ASSERT(!in_bounds(you.pos()) || !cell_is_solid(you.pos()) || you.wizmode_teleported_into_rock) in 'main.cc' at line 2822 failed. Version: Dungeon Crawl Stone Soup 0.20-a0-993-gba41c3c Platform: unix Bits: 64 Game mode: sprint Tiles: online Command line: /usr/games/crawl-git-ba41c3cead -name sergedm -rc /dgldir/rcfiles/crawl-git/sergedm.rc -macro /dgldir/rcfiles/crawl-git/sergedm.macro -morgue /dgldir/morgue/sergedm/ -sprint -webtiles-socket /crawl-master/webserver/sockets/sergedm:2017-04-11.18:03:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 14 stack frames. /usr/games/crawl-git-ba41c3cead(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x67a033]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-ba41c3cead(_Z13do_crash_dumpv+0x2b8) [0x680bf8]: do_crash_dump() /usr/games/crawl-git-ba41c3cead(_Z20crash_signal_handleri+0x74) [0x67a2a4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f53e76b41e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f53e7a1cf6b]: /usr/games/crawl-git-ba41c3cead() [0x680494] /usr/games/crawl-git-ba41c3cead() [0x68071a] /usr/games/crawl-git-ba41c3cead() [0xbb8047] /usr/games/crawl-git-ba41c3cead(_Z15process_command12command_type+0x91a) [0xbba84a]: process_command(command_type) /usr/games/crawl-git-ba41c3cead() [0xbbd069] /usr/games/crawl-git-ba41c3cead() [0xbbdc75] /usr/games/crawl-git-ba41c3cead(main+0x2eb) [0x5e78ab]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f53e76a0ead]: /usr/games/crawl-git-ba41c3cead() [0x5e7e5d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f53e7a1cc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f53e7a1cc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000067a6f3 in call_gdb (file=0x7f53e7a08880) at crash.cc:432 gdb = attach_cmd = "attach 17746\000\000\000\000\000\000\000" #2 0x0000000000680c11 in do_crash_dump () at dbg-asrt.cc:670 t = 1491933784 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2a30388 "/dgldir/morgue/sergedm/"}} name = "/dgldir/morgue/sergedm/crash-sergedm-20170411-180304.txt", '\000' file = 0x7f53e7a08880 #3 0x000000000067a2a4 in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No symbol table info available. #5 0x00007f53e7a1cf6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000680494 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff295c0930 "ASSERT(!in_bounds(you.pos()) || !cell_is_solid(you.pos()) || you.wizmode_teleported_into_rock) in 'main.cc' at line 2822 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x000000000068071a in AssertFailed (expr=0xcfdfc8 "!in_bounds(you.pos()) || !cell_is_solid(you.pos()) || you.wizmode_teleported_into_rock", file=0xcbb6b0 "main.cc", line=2822, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(!in_bounds(you.pos()) || !cell_is_solid(you.pos()) || you.wizmode_teleported_into_rock) in 'main.cc' at line 2822 failed.\000\024\\)\377\177\000\000\340\n\\)\226\016\\)\020", '\000' , "`\024\\)\377\177", '\000' , " \025\\)\377\177\000\000\200\024\\)\377\177\000\000\230\016\\)\000\000\000\000\377\377\377\377\377\377\377\377\022\000\000\000\000\000\000\000\001\200\255\373\000\000\000\000\202"... args = {{gp_offset = 18472384, fp_offset = 0, overflow_arg_area = 0xc97a58, reg_save_area = 0xba5858}} fileName = #8 0x0000000000bb8047 in _move_player (move=move@entry=...) at main.cc:2821 additional_time_taken = 0 initial_position = {x = 44194800, y = 0} walkverb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7f53e7a09e40 ""}} targ_monst = attacking = false targ_pass = fmonger = moving = true targ = {x = 693900816, y = 32767} did_wall_jump = targ_grid = try_to_swap = mon_swap_dest = {x = 44233560, y = 0} running = swap = false can_wall_jump = beholder = #9 0x0000000000bba84a in process_command (cmd=cmd@entry=CMD_MOVE_UP_LEFT) at main.cc:1638 No locals. #10 0x0000000000bbd069 in _input () at main.cc:1129 cmd = CMD_MOVE_UP_LEFT player_disabled = {was_disabled = false} #11 0x0000000000bbdc75 in _launch_game () at main.cc:475 game_start = false ccon = {cstate = false, smartcstate = false} #12 0x00000000005e78ab in _launch_game_loop () at main.cc:376 game_ended = false #13 main (argc=, argv=0x7fff295c1d18) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Apr 11 2017 at 06:30:19 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ba41c3cead/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ba41c3cead/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ba41c3cead/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (1, 1): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - tyrant leech The fire ignites! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The tyrant leech is engulfed in blazing flames. Your fulminant prism crackles loudly. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance Press: ? - help, Shift-Dir - straight line The lance of force misses the tyrant leech. The lance of force hits the tyrant leech. The tyrant leech is moderately wounded. The tyrant leech is knocked back by the lance of force. The tyrant leech slams into the rock wall! The tyrant leech is engulfed in blazing flames. The tyrant leech bites you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the tyrant leech. The tyrant leech is almost dead. Casting: Force Lance Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance Press: ? - help, Shift-Dir - straight line, f - tyrant leech Aim: a tyrant leech (almost dead) The lance of force hits the tyrant leech. You kill the tyrant leech! Vehumet accepts your kill. You feel your power returning. Casting: Force Lance Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (almost dead) The orb of energy hits the tyrant leech. You kill the tyrant leech! Vehumet accepts your kill. You feel your power returning. You hear a roar! A lindwurm comes into view. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - lindwurm Aim: a lindwurm The orb of energy misses the lindwurm. The orb of energy explodes! The lindwurm breathes flames at you. The blast of flame hits you! You resist. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - lindwurm Aim: a lindwurm (catching its breath) The orb of energy hits the lindwurm. The lindwurm is heavily wounded. The orb of energy explodes! The lindwurm breathes flames at you. The blast of flame hits you! You resist. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - lindwurm Aim: a lindwurm (heavily wounded, catching its breath) The orb of energy hits the lindwurm. The lindwurm is severely wounded. The orb of energy explodes! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - lindwurm Aim: a lindwurm (severely wounded, catching its breath) The orb of energy hits the lindwurm. You kill the lindwurm! Vehumet accepts your kill. You feel your power returning. Your Spellcasting skill increases to level 19! Your Translocations skill increases to level 4! A redback comes into view. The redback is engulfed in blazing flames. Magic courses through your body. The redback misses you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance Press: ? - help, Shift-Dir - straight line, f - redback Aim: a redback (moderately wounded, clinging) The lance of force hits the redback. You kill the redback! Vehumet accepts your kill. You feel your power returning. You see here a redback corpse. You see here a redback corpse. You see here a redback corpse. You see here a redback corpse. You see here a tyrant leech corpse. You butcher the tyrant leech corpse. a - 4 chunks of flesh You see here a tyrant leech corpse. You butcher the tyrant leech corpse. a - 8 chunks of flesh (gained 4) You start resting. Magic restored. Okay, then. You start resting. A redback comes into view. Casting: Force Lance Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - redback Aim: a redback (clinging, hasn't noticed you) The orb of energy misses the redback. The redback closely misses you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - redback Aim: a redback (clinging) The orb of energy hits the redback. The redback is severely wounded. The orb of energy explodes! The redback barely misses you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - redback Aim: a redback (severely wounded, clinging) The orb of energy misses the redback. The orb of energy explodes! The redback misses you. The redback bites you! You are poisoned. The redback poisons you! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - redback Aim: a redback (severely wounded, clinging) The orb of energy hits the redback. The redback is almost dead. The orb of energy explodes! You feel very sick. The redback bites you! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - redback Aim: a redback (almost dead, clinging) The orb of energy hits the redback. The redback is almost dead. The orb of energy explodes! You feel sick. The redback completely misses you. The redback misses you. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - redback Aim: a redback (almost dead, clinging) The orb of energy hits the redback. You kill the redback! Vehumet accepts your kill. You feel your power returning. The orb of energy explodes! You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You feel better. You start resting. Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes terrible. Magic restored. You start resting. All of the chunks of flesh in your inventory have rotted away. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! You hear a shout! Urug the Orcish Ballista comes into view. She is wielding an eveningstar of freezing. Urug moves out of view. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor, f - you Okay, then. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire ignites! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The javelin of penetration pierces through your fulminant prism! Your fulminant prism detonates feebly. A javelin of penetration appears from out of your range of vision. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You hear a loud crackle. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You hear an explosion! You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor Okay, then. Urug throws a javelin of penetration. The javelin of penetration pierces through you! You see here a javelin of penetration. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Urug throws a javelin of penetration. The javelin of penetration barely misses you. You see here a javelin of penetration. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance Press: ? - help, Shift-Dir - straight line, f - Urug Aim: Urug, wielding an eveningstar of freezing and wearing a scale mail (heavily wounded) The lance of force misses Urug. Casting: Force Lance Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance Press: ? - help, Shift-Dir - straight line, p - Urug The lance of force hits Urug. Urug is heavily wounded. Urug is knocked back by the lance of force. Urug slams into the tree! Casting: Force Lance Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire ignites! Urug throws a javelin of penetration. The javelin of penetration pierces through you!! * * * LOW HITPOINT WARNING * * * Okay, then. There is an open door here. You close the door. There is an open door here. You close the door. You start resting. Magic restored. You start resting. You are feeling hungry. You start resting. HP restored. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You close the door. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door to the Lair of Beasts here. You close the door. You open the door. There is an open door here. Things that are here: a longbow; 40 arrows There is an open door here. You see here an arrow. