ##@##.###..##'#..#. ▓#E####.##..###...'. ▓.###..##..####...# ▓#.E...##..###....# ###..##...##.....# #..##....#.)....# #..###..##.#.....# #). #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) 2 rats (D) 5 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | sergedm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 39 | D | Noticed Jessica 42 | D | Killed Jessica 42 | D | Reached skill level 7 in Conjurations 42 | D | Reached XP level 2. HP: 15/15 MP: 3/9 55 | D | Learned a level 2 spell: Searing Ray 96 | D | Reached skill level 5 in Spellcasting 96 | D | Reached XP level 3. HP: 19/19 MP: 3/11 161 | D | Killed a white draconian scorcher 170 | D | Noticed Crazy Yiuf 176 | D | Killed Crazy Yiuf 176 | D | Reached skill level 8 in Conjurations 176 | D | Reached XP level 4. HP: 13/24 MP: 4/13 198 | D | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 198 | D | Gained mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 199 | D | Gained mutation: Your flesh is heat resistant. [potion of mutation] 199 | D | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 199 | D | Gained mutation: You are partially covered in large bone plates (AC +2, SH +2). [potion of mutation] 256 | D | Killed a yaktaur 290 | D | Killed a white draconian scorcher 309 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 313 | D | Learned a level 3 spell: Dazzling Spray 318 | D | Learned a level 4 spell: Fulminant Prism 319 | D | Noticed a water elemental 349 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Spellcasting | 4 5 | 5.5 Conjurations | 7 8 | 8.5 Dodging | 3 | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 8 | || 8 Searing Ray | 3 | 1 || 4 Dazzling Spray | | 2 || 2 Use: Potion | | 2 || 2