Dungeon Crawl Stone Soup version 0.34-a0-2037-g5558ef20da (webtiles) character file. Game seed: 3118815598452016486 205 seren the Shooter (level 6, -3/32 (36) HPs) Began as a Kobold Hexslinger on Jan 18, 2026. Slain by a crocodile (8 damage) ... in a sewer on Jan 19, 2026. The game lasted 00:09:33 (2332 turns). seren the Shooter (Kobold Hexslinger) Turns: 2332, Time: 00:09:33 HP: -3/32 (36) AC: 3 Str: 11 XL: 6 Next: 9% MP: 8/8 EV: 15 Int: 13 God: Gold: 45 SH: 0 Dex: 23 Spells: 6/8 levels left rFire . . . (100%) a - +2 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ f - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: flying, drained A: small, no large weapons, nightstalker 3, agile 1, sense surroundings 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 45 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) b - a +0 dagger of venom g - a +0 whip h - a +0 short sword Armour c - a +0 robe d - a +0 leather armour (worn) Jewellery f - a +6 ring of strength (worn) Talismans e - a rimehorn talisman Scrolls p - a scroll of poison d - a scroll of blinking {unknown} w - 2 scrolls of enchant weapon e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} l - a scroll of fog {unknown} Potions j - a potion of moonshine {unknown} b - a potion of brilliance o - a potion of curing {unknown} Skills: + Level 2.5 Fighting + Level 4.0 Ranged Weapons + Level 1.4 Armour + Level 3.5 Dodging + Level 2.8 Stealth + Level 1.9 Spellcasting + Level 3.4 Hexes - Level 1.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 24% 3 Inner Flame Hex/Fire 7% N/A 38% 3 Cause Fear Hex 5% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Fire Storm Conj/Fire 1% 7d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. You are agile. (Dex +4, Str/Int -1) You passively map the area around you. Message History You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is moderately wounded. The crocodile completely misses you. You encounter a kobold brigand. It is wielding a +0 dagger and quivering curare-tipped darts. You shoot a sling bullet. The sling bullet closely misses the crocodile. The sling bullet hits the kobold! You kill the kobold! You hear a splash. x2 The crocodile closely misses you. You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Found an emerald potion and a scroll labelled ZYIN MARUXO. Found a gate leading back out of this place. You shoot a sling bullet. The sling bullet barely misses the crocodile. The sling bullet hits the kobold brigand. The kobold brigand is lightly wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You fall into the water! You can't survive in this terrain! You fly above the water, but the process is draining. Your enlightenment fades. You feel drained. The crocodile misses you. As you read the scroll labelled BIPHITROYS, it crumbles to dust. It is a scroll of enchant weapon. Your +1 sling glows red for a moment. c -> w - 2 scrolls of enchant weapon You feel drained. The crocodile bites you! You die... # ##~## ##~## ##### ## ##.~.## ##~..## ##~~.## .####.~...#####....~####....~# .)~~~.~..~≈≈≈≈≈~.∩..~~~~.~)~.# .####.....#####..~..####....~# ## ##~~.## *##.~.## ##~.~## # ##≈## ##≈## ##~## #≈# *,?.###≈# #)# #≈#*~,∩?Kl@≈# #~# #≈# * !.###≈# #~# # ##≈## * * ##≈## ##~## ## ##.~.##* ##.~.## ##~..## ~####.~..~#####....~####.....# .≈≈≈≈~~∩.~≈≈≈≈≈~.~..~~~)....~# ~####.∩.~.#####.....####~....# ## ##.~.## ##...## ##~~.## # ##~## ##~## ##.## You could see a crocodile and a kobold brigand. Vanquished Creatures A kobold brigand (Sewer) Terence (D:2) A river rat (Sewer) 5 adders 2 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms 6 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 7 ball pythons 4 bats 13 frilled lizards A goblin (D:2) 12 kobolds 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seren the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 86 | D:1 | Upgraded the game from 0.34-a0-2034-g5d7b2d6c54 to | 0.34-a0-2037-g5558ef20da 112 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 119 | D:1 | Reached skill level 1 in Stealth 126 | D:1 | Reached skill level 3 in Ranged Weapons 367 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 370 | D:1 | Learned a level 2 spell: Jinxbite 783 | D:2 | Reached XP level 4. HP: 13/26 MP: 5/5 1013 | D:2 | Encountered Sigmund 1206 | D:2 | Encountered Terence 1277 | D:2 | Encountered Natasha 1600 | D:2 | Killed Terence 1601 | D:2 | Reached skill level 1 in Armour 1793 | D:3 | Found a glowing drain. 1807 | Sewer | Entered a sewer 1880 | Sewer | Encountered a kobold brigand 1887 | Sewer | Reached XP level 5. HP: 19/30 MP: 7/7 1890 | Sewer | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1890 | Sewer | Gained mutation: You passively map the area around you. | [potion of mutation] 2102 | Sewer | Reached XP level 6. HP: 22/36 MP: 8/8 2259 | Sewer | Reached skill level 4 in Ranged Weapons 2332 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms D:2: layout_loops_ring, minmay_lizard_king, uniq_sigmund, uniq_natasha, uniq_terence D:3: minmay_goblin_kobold_castle, layout_loops_cross, cheibrodos_sewer_entry_sluice, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_corner_b, co_window_corner_cb, co_window_2corner, co_window_of_opportunity_c, co_window_cross_2, co_window_of_opportunity_b, glass_columns_c, feat_on_display Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 | 2.8 Ranged Weapons | 3 4 | 4.0 Dodging | 3 | 3.5 Fighting | 2 | 2.5 Armour | 1 | 1.4 Spellcasting | | 1.9 Hexes | | 3.4 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 83 | 133 || 216 Cast: Jinxbite | | 1 || 1 Drink: Brilliance | | 1 || 1 Attraction | | 1 || 1 Magic | | 1 || 1 Mutation | | 1 || 1 Lignification | | 1 || 1 Enlightenment | | 1 || 1 Cancellation | | 1 || 1 Read: Enchant weapon | | 1 || 1 Armour: Robe | 10 | || 10 Leather armour | 16 | 34 || 50 None | | 6 || 6 Dodge: Dodged | 34 | 66 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2466 | 2398 | 68 | 298 | 1203 | 4 | 616.5 | Dungeon | 1852 | 1784 | 68 | 100 | 1066 | 3 | 617.3 | Sewer | 614 | 614 | 0 | 198 | 137 | 1 | 614.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1136 daAuts D:1: 647 daAuts Sewer: 614 daAuts D:3: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+