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You see here 4 tomahawks. There is an open door to the Orcish Mines here. Things that are here: a scimitar; a chain mail Things that are here: a dagger; a mace; a leather armour You open the door. 2 deep elf knights and 3 deep elf magi come into view. A deep elf knight is wielding a long sword of electrocution. The deep elf mage shouts! The deep elf knight moves out of view. There is an open door to the Elven Halls here. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A deep elf knight opens the door. The deep elf knight points at you and mumbles some strange words. The stone arrow misses you. Your fulminant prism crackles loudly. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire ignites! The deep elf knight unwields an uncursed scimitar. The deep elf knight wields a longbow. The deep elf knight shoots an arrow. The arrow hits you!! Your fulminant prism explodes! The blast of energy engulfs the deep elf knight. The deep elf knight is heavily wounded. The blast of energy engulfs the deep elf knight. The deep elf knight is severely wounded. The blast of energy engulfs the deep elf mage. The deep elf mage is heavily wounded. You hear a shout! x2 Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! Vehumet accepts your kill. You feel your power returning. Your Conjurations skill increases to level 17! You feel a bit more experienced. Vehumet accepts your kill. Vehumet offers you knowledge of Bolt of Magma. You feel your power returning. Your Spellcasting skill increases to level 20! You have reached level 11! You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Something hits your fulminant prism! Something hits your fulminant prism but does no damage. Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a rapier (almost dead) The orb of energy hits the deep elf mage. You kill the deep elf mage! Vehumet accepts your kill. You feel your power returning. Your Hexes skill increases to level 8! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a rapier and wearing a scale mail (severely wounded) The orb of energy hits the deep elf mage. You kill the deep elf mage! Vehumet accepts your kill. You feel your power returning. Things that are here: a dagger; a mace; a leather armour Memorise Bolt of Magma, consuming 5 spell levels and leaving 18? Vehumet grants you knowledge of Bolt of Magma. You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'i'. There is an open door to the Elven Halls, spattered with blood here. Items here: ( )) [ † a rapier; a scale mail; a rapier; an arrow; an elf corpse You butcher the elf corpse. a - 4 chunks of flesh There is an open door to the Elven Halls, spattered with blood here. Items here: ( )) [ a rapier; a scale mail; a rapier; an arrow Things that are here: a longbow; an uncursed scimitar; 25 arrows You see here a long sword of electrocution. Eat one of 4 chunks of flesh? (ye/n/q) You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. There is an open door here. A deep elf demonologist comes into view. The deep elf demonologist gestures wildly while chanting. Things that are here: a long sword; a scale mail; an elf corpse Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. The spell is very dangerous to cast! Continue anyway? You summon a servant imbued with your destructive magic! You butcher the elf corpse. The deep elf demonologist casts a spell at you. Things that are here: a long sword; a scale mail; 4 chunks of flesh There is an open door here. You see here a long sword of electrocution. You start resting. Magic restored. You start resting. Your spellforged servitor disappears in a puff of smoke! HP restored. There is an open door here. Casting: Spellforged Servitor Confirm with . or Enter, or press ? or * to list all spells. The spell is very dangerous to cast! Continue anyway? You miscast Spellforged Servitor. You are very lightly contaminated with residual magic. Shadowy shapes form in the air around you, then vanish. You are feeling hungry. You start resting. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. A deep elf high priest comes into view. It is wielding a translucent glaive {speed}. Casting: Spellforged Servitor Confirm with . or Enter, or press ? or * to list all spells. The spell is very dangerous to cast! Continue anyway? You summon a servant imbued with your destructive magic! The deep elf high priest shouts! Casting: Spellforged Servitor Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Your spellforged servitor casts a spell at the deep elf high priest. You hear a loud crackle. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance Press: ? - help, Shift-Dir - straight line, f - deep elf high priest Aim: a deep elf high priest, wielding a translucent glaive {speed}, wearing a ruby-encrusted leather armour and wearing a tubular agate ring (water) The lance of force misses the deep elf high priest. Something hits your fulminant prism. Your spellforged servitor gestures at the deep elf high priest while chanting. The bolt of magma hits the deep elf high priest. Your fulminant prism explodes! You hear a shout! The blast of energy engulfs the deep elf high priest. You kill the deep elf high priest! Vehumet accepts your kill. You feel your power returning. You hear a splash. x5 The blast of energy engulfs the sun demon. The sun demon is heavily wounded. Casting: Force Lance Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Your spellforged servitor points at the sun demon and mumbles some strange words. The orb of energy hits the sun demon. The sun demon dies! The deep elf demonologist mumbles some strange words. Your fulminant prism crackles loudly. Your spellforged servitor gestures at the balrug while chanting. The orb of energy hits the balrug. The balrug gestures at you. The bolt of fire hits your spellforged servitor. Your spellforged servitor resists. A deep elf death mage comes into view. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor Okay, then. