Dungeon Crawl Stone Soup version 0.32-a0-407-g4da7c8d6d1 (webtiles) character file. Game seed: 2183269540685282406 0 seren the Charlatan (level 1, 16/16 HPs) Began as a Coglin Wanderer on Feb 20, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). seren the Charlatan (Coglin Wanderer) Turns: 1, Time: 00:00:06 Health: 16/16 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +2 sling {Uttamveer} rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} Armour d - a +0 robe (worn) Wands b - a wand of flame (4) Potions c - a potion of curing Skills: + Level 2.0 Fighting + Level 2.6 Ranged Weapons + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 1.0 Hexes + Level 2.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 8% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 1% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History Welcome, seren the Coglin Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 sling {Uttamveer}, a wand of flame (4), a potion of curing, a +0 robe; and the following spell memorised: Slow; and the following spells available to memorise: Inner Flame. You have escaped! ##### ####...#### ###.........### #......@......+ ###.........### ####...#### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seren the Coglin Wanderer began the quest for the Orb. 0 | D:1 | seren set off with the following items: a +2 sling | {Uttamveer}, a wand of flame (4), a potion of curing, a +0 | robe; and the following spell memorised: Slow; and the | following spells available to memorise: Inner Flame. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, shapermc_ecumenical_altar_flowoftime, chequers_serial_rivers_large_a, minmay_misc_feat_doors Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts