septik Level 1 of the Dungeon (0, 0, D:1) 11 poisoned arrows (-29, 3, D:1) a +0 whip (-29, 5, D:1) a +0 dagger (-34, 7, D:1) a +0 mace (-23, 8, D:1) a +0 club (3, 8, D:1) a +0 club (-31, 14, D:1) a +0 robe (8, 16, D:1) a cursed +0 leather armour (5, 18, D:1) a +0 club (-11, 28, D:1) 17 poisoned bolts (-23, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 club (8, 1, D:2) a +0 whip (26, 5, D:2) a +0 chain mail (32, 12, D:2) 10 sling bullets (24, 15, D:2) 28 bolts (4, 16, D:2) a +0 trident (3, 22, D:2) a +0 club (1, 26, D:2) a +0 short sword (-8, 30, D:2) a rat corpse (skeletalised by now) (-5, 31, D:2) a +0 hand axe (27, 32, D:2) a cursed -1 leather armour (31, 33, D:2) a +0 club (17, 39, D:2) a +0 robe (0, 40, D:2) 29 bolts (3, 40, D:2) 20 bolts (4, 40, D:2) 25 arrows Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of protection from cold (-4, 5, D:3) a cursed -1 whip (-4, 6, D:3) a +0 club (still there?) a +0 ring mail (still there?) (-4, 23, D:3) a rat corpse (11, 25, D:3) a +0 club