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire ignites! Your fulminant prism explodes! The blast of energy engulfs the deep elf demonologist. The deep elf demonologist is severely wounded. The blast of energy engulfs the ynoxinul. The ynoxinul is moderately wounded. The blast of energy engulfs the balrug. The balrug is severely wounded. The blast of energy engulfs the deep elf death mage. The deep elf death mage is moderately wounded. Your spellforged servitor gestures at the balrug while chanting. The orb of energy misses the balrug. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The ynoxinul is engulfed in a cloud of scalding steam. The balrug hits your fulminant prism with a demon whip of electrocution! Your fulminant prism is engulfed in flames! Your fulminant prism resists. Your fulminant prism detonates feebly. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The balrug gestures at you. Something smites you! Your spellforged servitor gestures at the balrug while chanting. The lance of force hits the ynoxinul. The ynoxinul is knocked back by the lance of force. The ynoxinul collides with the balrug! The ynoxinul dies! The deep elf death mage hits your fulminant prism! Send 'em back where they came from! Your spellforged servitor shudders. Your fulminant prism crackles loudly. The deep elf death mage hits your fulminant prism. Your spellforged servitor casts a spell at the balrug. The bolt of magma hits the balrug. The balrug partially resists. The balrug dies! Your fulminant prism explodes! The blast of energy engulfs the deep elf death mage. The deep elf death mage is severely wounded. The blast of energy engulfs the deep elf demonologist. You kill the deep elf demonologist! Vehumet accepts your kill. You feel your power returning. Your Spellcasting skill increases to level 21! Your Summonings skill increases to level 1! Your Translocations skill increases to level 5! Your Fire Magic skill increases to level 11! Vehumet accepts your kill. You feel your power returning. Your Summonings skill increases to level 2! You feel a bit more experienced. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - deep elf death mage Aim: a deep elf death mage, wearing an embroidered robe (severely wounded) Really fire in your spellforged servitor's direction? Okay, then. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor, p - deep elf death mage You conjure a prism of explosive energy! The deep elf death mage beckons forth a restless soul! Your fulminant prism crackles loudly. The lost soul is engulfed in blazing flames. Your fulminant prism explodes! The blast of energy engulfs the deep elf death mage. The lost soul assumes the form of the deep elf death mage and becomes anchored to this world! The ghostly deep elf death mage beckons forth a restless soul! There is an open door here. You see here a long sword of electrocution. Your spellforged servitor disappears in a puff of smoke! There is an open door here. You see here a long sword of electrocution. You close the door. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. You open the door. There is an open door here. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! Casting: Spellforged Servitor Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire ignites! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your spellforged servitor is engulfed in blazing flames. Your spellforged servitor casts a spell at the ghostly deep elf death mage. The orb of energy hits your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs your spellforged servitor. Your spellforged servitor is moderately damaged. The orb of energy explodes! The mystic blast hits the ghostly deep elf death mage. Your spellforged servitor is engulfed in blazing flames. The ghostly deep elf death mage beckons forth a restless soul! Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance Press: ? - help, Shift-Dir - straight line, f - lost soul Aim: a lost soul (flame, water, summoned) The lance of force hits the lost soul. The lost soul is almost destroyed. The lost soul is knocked back by the lance of force. Your spellforged servitor points at the lost soul and mumbles some strange words. The orb of energy hits the lost soul. The lost soul is destroyed! Casting: Force Lance Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You are feeling hungry. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ghostly deep elf death mage. The ghostly deep elf death mage is heavily damaged. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the Brimstone Fiend. The Brimstone Fiend is moderately wounded. The blast of energy engulfs the ghostly deep elf death mage. The ghostly deep elf death mage is heavily damaged. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor, f - hellwing Aim: a hellwing (water, severely wounded, summoned) Okay, then. You see here a long sword of electrocution. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, f - spellforged servitor Aim: a spellforged servitor (lightly damaged, friendly, summoned) Okay, then. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Things that are here: a longbow; an uncursed scimitar; 25 arrows Your fulminant prism crackles loudly. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Your fulminant prism explodes! The blast of energy engulfs the hellwing. The hellwing is almost dead. The blast of energy engulfs the Brimstone Fiend. The Brimstone Fiend is heavily wounded. Your fulminant prism crackles loudly. There is an open door to the Elven Halls, spattered with blood here. Items here: ( )) [ a rapier; a scale mail; a rapier; an arrow You hear an explosion! Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You hear a loud crackle. Your spellforged servitor casts a spell at the hellwing. The magic dart hits the hellwing. The hellwing closely misses your spellforged servitor. The hellwing hits your spellforged servitor. Your fulminant prism explodes! The blast of energy engulfs the hellwing. You kill the hellwing! The blast of energy engulfs your spellforged servitor. Your spellforged servitor is heavily damaged. The Brimstone Fiend completely misses your spellforged servitor. The Brimstone Fiend hits your spellforged servitor but does no damage. The Brimstone Fiend hits your spellforged servitor! Your spellforged servitor points at the Brimstone Fiend and mumbles some strange words. The orb of energy hits the Brimstone Fiend. The Brimstone Fiend dies! The orb of energy explodes! There is an entrance to Puivyj's Armour Shop here. There is an open door to the Elven Halls, spattered with blood here. Items here: ( )) [ a rapier; a scale mail; a rapier; an arrow Things that are here: a longbow; an uncursed scimitar; 25 arrows Okay, then. You see here a long sword of electrocution. There is an open door here. Things that are here: a long sword; a scale mail You swap places. There is an open door here. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ghostly deep elf death mage. The ghostly deep elf death mage is heavily damaged. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The iron shot hits your fulminant prism. Your fulminant prism explodes! Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ghostly deep elf death mage. The ghostly deep elf death mage is severely damaged. Vehumet accepts your kill. You feel your power returning. Your Dodging skill increases to level 6! Your Spellcasting skill increases to level 22! You feel a bit more experienced. Vehumet accepts your kill. Vehumet offers you knowledge of Lee's Rapid Deconstruction. You feel your power returning. Your Conjurations skill increases to level 18! Your Hexes skill increases to level 9! You feel a bit more experienced. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Your spellforged servitor disappears in a puff of smoke! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ghostly deep elf death mage. You destroy the ghostly deep elf death mage! Vehumet accepts your kill. You feel your power returning. Your Spellcasting skill increases to level 23! Your Fire Magic skill increases to level 12! You close the door. You start resting. Magic restored. You open the door. There is an open door here. Things that are here: a long sword; a scale mail Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! You are feeling very hungry. A deep elf annihilator comes into view. It is wielding a pitted long sword {vamp}. The deep elf annihilator shouts! Casting: Spellforged Servitor Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Spellforged Servitor Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The deep elf annihilator casts a spell at you. The bolt of lightning hits your fulminant prism. Your fulminant prism resists. The bolt of lightning misses you. The deep elf annihilator casts a spell at you. The crystal spear hits your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The deep elf annihilator points at you and mumbles some strange words. The poison arrow hits your fulminant prism. Your fulminant prism partially resists. Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the deep elf annihilator. The deep elf annihilator is almost dead. Your spellforged servitor points at the deep elf annihilator and mumbles some strange words. The magic dart hits the deep elf annihilator. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f - deep elf annihilator Aim: a deep elf annihilator, wielding a pitted long sword {vamp} and wearing a runed robe (almost dead) The orb of energy misses the deep elf annihilator. The deep elf annihilator points at your spellforged servitor and mumbles some strange words. The poison arrow hits your spellforged servitor. Your spellforged servitor partially resists. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a pitted long sword {vamp} and wearing a runed robe (almost dead) The orb of energy hits the deep elf annihilator. You kill the deep elf annihilator! Vehumet accepts your kill. You feel your power returning. Your Summonings skill increases to level 3! You have reached level 12! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start resting. Your spellforged servitor disappears in a puff of smoke! Magic restored. You feel very buoyant. You fly up into the air. Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a longbow. Found a weird jewelled staff. Items here: [[ | ÷ a weird jewelled staff; a glowing robe; a robe; an elf skeleton Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! a - a glowing robe; g - a weird jewelled staff You swap places. Items here: ( ) [ ÷ a longbow; 30 arrows; a shiny chain mail; an elf skeleton Okay, then. Found a fan of gales and a bound zirconium amulet. z - a scroll labeled VIPLASHAGUO Things that are here: a runed robe; an antimagic hand axe A - a runed robe You are near starving! You see here an embroidered robe. B - an embroidered robe Found a metal-bound book and a phial of floods. z - 2 scrolls labeled VIPLASHAGUO (gained 1) Things that are here: a runed robe; a pitted long sword {vamp} C - a pitted long sword {vamp}; D - a runed robe There is an open door here. Found a robe, a twisted wooden wand and a knobbly smoking staff. E - a bound zirconium amulet; F - a blackened lapis lazuli amulet You see here a short jewelled staff. Okay, then. You swap places. You are starting to lose your buoyancy. There is an open door here. Items here: ( ) [ ÷ 30 arrows; a longbow; a shiny chain mail; an elf skeleton Things that are here: a robe; an elf skeleton Okay, then. You eat one of the 2 fruits. You are feeling hungry. That rambutan was delicious! You float gracefully downwards. You swap places. Items here: ( ) [ ÷ 30 arrows; a longbow; a shiny chain mail; an elf skeleton There is an open door here. Your spellforged servitor disappears in a puff of smoke! You see here a fan of gales. Things that are here: a knobbly smoking staff; an ancient shortbow G - a knobbly smoking staff H - a wand of lightning (?/15); I - a book of Geomancy J - Musai's Tome of Destructive Venom There are no items here. Things that are here: a robe; a fan of gales K - a book of Changes Things that are here: a phial of floods; a runed plate armour L - a book of Air You see here a runed plate armour. You see here a short jewelled staff. M - a short jewelled staff Okay, then. Unknown command. Wear which item (? for menu, Esc to quit) You start removing your armour. You continue taking off your +1 robe of magic resistance. x4 You finish taking off your +1 robe of magic resistance. You feel less resistant to hostile enchantments. You start putting on your armour. You continue putting on your glowing robe. x5 You finish putting on your +1 robe of poison resistance. You feel resistant to poison. Wear which item (? for menu, Esc to quit) You start removing your armour. You continue taking off your +1 robe of poison resistance. x4 You finish taking off your +1 robe of poison resistance. You no longer feel resistant to poison. You start putting on your armour. You continue putting on your runed robe. x5 You finish putting on your +1 robe of cold resistance. You feel resistant to cold. Wear which item (? for menu, Esc to quit) You start removing your armour. You continue taking off your +1 robe of cold resistance. x4 You finish taking off your +1 robe of cold resistance. You feel less resistant to cold. You start putting on your armour. You continue putting on your embroidered robe. x5 You finish putting on your +1 robe of cold resistance. You feel resistant to cold. Wear which item (? for menu, Esc to quit) You start removing your armour. You continue taking off your +1 robe of cold resistance. x4 You finish taking off your +1 robe of cold resistance. You feel less resistant to cold. You start putting on your armour. You continue putting on your runed robe. x5 You finish putting on your +2 robe of cold resistance. You feel resistant to cold. Drop what? 39/52 slots (_ for help) (? for menu, Esc to quit) You drop a +1 robe of cold resistance. x2 Wield which item (- for none, * to show all)? (? for menu, Esc to quit) This weapon is vampiric, and you must be Full or above to equip it. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) g - an uncursed staff of cold (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) G - an uncursed staff of air (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) M - an uncursed staff of wizardry (weapon) Okay, then. Unknown command. Unknown command. Unknown command. Things that are here: a +1 robe of cold resistance x2 You see here a runed plate armour. Things that are here: a phial of floods; a runed plate armour Things that are here: a robe; a fan of gales You see here an ancient shortbow. A - an ancient shortbow You see here a fan of gales. There is an open door here. Items here: ( ) [ ÷ 30 arrows; a longbow; a shiny chain mail; an elf skeleton There is an open door here. You are feeling very hungry. You see here an antimagic hand axe. You feel very buoyant. You fly up into the air. Things that are here: a scale mail; a long sword There is an open door here. You see here a long sword of electrocution. Things that are here: 25 arrows; an uncursed scimitar; a longbow There is an open door to the Elven Halls, spattered with blood here. Items here: ( )) [ a rapier; a scale mail; a rapier; an arrow You are starting to lose your buoyancy. Things that are here: a dagger; a leather armour; a mace Things that are here: a chain mail; a scimitar There is an open door to the Orcish Mines here. You float gracefully downwards. You see here 4 tomahawks. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is an open door here. Things that are here: 40 arrows; a longbow There is an open door here. You open the door. Level annotation: Urug Welcome back, sergedm the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. A wandering mushroom comes into view. Saving game... please wait. Level annotation: Urug Welcome back, sergedm the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Level annotation: Urug Welcome back, sergedm the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Level annotation: Urug Welcome back, sergedm the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [sergedm] Species: Deep Elf Job: Conjurer HP: 60/60; mods: 0/0 MP: 41/41; mod: 0 Stats: 6 (6) 25 (25) 15 (15) Position: (43, 15), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: closed door Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 50 | 50/70 Short Blades | | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | | 1 | 0 | 0 | 0 | 0/84 Polearms | | 1 | 0 | 0 | 0 | 0/84 Staves | X | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/70 Bows | X | 1 | 0 | 0 | 0 | 0/42 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 2 | 6 | 821 | 79/247 Stealth | X | 1 | 0 | 6 | 687 | 63/208 Shields | | 1 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/70 Spellcasting | X | 2 | 47 | 23 | 12179 | 406/1338 Conjurations | X | 1 | 17 | 18 | 9471 | 390/1262 Hexes | X | 1 | 10 | 9 | 1560 | 223/327 Charms | | 1 | 0 | 0 | 0 | 0/25 Summonings | X | 1 | 6 | 3 | 270 | 18/168 Necromancy | | 1 | 0 | 0 | 0 | 0/35 Translocations | X | 1 | 2 | 5 | 740 | 110/252 Transmutations | X | 1 | 0 | 0 | 0 | 0/42 Fire Magic | X | 2 | 16 | 12 | 3720 | 189/715 Ice Magic | | 1 | 0 | 0 | 0 | 0/42 Air Magic | | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/42 Poison Magic | X | 1 | 0 | 0 | 0 | 0/42 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 3779 #13: 688 #27: 22566 #49: 5063 #59: 1 Mutations: repulsion field: 1 fire resistance: 1 sturdy frame: 1 Inventory bugs: Equipment: eq slot #0, inv slot #38: staff of wizardry eq slot #2, inv slot #9: +2 helmet of see invisible eq slot #4, inv slot #24: +0 pair of boots of running eq slot #6, inv slot #29: +2 robe of cold resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: . .