septik Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (27, 1, D:1) a +0 club (2, 2, D:1) a +0 club (-1, 3, D:1) a +0 leather armour (1, 4, D:1) 19 bolts (6, 14, D:1) a +0 dagger (5, 15, D:1) a +0 ring mail (8, 16, D:1) 2 stones a +0 club (8, 18, D:1) 2 stones a +0 dagger (4, 20, D:1) 22 stones (3, 22, D:1) 16 arrows (41, 23, D:1) a stone (1, 24, D:1) 12 arrows (48, 24, D:1) a +0 club (32, 25, D:1) a +0 mace (41, 25, D:1) a stone (41, 26, D:1) a stone (3, 33, D:1) a +0 dagger (46, 33, D:1) a +0 club (31, 35, D:1) a +0 ring mail (27, 37, D:1) a +0 club (44, 45, D:1) 11 poisoned arrows Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (44, 4, D:2) a +0 robe (50, 6, D:2) a +0 robe (30, 12, D:2) a +0 short sword (-1, 14, D:2) a +0 dagger a +0 dagger (28, 17, D:2) a +0 dagger (29, 19, D:2) a +0 ring mail (15, 29, D:2) a +0 club (27, 32, D:2) 23 poisoned needles (31, 32, D:2) a +0 hand axe (16, 33, D:2) a +0 robe a +0 scythe (13, 35, D:2) 23 bolts (36, 37, D:2) a +0 ring mail (1, 38, D:2) 18 bolts (22, 39, D:2) 21 bolts (6, 41, D:2) 12 arrows of frost (21, 43, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-12, 5, D:3) a +0 club (-12, 7, D:3) a +0 dagger (-35, 10, D:3) a +0 war axe (-37, 18, D:3) a +0 chain mail (-4, 19, D:3) a +0 scale mail (-29, 27, D:3) a +0 flail (2, 31, D:3) a +0 short sword (14, 35, D:3) a +0 club a cursed -2 whip a +0 animal skin a +1 helmet a +0 dagger a +0 dagger (13, 36, D:3) a +0 dagger (14, 36, D:3) a +0 dagger (12, 37, D:3) a +0 club (18, 38, D:3) a +0 dagger (-5, 40, D:3) a cursed -1 whip Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (22, 15, D:4) a +2 short sword of flaming (-31, 19, D:4) a +0 short sword a +0 hand axe (-31, 20, D:4) a +0 war axe (21, 20, D:4) a +0 hand axe (5, 25, D:4) a +0 mace (36, 26, D:4) a +0 trident (24, 28, D:4) a +0 dagger a +0 robe (4, 33, D:4) a +2 quarterstaff of chaos (6, 35, D:4) a +0 mace (-4, 39, D:4) a +0 leather armour (-1, 42, D:4) a +0 club a +0 leather armour (2, 55, D:4) a +0 robe (29, 55, D:4) a +0 dire flail a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (-11, 11, D:5) 12 poisoned needles (-11, 21, D:5) a +0 robe (-7, 28, D:5) a +0 leather armour a +0 club (-27, 35, D:5) a +0 falchion (-17, 36, D:5) a +0 leather armour (-17, 47, D:5) the +8 hunting sling of No Interval {velocity, rN+ Str-2 Int+7} Any stone fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+7). It protects you from negative energy. (-30, 48, D:5) a +0 shortbow 10 arrows (-28, 48, D:5) an arrow (-26, 49, D:5) an arrow Level 6 of the Dungeon [Shop] Ulegant's Book Shop (Shop contents are unknown) (0, 0, D:6) a throwing net (0, 3, D:6) a +0 trident (33, 7, D:6) 18 bolts (-20, 20, D:6) a wand of frost (27) a wand of frost (38) (3, 26, D:6) a +0 dagger a +0 robe (18, 27, D:6) a +0 flail a +0 chain mail of cold resistance (48, 27, D:6) an uncursed amulet of inaccuracy an uncursed ring of loudness a cursed ring of loudness (23, 46, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 scale mail (-7, 8, D:7) a +0 mace (11, 10, D:7) a +0 giant club (42, 13, D:7) a +0 club a +0 club (43, 13, D:7) a +0 hand axe a +0 scale mail (42, 14, D:7) a +3 mace of holy wrath a +0 scale mail (43, 15, D:7) a +0 scale mail a +0 battleaxe (49, 21, D:7) an arrow (50, 21, D:7) an arrow (44, 22, D:7) a +0 shortbow 10 arrows (46, 22, D:7) an arrow (48, 22, D:7) an arrow (28, 27, D:7) a +0 mace (21, 39, D:7) a +0 short sword (19, 40, D:7) a +0 short sword a +2 hand crossbow of flaming 10 bolts a +0 whip (19, 41, D:7) a +0 short sword (-1, 43, D:7) a +0 ring mail (18, 43, D:7) a +0 club (56, 54, D:7) 8 tomahawks 72 sling bullets a +0 hunting sling a +0 war axe (41, 57, D:7) a +0 hand axe (39, 58, D:7) 26 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (21, 11, D:8) 15 arrows (17, 14, D:8) a +0 flail (9, 36, D:8) a +0 robe a +1 trident (15, 40, D:8) a +0 robe a cursed +0 halberd a +0 robe a cursed +0 falchion (16, 40, D:8) a +0 robe a +1 war axe (17, 40, D:8) a +0 robe a +3 hand axe (23, 43, D:8) a cursed ring of loudness (21, 44, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 19 arrows (0, 3, D:9) 4 arrows (0, 7, D:9) 13 sling bullets of frost (6, 7, D:9) a +0 whip of electrocution (36, 9, D:9) a troll hide (-7, 12, D:9) a cursed +0 spear a +0 robe (-6, 12, D:9) a +1 great sword a +0 robe a +0 halberd a +0 robe (13, 12, D:9) 2 large rocks (18, 12, D:9) a +0 giant spiked club (20, 12, D:9) 2 large rocks (-6, 13, D:9) a cursed +0 great sword a +0 robe (47, 13, D:9) a cursed +0 ring mail a +0 long sword (47, 14, D:9) a sling bullet a tomahawk of returning a +0 mace a +0 chain mail a +0 short sword (47, 15, D:9) a +0 flail a +0 scale mail a +0 mace a +0 hand axe a +0 dagger (46, 16, D:9) a +0 ring mail 17 sling bullets a +0 quarterstaff a +0 hunting sling a +0 leather armour a cursed -1 dagger (47, 16, D:9) a sling bullet (46, 17, D:9) a +0 scale mail (47, 17, D:9) a sling bullet a +0 club a tomahawk of returning (0, 21, D:9) a +0 robe a cursed +0 battleaxe (36, 21, D:9) a +0 plate armour a +0 halberd a +0 ring mail a +0 club a +0 plate armour a +0 glaive (21, 22, D:9) a +0 hand axe (23, 22, D:9) a cursed -2 falchion a +0 chain mail (32, 22, D:9) a +0 scale mail a +0 club a +0 club (33, 22, D:9) a +0 plate armour a +0 trident (38, 22, D:9) a wand of random effects (18) (39, 22, D:9) a +0 hand axe (8, 23, D:9) a +1 cloak (33, 23, D:9) a +0 whip a +0 club (35, 23, D:9) a +0 plate armour a +0 war axe (34, 24, D:9) a +0 robe a +0 dagger (34, 25, D:9) a +0 dagger (7, 26, D:9) a +0 trident (26, 26, D:9) a +0 scale mail a +0 hand axe (27, 30, D:9) a +0 whip a +0 club a +0 short sword (28, 30, D:9) a +0 club (47, 30, D:9) a +0 ring mail (43, 39, D:9) 14 poisoned needles (43, 41, D:9) a +0 club (-6, 49, D:9) a +2 robe of positive energy a +2 scimitar of flaming (38, 55, D:9) a plain deck of summoning the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (25, 13, Lair:1) a +0 leather armour (16, 14, Lair:1) a +1 hat (29, 15, Lair:1) 10 arrows of flame Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (23, 3, Lair:2) 12 bolts (-3, 6, Lair:2) a +2 leather armour of cold resistance (-2, 20, Lair:2) a +0 dagger (2, 21, Lair:2) 2 tomahawks (-29, 23, Lair:2) 3 curare-tipped needles (2, 23, Lair:2) 7 tomahawks (5, 23, Lair:2) a +0 robe (10, 26, Lair:2) a +0 robe (16, 26, Lair:2) 2 potions of degeneration (-22, 28, Lair:2) a +0 scale mail (12, 28, Lair:2) the +7 great sword of Inozapaw {vamp, rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from negative energy. the +7 great sword of Peace {holy, Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). the cursed +1 battleaxe "Beastslayer" {pain, rN+++ MR- Int+3 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (+4). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 war axe of chopping (13, 28, Lair:2) the +2 leather armour of Failure {rC+ SInv} It protects you from cold. It lets you see invisible. a +2 hat a +0 plate armour a +0 shield (14, 28, Lair:2) an uncursed ring of positive energy a +2 ring of dexterity an uncursed ring of wizardry an uncursed ring of stealth an uncursed ring of flight (15, 28, Lair:2) an uncursed staff of wizardry an uncursed staff of wizardry an uncursed staff of earth a +2 rod of clouds (11/11) a wand of paralysis (10) a wand of fire (11) a wand of lightning (7) a wand of confusion (32) a wand of invisibility (4) a wand of draining (8) (12, 29, Lair:2) a scroll of enchant weapon 3 scrolls of enchant armour 2 scrolls of recharging (13, 29, Lair:2) a potion of cancellation 2 potions of berserk rage 2 potions of cure mutation 2 potions of brilliance a potion of mutation a potion of agility a potion of magic (14, 29, Lair:2) a book of Power a book of Party Tricks (15, 29, Lair:2) a slice of pizza 3 beef jerkies 7 meat rations (-30, 30, Lair:2) an uncursed amulet of regeneration (-29, 30, Lair:2) 2 potions of poison (13, 30, Lair:2) a phial of floods (30, 31, Lair:2) a +0 ring mail (2, 44, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (18, 15, Lair:3) a +0 leather armour (0, 17, Lair:3) a +0 hunting sling (-18, 21, Lair:3) a cursed ring of loudness (-34, 25, Lair:3) a +0 short sword (-9, 26, Lair:3) a +0 robe (36, 26, Lair:3) a +0 robe (21, 27, Lair:3) a +0 leather armour (-35, 28, Lair:3) a +0 chain mail (-33, 30, Lair:3) a +0 flail (2, 36, Lair:3) a +3 shortbow (1, 61, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (3, 13, Lair:4) a +0 rapier (-30, 16, Lair:4) 22 sling bullets (-8, 28, Lair:4) a plain deck of defence (-33, 35, Lair:4) a +0 quarterstaff (25, 35, Lair:4) 23 arrows (3, 48, Lair:4) a +0 robe a +3 dagger of venom (-16, 55, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (-15, 13, Lair:5) 25 bolts (-52, 17, Lair:5) 16 arrows of frost (9, 27, Lair:5) a scroll of amnesia (-35, 29, Lair:5) a +0 trident (4, 39, Lair:5) a +0 robe Level 6 of the Lair of Beasts (-18, 4, Lair:6) a +0 cloak (9, 18, Lair:6) a +0 leather armour (-32, 19, Lair:6) a +0 chain mail (-23, 19, Lair:6) a +0 robe (9, 24, Lair:6) a +0 chain mail Level 7 of the Lair of Beasts (2, 9, Lair:7) a +0 leather armour (2, 12, Lair:7) a +0 flail (-18, 13, Lair:7) a +0 long sword (13, 14, Lair:7) 22 bolts (0, 33, Lair:7) a potion of poison (2, 33, Lair:7) an uncursed amulet of resist mutation (0, 34, Lair:7) a scroll of identify (1, 34, Lair:7) a +0 quarterstaff (2, 34, Lair:7) 31 gold pieces Level 8 of the Lair of Beasts (0, 0, Lair:8) a dire elephant skeleton (10, 1, Lair:8) a +2 chain mail of magic resistance (-15, 2, Lair:8) a potion of brilliance (-1, 2, Lair:8) 4 inedible chunks of flesh (-16, 3, Lair:8) the +1 battleaxe "Intuac" {flame, +Fly MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you fly. (-15, 3, Lair:8) 13 gold pieces (-16, 4, Lair:8) a +3 rapier of venom (-15, 4, Lair:8) a scroll of torment (-15, 5, Lair:8) 19 gold pieces (-4, 11, Lair:8) 24 gold pieces (-4, 12, Lair:8) the cursed +1 spear of the Illusory Runes {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It has a curse placed upon it. (-19, 13, Lair:8) a yak skeleton (-44, 14, Lair:8) a yak corpse (skeletalised by now) (-21, 14, Lair:8) a yak skeleton (-20, 14, Lair:8) a yak skeleton (-19, 14, Lair:8) a water moccasin skeleton (-40, 20, Lair:8) a +0 scimitar (-30, 31, Lair:8) a +1 helmet (-40, 38, Lair:8) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (-41, 39, Lair:8) a river rat corpse (skeletalised by now) (-39, 39, Lair:8) a river rat corpse (skeletalised by now) (-34, 47, Lair:8) a +0 robe