seren Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 1, D:1) a +0 club (9, -2, D:1) a +0 dagger (14, 16, D:1) a +0 dagger a +0 whip (15, 12, D:1) 4 stones (15, 47, D:1) a +0 club (18, -2, D:1) a +0 dagger (30, 36, D:1) a +0 club (30, 40, D:1) 2 stones (31, 36, D:1) a +0 dagger 4 stones (33, 2, D:1) a +0 war axe (33, 30, D:1) a +0 hand axe (44, 32, D:1) a +0 club (45, 45, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Wekeuk's Armour Shoppe a +0 buckler (49 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (501 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) the +0 robe of Dyecwo {Int+4 Dex+3 Archmagi} (400 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. (0, 0, D:2) a +0 club (6, -45, D:2) a +0 dagger (18, -32, D:2) a +0 short sword a +0 club (37, -23, D:2) a +0 robe (42, -59, D:2) a +0 short sword (53, -27, D:2) a +0 leather armour (55, -52, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (5, -9, D:3) a +0 short sword (7, -4, D:3) a +0 dagger a +0 ring mail (8, 3, D:3) a +0 club a +0 leather armour (9, 4, D:3) a +0 hand axe a +0 club (21, 5, D:3) a +0 dagger (28, -3, D:3) a +0 leather armour a +0 dagger (30, -3, D:3) a potion of degeneration (33, -9, D:3) a beast talisman (33, 9, D:3) a +0 ring mail (37, -9, D:3) a +0 trident (40, 2, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (50, 5, D:4) a +0 dagger Level 5 of the Dungeon (14, -20, D:5) a +0 flail (15, -22, D:5) a +0 leather armour a +0 hand axe (15, -21, D:5) a +0 scale mail a +0 club (26, -31, D:5) a +0 club (29, -40, D:5) a +0 spear (32, -45, D:5) a +0 ring mail (35, -20, D:5) a +0 short sword (35, -18, D:5) a potion of mutation (36, -22, D:5) 16 gold pieces (36, -21, D:5) a book of the Warp (44, -53, D:5) a +0 robe (45, -18, D:5) 6 gold pieces (47, -35, D:5) a +1 heavy war axe Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 12, D:6) a +0 flail (15, 16, D:6) a +0 halberd (17, 17, D:6) a +0 halberd (18, 10, D:6) a +0 club (19, 10, D:6) a +0 robe a +0 dagger (20, 8, D:6) a +0 ring mail a +0 mace (22, 13, D:6) a +0 scale mail (26, 38, D:6) a +0 robe a +0 dagger (27, 2, D:6) a +0 robe (27, 40, D:6) a +0 club a +0 robe (27, 41, D:6) a +0 robe (28, 39, D:6) a +0 plate armour a +0 glaive (36, 25, D:6) a +0 spear (39, 19, D:6) a +0 hand axe (50, 36, D:6) a +0 war axe Level 7 of the Dungeon (10, -8, D:7) a +0 dagger (12, -19, D:7) a +0 flail (12, -18, D:7) a +0 flail (12, 1, D:7) a +0 leather armour a +0 hand axe (14, -30, D:7) a +0 club a +2 dagger of venom a +0 club a +0 ring mail a +0 whip (14, -8, D:7) a +0 leather armour a +0 short sword (16, -8, D:7) a +0 dagger a +0 robe a +0 dagger (17, -30, D:7) a +0 mace (17, -29, D:7) a +0 club a +0 hand axe (17, -24, D:7) a +0 dagger (19, -29, D:7) a +0 flail of venom (19, -22, D:7) a +0 short sword a +0 dagger (20, -22, D:7) a +0 short sword (21, -22, D:7) a +0 flail a +0 dagger a +0 short sword (21, -21, D:7) a +0 club (24, -21, D:7) a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 flail (26, -10, D:7) a +0 cloak a +2 quarterstaff of chaos (32, -19, D:7) a +0 scale mail (49, -21, D:7) a +0 leather armour a +0 club a +0 orcbow (53, 21, D:7) a +2 war axe of flaming (54, 21, D:7) a +0 war axe (55, 18, D:7) a +0 dagger (55, 19, D:7) a +0 sling Level 8 of the Dungeon (4, -5, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (7, -29, D:8) a +0 ring mail (15, -17, D:8) a +0 hand axe (21, -19, D:8) a +0 chain mail (23, -28, D:8) a +0 trident (24, -26, D:8) a +0 robe (24, -19, D:8) a +0 chain mail a +0 long sword (25, -21, D:8) a +0 flail a +0 scale mail (25, -17, D:8) a +3 hand axe (26, -19, D:8) a +0 leather armour a +0 hand axe (35, -20, D:8) a +0 long sword (42, -21, D:8) 6 javelins (47, -37, D:8) a +0 club (49, -37, D:8) a +0 short sword (49, -36, D:8) a +0 dagger (49, -34, D:8) a +0 short sword (51, -36, D:8) a +0 dagger of draining a +0 dagger a +0 dagger +0 acid dragon scales a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (1, -2, D:9) a +0 spear (3, -6, D:9) a +0 robe a +0 dagger (4, -7, D:9) a +0 orcbow (5, -6, D:9) a +3 short sword a +0 whip of electrocution (11, -13, D:9) a +0 orcbow (11, 16, D:9) a +0 whip (12, 8, D:9) a +0 dagger (14, -9, D:9) a +0 ring mail a +3 spear (17, -8, D:9) a +0 whip (17, 19, D:9) a +0 dagger (18, -2, D:9) a +0 falchion (25, -12, D:9) a +0 flail (27, 1, D:9) a +0 whip a +0 flail a +0 club a +0 leather armour (30, 1, D:9) a +0 flail (31, -12, D:9) a +0 hand axe (31, 1, D:9) a +0 flail (31, 11, D:9) a +0 whip (38, 13, D:9) a +0 club (40, 18, D:9) a +3 spear of venom a +0 scale mail a +0 kite shield (40, 19, D:9) a +4 trident of freezing (41, 18, D:9) a +0 whip (42, 18, D:9) a +0 halberd (43, 18, D:9) the +12 long sword of the Mouth {heavy, ^Fragile MP+9 Str+4} Str+4: It affects your strength (+4). MP+9: It affects your magic capacity (+9). ^Fragile: It will be destroyed if unequipped. (56, -27, D:9) a +0 whip a +0 halberd (56, 21, D:9) a +0 flail (57, -10, D:9) a +0 club (57, 8, D:9) a +0 club (58, -27, D:9) a +0 spear (61, 23, D:9) a +0 whip (63, 21, D:9) a +0 club (63, 22, D:9) a +0 scale mail (65, 21, D:9) a +4 trident Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 2, D:10) a +0 robe (9, 47, D:10) a +0 shortbow (14, 6, D:10) a stone (25, 32, D:10) a +1 flail of protection (25, 41, D:10) a +0 ring mail (33, 1, D:10) a +0 dagger (33, 2, D:10) a +0 plate armour a +2 battleaxe of draining a +0 orcbow (34, 3, D:10) a +0 robe a +0 dagger a +0 club (37, 5, D:10) a +0 scale mail a +0 club (43, -4, D:10) a +0 pair of gloves (50, 34, D:10) a +0 robe a +0 dagger (50, 35, D:10) a +0 leather armour a +0 dagger (59, 42, D:10) a +0 club a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, -22, D:11) a +0 robe (6, 13, D:11) a +0 spear (7, -11, D:11) a +0 club (14, 7, D:11) +0 acid dragon scales (17, -31, D:11) 105 stones (17, 1, D:11) a +0 halberd of pain (26, 15, D:11) a +0 long sword a +0 plate armour (26, 16, D:11) a +0 dagger a +0 flail a +0 leather armour (28, 15, D:11) a +0 falchion (29, 17, D:11) a +0 falchion (37, -20, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (16, -20, D:12) a +0 robe of cold resistance (24, 22, D:12) a +0 robe (32, 33, D:12) a +0 leather armour (35, 19, D:12) a +0 hand axe (42, 20, D:12) 3 large rocks (45, 10, D:12) a +0 robe (60, 13, D:12) a wand of digging (5) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 short sword a +0 leather armour (0, 1, Orc:1) a +0 dagger a +0 leather armour (0, 2, Orc:1) a +0 glaive a +0 chain mail (11, -4, Orc:1) 5 gold pieces (11, 3, Orc:1) 23 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, -6, Lair:1) a +0 dagger (5, 8, Lair:1) a +1 short sword of electrocution (21, -4, Lair:1) 7 stones (29, -14, Lair:1) 6 stones (33, -13, Lair:1) a +1 war axe of electrocution (35, -12, Lair:1) the +7 hammer "Letoninu" {freeze, +Blink Str+5 Int+3} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). +Blink: It lets you blink. (36, -12, Lair:1) a ring of magical power (36, -11, Lair:1) a scroll of amnesia a scroll of brand weapon 2 scrolls of immolation (38, 0, Lair:1) a +0 spear (44, -8, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a stone (2, 0, Lair:2) 4 stones (8, -5, Lair:2) 2 stones (8, 6, Lair:2) a +0 trident (28, -33, Lair:2) a +0 war axe (28, 22, Lair:2) a +0 leather armour (48, -24, Lair:2) a +0 animal skin a +0 halberd (49, 1, Lair:2) a +0 battleaxe of flaming (61, 18, Lair:2) a +2 hat Level 3 of the Lair of Beasts (0, 27, Lair:3) 5 stones (1, -4, Lair:3) 3 stones (5, 4, Lair:3) a +0 pair of gloves (34, 43, Lair:3) a scroll of noise (36, 10, Lair:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (39, 21, Lair:3) a book of Unlife Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (8, -20, Lair:4) a +0 ring mail (46, -19, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (21, 39, Lair:5) 16 gold pieces (26, 5, Lair:5) a potion of degeneration (27, 30, Lair:5) 17 gold pieces