# .# .# ▓▓▓▓▓▓▓ .# f≈≈≈...##.# ♣P.@.# ♣PP##.# ♣♣♣ # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (2, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Pits of Slime }}}} Lua marker 2 at (2, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (2, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1000 size_max: 1000 pow_max: 1000 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 delay_min: 1 method: dgn_event delay_max: 1 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 111 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (3, 21): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 5 at (3, 66): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1000 size_max: 1000 pow_max: 1000 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 delay_min: 1 method: dgn_event delay_max: 1 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 111 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 6 at (5, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 7 at (5, 47): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false acq_type: 1: armour 2: armour slave_name: acq_on_sight_6 }}}} Lua marker 8 at (5, 47): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_6 }}}} Lua marker 9 at (7, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_noun: gateway door_description_suffix: to the Iron City of Dis }}}} Lua marker 10 at (7, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 11 at (8, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_noun: gateway door_description_suffix: to the decaying netherworld of Tartarus }}}} Lua marker 12 at (8, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 13 at (8, 60): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1000 size_max: 1000 pow_max: 1000 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 delay_min: 1 method: dgn_event delay_max: 1 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 111 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 14 at (8, 63): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1000 size_max: 1000 pow_max: 1000 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 delay_min: 1 method: dgn_event delay_max: 1 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 111 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 15 at (8, 66): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1000 size_max: 1000 pow_max: 1000 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 delay_min: 1 method: dgn_event delay_max: 1 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 111 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 16 at (10, 16): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 38 type: turn buildup_turns: 0 delay_min: 10 method: dgn_event delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 5 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 17 at (11, 66): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1000 size_max: 1000 pow_max: 1000 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 delay_min: 1 method: dgn_event delay_max: 1 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 111 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 18 at (13, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1000 size_max: 1000 pow_max: 1000 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 delay_min: 1 method: dgn_event delay_max: 1 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 111 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 19 at (16, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 20 at (16, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 21 at (16, 51): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 105 type: turn buildup_turns: 0 delay_min: 100 method: dgn_event delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 22 at (18, 6): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Ecumenical Temple }}}} Lua marker 23 at (18, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 24 at (21, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_noun: gateway door_description_suffix: to the ashen valley of Gehenna }}}} Lua marker 25 at (21, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 26 at (22, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_noun: gateway door_description_suffix: to the freezing wastes of Cocytus }}}} Lua marker 27 at (22, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 28 at (25, 43): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false acq_type: 1: weapon 2: weapon slave_name: acq_on_sight_5 }}}} Lua marker 29 at (25, 43): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_5 }}}} Lua marker 30 at (27, 51): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 115 type: turn buildup_turns: 0 delay_min: 100 method: dgn_event delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 31 at (29, 55): {{{{ CLASS: PropertiesDescriptor props: door_description_noun: gateway door_description_suffix: to Hell }}}} Lua marker 32 at (29, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 33 at (30, 8): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 34 at (30, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 35 at (30, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 36 at (30, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 37 at (33, 11): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 22 type: turn buildup_turns: 0 delay_min: 10 method: dgn_event delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 5 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 38 at (36, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 39 at (37, 38): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn buildup_turns: 0 delay_min: 5 method: dgn_event delay_max: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 5 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: foul pestilence props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 40 at (40, 2): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Elven Halls }}}} Lua marker 41 at (40, 2): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 42 at (41, 22): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 32 type: turn buildup_turns: 0 delay_min: 10 method: dgn_event delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 5 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 43 at (43, 15): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair of Beasts }}}} Lua marker 44 at (43, 15): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 45 at (43, 63): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 13 type: turn buildup_turns: 0 delay_min: 10 method: dgn_event delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 5 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 46 at (45, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 47 at (50, 24): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 48 at (51, 9): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hive }}}} Lua marker 49 at (51, 9): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 50 at (51, 26): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 15 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 130 type: turn buildup_turns: 0 delay_min: 100 method: dgn_event delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: foul pestilence props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 51 at (51, 34): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 141 type: turn buildup_turns: 0 delay_min: 100 method: dgn_event delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 52 at (56, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_prefix: flickering door_description_suffix: to a bazaar door_description_noun: gateway }}}} Lua marker 53 at (56, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 54 at (57, 2): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false acq_type: 1: magical staff 2: jewellery 3: jewellery slave_name: acq_on_sight_2 }}}} Lua marker 55 at (57, 2): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_2 }}}} Lua marker 56 at (57, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_prefix: flickering door_description_suffix: to a bazaar door_description_noun: gateway }}}} Lua marker 57 at (57, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 58 at (58, 5): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false acq_type: 1: book 2: book 3: wand slave_name: acq_on_sight_1 }}}} Lua marker 59 at (58, 5): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_1 }}}} Lua marker 60 at (58, 9): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false acq_type: 1: food 2: misc 3: wand slave_name: acq_on_sight_3 }}}} Lua marker 61 at (58, 9): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_3 }}}} Lua marker 62 at (60, 28): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 63 at (60, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 64 at (60, 63): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Realm of Zot door_description_noun: gate veto_fragmentation: veto veto_shatter: veto veto_disintegrate: veto veto_reason: You need three runes to open the Realm of Zot! }}}} Lua marker 65 at (60, 63): {{{{ CLASS: LockDoor props: }}}} Lua marker 66 at (60, 63): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 67 at (61, 37): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false acq_type: 1: weapon 2: weapon slave_name: acq_on_sight_4 }}}} Lua marker 68 at (61, 37): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_4 }}}} Lua marker 69 at (61, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb of the Ancients }}}} Lua marker 70 at (61, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 71 at (61, 63): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: sprint_mu_set_zot_mon_list fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 72 at (66, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hall of Blades }}}} Lua marker 73 at (66, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 74 at (66, 58): {{{{ CLASS: PortalDescriptor props: spawn_spot: 1 }}}} Lua marker 75 at (70, 14): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 135 type: turn buildup_turns: 0 delay_min: 100 method: dgn_event delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 76 at (72, 20): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 150 type: turn buildup_turns: 0 delay_min: 100 method: dgn_event delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 77 at (72, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 102 type: turn buildup_turns: 0 delay_min: 100 method: dgn_event delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 15 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 78 at (76, 12): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 101 type: turn buildup_turns: 0 delay_min: 100 method: dgn_event delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 79 at (76, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 15 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 110 type: turn buildup_turns: 0 delay_min: 100 method: dgn_event delay_max: 150 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 80 at (77, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 81 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 82 at (77, 65): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: sprint_mu_zot_mons_gen fn: [type function] props: listen_to_slaves: true only_at_slave: true triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: awoke: 0 }}}} Lua marker 83 at (77, 66): {{{{ CLASS: PropertiesDescriptor props: door_restrict: veto veto_fragmentation: veto veto_shatter: veto veto_disintegrate: veto door_description_prefix: magically reinforced }}}} >>>>>>>>>>>>>>>>>>>>>>